[GPIE01] Pikmin (NTSC-U Version 1.01)


16:9 Aspect Ratio (Widescreen) [Ralf]
0405A40C 38A003AC
043E8500 3FE38E39

Enable 2D Screen Checker [Ralf]
040601B8 60000000
040601CC 3C600005

Enable Game Course Clear Section [Ralf]
040529F0 48146A85
040601B8 60000000
040601CC 3C600005

Enable Beta Camera Mode [Ralf]
04121C7C 38A35193
002C5193 0000005F

Enable Beta (E3) Camera Mode [Ralf]
04121C7C 38A351A4
062C51A4 00000014
8E428965 63616D65
70617261 2E62696E
00000000 00000000

Enable Beta Marker [Ralf]
002ADCFF 0000006F
042ADD00 6C644D61
042ADD04 726B722E
042ADD08 6D6F6400

Infinite Time (Always Night Time) [Ralf]
040518D8 EC020028

Infinite Time On/Off (Press DPad Left/Right) [Ralf]
2839D400 00000001
040518D8 EC020028
E2000001 80008000
2839D400 00000002
040518D8 EC02002A
E2000001 80008000

Olimar Is Invincible [Ralf]
040F982C 38600001

Most Enemies Don't Attack Olimar [Ralf]
0407DDC8 38600000
040F9800 38600000


Olimar Size Modifier [Ralf]
06004000 00000010
3C608000 C003400C
480FB31C xxxxxxxx
040FF320 4BF04CE0

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F99999A = 1.2)

Mini Olimar [Ralf]
06004000 00000010
3C608000 C003400C
480FB31C 3F300000
040FF320 4BF04CE0

Large Olimar [Ralf]
06004000 00000010
3C608000 C003400C
480FB31C 40600000
040FF320 4BF04CE0


Invincible Pikmin [Ralf]
0407B804 60000000
0407B99C 60000000
0407BA54 60000000
0407BBC4 60000000
0407BCDC 60000000
0407BD90 60000000
0407BE1C 60000000
0407BF80 60000000
0407C250 60000000
0407C3A8 38600000
0407C3AC 4E800020
0407C740 60000000
0408E678 60000000
04116084 38600002

Most Enemies Don't Attack Pikmin [Ralf]
040CA418 38600000


Pikmin Size Modifier [Ralf]
040B91D8 C00297F0
040B91E0 60000000
040B91E8 60000000
043E99F0 xxxxxxxx

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F800000 = 1.0)

Mini Pikmins [Ralf]
040B91D8 C00297F0
040B91E0 60000000
040B91E8 60000000
043E99F0 3F200000

Large Pikmins [Ralf]
040B91D8 C00297F0
040B91E0 60000000
040B91E8 60000000
043E99F0 40600000


Enemy Size Modifier [Ralf]
041453E0 3C608000
041453E4 C0034010
041453E8 C0234010
04004010 xxxxxxxx

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F99999A = 1.2)

Mini Enemies [Ralf]
041453E0 3C608000
041453E4 C0034010
041453E8 C0234010
04004010 3F000000

Large Enemies [Ralf]
041453E0 3C608000
041453E4 C0034010
041453E8 C0234010
04004010 40600000


Moon Jump (Press A) [Ralf]
06005000 0000002C
3C60803D 80631E54
38630050 7C1D1840
40820014 C03D0098
C002C294 EC01002A
60000000 801D00C8
48089E28 00000000
0408EE4C 4BF761B4
2839D400 FEFF0100
04005020 D01D0098
E2000001 80008000

All Pikmins Have Leaves [Ralf]
040CDF4C 389F000C
040CDF60 389F000C

All Pikmins Have Buds [Ralf]
040CDF38 389F0024
040CDF60 389F0024

All Pikmins Have Flowers [Ralf]
040CDF38 389F003C
040CDF4C 389F003C

All Pikmins Have Red Ability [Ralf]
0407BDA4 48000014
040CD038 48000030
040D7010 60000000
040D72C8 60000000
040FB620 4800000C

All Pikmins Have Blue Ability [Ralf]
040C8A04 60000000
040CA7C4 4800000C
040CA7F0 48000044
040CCE6C 60000000
040CCEB8 48000134
040D7058 60000000
040D73D0 60000000

All Pikmins Have Yellow Ability [Ralf]
040C9378 60000000
040C96FC 60000000
040CB530 60000000
040CB5C0 60000000
040D54FC 60000000
040D7034 60000000
040D7358 60000000
040FC240 60000000
0410083C 60000000

Olimar Wears No Space Suit [Ralf]
80010000 017EED1C
8A00080F 017EED28

Replace Olimar With Beta Olimar [Ralf]
80010000 017EED10
8A00080F 017EED28

Replace Pikmins With MiniOlis [Ralf]
040D8BA0 3BE00000
040D9D28 48000050
022BA352 00006E76
002BA354 00000031

Replace Pikmins With Beta MiniOlis [Ralf]
040D8BA0 3BE00000
040D9D28 48000050
022BA352 00006E76
002BA354 00000031
80010000 017EED28
8A00080F 017EED10

Replace Pikmins With OliPikis [Ralf]
040D8BA0 3BE00000
040D9D28 48000050
022BA352 00006E76
002BA354 00000032

Replace Pikmins With MushiPikis [Ralf]
040D8A08 80BF0000
040D8A10 90BF0004
040D8A50 80BF0000
040D8A58 90BF0008
040D9D28 48000050
022BA352 00006B69
002BA354 0000006E
022BA3AE 00006E76
002BA3B0 00000032

No Leaf/Bud/Flower (Pikmin) [Ralf]
040D9D28 48000050

Show Debug Text [Ralf]
043988B0 00000001

Debug Paths On/Off (Press R + DPad Up/Down) [Ralf]
2839D400 00000024
043988AC 00000000
E2000001 80008000
2839D400 00000028
043988AC 00000001
E2000001 80008000

Enemy Debug Spheres On/Off (Press DPad Left/Right) [Ralf]
2839D400 00000001
0414D1DC 818C01B8
E2000001 80008000
2839D400 00000002
0414D1DC 818C01AC
E2000001 80008000

Note: Activated code may slow down the game.

Plants On/Off (Press A + DPad Up/Down) [Ralf]
2839D400 00000104
003E7CC1 00000000
E2000001 80008000
2839D400 00000108
003E7CC1 00000001
E2000001 80008000

Night Mode On/Off (Press A + DPad Left/Right) [Ralf]
2839D400 00000102
003E7CC4 00000000
E2000001 80008000
2839D400 00000101
003E7CC4 00000001
E2000001 80008000

Replace Forest of Hope Map With Play3 Map [Ralf]
80010000 017ECB2C
8A00080F 017ECAB4

Replace Forest of Hope Map With E3 Play3 Map [Ralf]
80010000 017ECB14
8A00080F 017ECAB4


Replace Challenge Mode Impact Site Map with ...

Test Map [Ralf]
057F449C 010098F5
057F44C0 00009945
057F4E98 010091B4
057F4F04 000091D1

Map06 [Ralf]
057ECB1C 00001941
057ECB40 00001920
057F449C 010094E7
057F44C0 000094FC
057F48BC 010091B4
057F48D4 000091D1

Play3 Map [Ralf]
057F449C 010094E7
057F44C0 000094FC
057F48BC 010091B4
057F48D4 000091D1
80010000 017ECB2C
8A00080F 017ECB44

E3 Play3 Map [Ralf]
057F449C 010094E7
057F44C0 000094FC
057F48BC 010091B4
057F48D4 000091D1
80010000 017ECB14
8A00080F 017ECB44

Shape Test Map [Ralf]
057F449C 010094E7
057F44C0 000094FC
057F48BC 010091B4
057F48D4 000091D1

Tutorial 1 Map [Ralf]
057F449C 010094E7
057F44C0 000094FC
057F48BC 010091B4
057F48D4 000091D1
80010000 017ECB5C
8A00080F 017ECB44

UFO Practice Map [Ralf]
057F449C 01009979
057F4F40 010091B4


Replace Challenge Mode Forest of Hope Map with ...

Anim Test Map [Ralf]
057F4484 010091DB
057F4490 000091F8
057F44CC 0100919E
057F44F0 000091A7

Code Test Map [Ralf]
057ECAF8 00001906
057ECB04 000018F9
057F4484 010091DB
057F4490 000091F8
057F44CC 0100919E
057F44F0 000091A7

Play4 Map [Ralf]
057ECAF8 00001936
057ECB34 000018F9
057F4484 010091DB
057F4490 000091F8
057F44CC 0100919E
057F44F0 000091A7

Route Map [Ralf]
057F44CC 010094C2
057F44F0 000094DD
057F488C 010091DB
057F48B0 000091F8

Tutorial 2 Map [Ralf]
057ECAF8 00001964
057ECB64 000018F9
057F4484 010091DB
057F4490 000091F8
057F44CC 0100919E
057F44F0 000091A7

UFO Stage 1 Map [Ralf]
057F44CC 010099A5
057F4F70 010091DB


Replace Challenge Mode Forest Navel Map with ...

Bridge Test Map [Ralf]
057F44FC 0100933F
057F4520 00009359
057F4658 01009202
057F467C 0000921F

Demo Map [Ralf]
057F44FC 01009277
057F4520 000092F4
057F458C 01009202
057F4604 0000921F

Play Boss Map [Ralf]
057F44FC 01009362
057F4520 00009380
057F4688 01009202
057F46AC 0000921F

UFO Stage 2 Map [Ralf]
057F44FC 010099CF
057F4FA0 01009202

UFO Test Map [Ralf]
057F44FC 01009A23
057F4520 00009A40
057F5000 01009202
057F5024 0000921F

VS1 Map [Ralf]
057F44FC 01009A4C
057F4520 00009A65
057F5030 01009202
057F5054 0000921F


Replace Challenge Mode Distant Spring Map with ...

Teki 1 Map [Ralf]
057F452C 010097B7
057F4550 000097D2
057F4D00 01009229
057F4D24 00009246

Teki 2 Map [Ralf]
057F452C 010097DC
057F4550 000097F7
057F4D30 01009229
057F4D54 00009246

Teki 3 Map [Ralf]
057F452C 01009801
057F4550 0000981C
057F4D60 01009229
057F4D84 00009246

Teki 4 Map [Ralf]
057F452C 01009826
057F4550 00009841
057F4D90 01009229
057F4DB4 00009246

UFO Stage 3 Map [Ralf]
057F452C 010099F9
057F4FD0 01009229


Replace Challenge Mode Final Trial Map with ...

Teki 5 Map [Ralf]
057F455C 0100984B
057F4580 00009871
057F4DC0 01009250
057F4DF0 0000926D

Teki 6 Map [Ralf]
057F455C 0100987B
057F4580 00009896
057F4DFC 01009250
057F4E20 0000926D

Teki 7 Map [Ralf]
057F455C 010098A0
057F4580 000098BB
057F4E2C 01009250
057F4E50 0000926D

Teki 8 Map [Ralf]
057F455C 010098C5
057F4580 000098EB
057F4E5C 01009250
057F4E8C 0000926D

UFO Last Map [Ralf]
057F455C 01009951
057F4F10 01009250


Story Mode Map Modifier [Ralf]
C2056734 00000002
3C80xxxx 6084yyyy
801D0024 00000000

xxxxyyyy = Map ID


Map IDs

00000000 - Story Mode Impact Site Map
00010001 - Story Mode Forest of Hope Map
00020002 - Story Mode Forest Navel Map
00030003 - Story Mode Distant Spring Map
00040004 - Story Mode Final Trial Map

00050005 - Demo Map
00060005 - Teki 1 Map
00070005 - Teki 2 Map
00080005 - Teki 3 Map
00090005 - Teki 4 Map
000A0005 - Teki 5 Map
000B0005 - Teki 6 Map
000C0005 - Teki 7 Map
000D0005 - Teki 8 Map
000E0005 - Test Map
000F0005 - Shape Test Map

00100000 - Challenge Mode Impact Site Map
00110001 - Challenge Mode Forest of Hope Map
00120002 - Challenge Mode Forest Navel Map
00130003 - Challenge Mode Distant Spring Map
00140004 - Challenge Mode Final Trial Map


Story Mode Codes

Play Demo Map [Ralf]
C2056734 00000002
3C800005 60840005
801D0024 00000000

Play Teki 1 Map [Ralf]
C2056734 00000002
3C800006 60840005
801D0024 00000000

Play Teki 2 Map [Ralf]
C2056734 00000002
3C800007 60840005
801D0024 00000000

Play Teki 3 Map [Ralf]
C2056734 00000002
3C800008 60840005
801D0024 00000000

Play Teki 4 Map [Ralf]
C2056734 00000002
3C800009 60840005
801D0024 00000000

Play Teki 5 Map [Ralf]
C2056734 00000002
3C80000A 60840005
801D0024 00000000

Play Teki 6 Map [Ralf]
C2056734 00000002
3C80000B 60840005
801D0024 00000000

Play Teki 7 Map [Ralf]
C2056734 00000002
3C80000C 60840005
801D0024 00000000

Play Teki 8 Map [Ralf]
C2056734 00000002
3C80000D 60840005
801D0024 00000000

Play Test Map [Ralf]
C2056734 00000002
3C80000E 60840005
801D0024 00000000

Play Shape Test Map [Ralf]
C2056734 00000002
3C80000F 60840005
801D0024 00000000


Movie Modifier [Ralf]
082AC986 0000xxxx
10050004 00000000

xxxx = Movie ID


Movie IDs

C8F4 - Demo 1
C90C - Demo 2
C924 - Demo 3
C93C - Demo 4
C954 - Ending
C96C - Happy Ending


Play Ending Movie [Ralf]
082AC986 0000C954
10050004 00000000

Play Happy Ending Movie [Ralf]
082AC986 0000C96C
10050004 00000000


Background Music Modifier [Ralf]
040199E0 281E0000
040199E4 4182001C
040199E8 48000014
040199FC 3B8000xx

xx = Song ID


Song IDs

01 - SysEvent
04 - Tutorial
05 - Play3
07 - Jungle
09 - Yaku
0A - Cave
0B - Boss2
0C - Map
10 - Boss3
11 - Flow
12 - Select
13 - Char
14 - CResult
15 - FResult


Play Yaku Song (BGM) [Ralf]
040199E0 281E0000
040199E4 4182001C
040199E8 48000014
040199FC 3B800009


Plants Modifier [Ralf]
0411AA04 60000000
0411AFCC 38A000xx

xx = Plant ID


Plant IDs

00 - Clover
01 - Chidome (Lawn Pennywort)
02 - Hutaba (Wild Ginger)
03 - Ine (Rice Plant)
04 - Tanpopo (Dandelion)
05 - Large Ooinu (Field Speedwell)
06 - Small Ooinu (Field Speedwell)
07 - Mizukusa (Water Plant)
08 - Large Wakame (Seaweed)
09 - Small Wakame (Seaweed)
0A - Kinoko (Mushrooms)
0B - Hae (Flies)


Replace Plants With Mushrooms [Ralf]
0411AA04 60000000
0411AFCC 38A0000A


Instrument Modifier v1 [Ralf]
0401629C 4BFFF5FD
04016348 4BFFF551
04015898 386000xx
0401589C 388000yy

xx = Bank (00 .. 15)
yy = Instrument ID

Replaces all instruments of all banks with instrument yy of bank xx.


Instrument Modifier v2 [Ralf]
0401629C 4BFFF5F5
04016348 4BFFF549
06015890 00000010
280300zz 4082000C
386000xx 388000yy

xx/zz = Bank (00 .. 15)
yy    = Instrument ID

Replaces all instruments of bank zz with instrument yy of bank xx.


Instrument Replacer [Ralf]
0401629C 4BFFF5ED
04016348 4BFFF541
06015888 00000018
280300ii 40820014
280400jj 4082000C
386000xx 388000yy

Replaces instrument jj of bank ii with instrument yy of bank xx.


Percussion Modifier [Ralf]
040165C4 4BFFF275
04015838 386000xx
0401583C 388000yy

xx = Bank (00 .. 15, Default: 00)
yy = Percussion ID (Default: E7)

