[GPIP01] Pikmin (PAL)


(m) [Ralf]
C61FFE70 800018A8

Enable 60Hz Mode [Ralf]
042A7CF0 00000014
022A7CF6 000001E0
022A7CF8 000001E0
022A7CFC 00000000
022A7D00 000001E0
043ED5B0 3F800000

16:9 Aspect Ratio (Widescreen) [Ralf]
0405A2D8 38A003AC
043ED418 3FE38E39

Enable 2D Screen Checker [Ralf]
040600AC 60000000
040600C0 3C600005

Enable Game Course Clear Section [Ralf]
040600AC 60000000
040600C0 3C600003

Enable Beta Camera Mode [Ralf]
04120384 3C60817F
04120388 38A32120

Enable Beta (E3) Camera Mode [Ralf]
04120384 3C60817F
04120388 38A3212E

Enable Beta Marker [Ralf]
002B05BF 0000006F
042B05C0 6C644D61
042B05C4 726B722E
042B05C8 6D6F6400

Infinite Time (Always Night Time) [Ralf]
04051484 EC020028

Infinite Time On/Off (Press DPad Left/Right) [Ralf]
283A2280 00000001
04051484 EC020028
E2000001 80008000
283A2280 00000002
04051484 EC02002A
E2000001 80008000

Olimar Is Invincible [Ralf]
040F96E4 38600001

Most Enemies Don't Attack Olimar [Ralf]
0407DC80 38600000
040F96B8 38600000


Olimar Size Modifier [Ralf]
06004000 00000010
3C608000 C003400C
480FB1D4 xxxxxxxx
040FF1D8 4BF04E28

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F99999A = 1.2)

Mini Olimar [Ralf]
06004000 00000010
3C608000 C003400C
480FB1D4 3F300000
040FF1D8 4BF04E28

Large Olimar [Ralf]
06004000 00000010
3C608000 C003400C
480FB1D4 40600000
040FF1D8 4BF04E28


Invincible Pikmin [Ralf]
0407B6BC 60000000
0407B854 60000000
0407B90C 60000000
0407BA7C 60000000
0407BB94 60000000
0407BC48 60000000
0407BCD4 60000000
0407BE38 60000000
0407C108 60000000
0407C260 38600000
0407C264 4E800020
0407C5F8 60000000
0408E530 60000000
04115F3C 38600002

Most Enemies Don't Attack Pikmin [Ralf]
040CA2D0 38600000


Pikmin Size Modifier [Ralf]
040B9090 C00297F0
040B9098 60000000
040B90A0 60000000
043EE910 xxxxxxxx

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F800000 = 1.0)

Mini Pikmins [Ralf]
040B9090 C00297F0
040B9098 60000000
040B90A0 60000000
043EE910 3F200000

Large Pikmins [Ralf]
040B9090 C00297F0
040B9098 60000000
040B90A0 60000000
043EE910 40600000


Enemy Size Modifier [Ralf]
04143AEC 3C608000
04143AF0 C0034010
04143AF4 C0234010
04004010 xxxxxxxx

xxxxxxxx = Size (IEEE-754 SP Floating-Point Number, Default: 3F99999A = 1.2)

Mini Enemies [Ralf]
04143AEC 3C608000
04143AF0 C0034010
04143AF4 C0234010
04004010 3F000000

Large Enemies [Ralf]
04143AEC 3C608000
04143AF0 C0034010
04143AF4 C0234010
04004010 40600000


Moon Jump (Press A) [Ralf]
06005000 0000002C
3C60803D 80636CD4
38630050 7C1D1840
40820014 C03D0098
C002C26C EC01002A
60000000 801D00C8
48089CE0 00000000
0408ED04 4BF762FC
283A2280 FEFF0100
04005020 D01D0098
E2000001 80008000

All Pikmins Have Leaves [Ralf]
040CDE04 389F000C
040CDE18 389F000C

All Pikmins Have Buds [Ralf]
040CDDF0 389F0024
040CDE18 389F0024

All Pikmins Have Flowers [Ralf]
040CDDF0 389F003C
040CDE04 389F003C

All Pikmins Have Red Ability [Ralf]
0407BC5C 48000014
040CCEF0 48000030
040D6EC8 60000000
040D7180 60000000
040FB4D8 4800000C

All Pikmins Have Blue Ability [Ralf]
040C88BC 60000000
040CA67C 4800000C
040CA6A8 48000044
040CCD24 60000000
040CCD70 48000134
040D6F10 60000000
040D7288 60000000

All Pikmins Have Yellow Ability [Ralf]
040C9230 60000000
040C95B4 60000000
040CB3E8 60000000
040CB478 60000000
040D53B4 60000000
040D6EEC 60000000
040D7210 60000000
040FC0F8 60000000
041006F4 60000000

Olimar Wears No Space Suit [Ralf]
057E6CF0 51E502CC
057E6CF4 00007743

Replace Olimar With Beta Olimar [Ralf]
057E6CF0 51E3A524
057E6CF4 00015DA6

Replace Pikmins With MiniOlis [Ralf]
040D8A58 3BE00000
040D9BE0 48000050
022BCC12 00006E76
002BCC14 00000031

Replace Pikmins With Beta MiniOlis [Ralf]
040D8A58 3BE00000
040D9BE0 48000050
022BCC12 00006E76
002BCC14 00000031
057E6CD8 51E57A10
057E6CDC 00010C46

Replace Pikmins With OliPikis [Ralf]
040D8A58 3BE00000
040D9BE0 48000050
022BCC12 00006E76
002BCC14 00000032

Replace Pikmins With MushiPikis [Ralf]
040D88C0 80BF0000
040D88C8 90BF0004
040D8908 80BF0000
040D8910 90BF0008
040D9BE0 48000050
022BCC12 00006B69
002BCC14 0000006E
022BCC6E 00006E76
002BCC70 00000032

Walk Under Water [Ralf]
04115F3C 38600002

Quick Wall Destruction [Ralf]
040F631C C002B710

No Leaf/Bud/Flower (Pikmin) [Ralf]
040D9BE0 48000050

Grow Flower Pikmin (Works On All Days) [Ralf]
040EF810 38000002

Show Debug Text [Ralf]
0439D730 00000001

Map Debug On/Off (Press DPad Up/Down) [Ralf]
283A2280 00000004
0039D73C 00000000
E2000001 80008000
283A2280 00000008
0039D73C 00000001
E2000001 80008000

Debug Paths On/Off (Press R + DPad Up/Down) [Ralf]
283A2280 00000024
0439D72C 00000000
E2000001 80008000
283A2280 00000028
0439D72C 00000001
E2000001 80008000

Debug SE Infos On/Off (Press L + DPad Up/Down) [Ralf]
283A2280 00000044
003ECB89 00000000
E2000001 80008000
283A2280 00000048
003ECB89 00000001
E2000001 80008000

Debug Vectors On/Off (Press L + DPad Left/Right) [Ralf]
283A2280 00000042
003ECB80 00000000
E2000001 80008000
283A2280 00000041
003ECB80 00000001
E2000001 80008000

Enemy Debug Spheres On/Off (Press DPad Left/Right) [Ralf]
283A2280 00000001
0414B8E8 818C01B8
E2000001 80008000
283A2280 00000002
0414B8E8 818C01AC
E2000001 80008000

Note: Activated code may slow down the game.

Plants On/Off (Press A + DPad Up/Down) [Ralf]
283A2280 00000104
003ECB81 00000000
E2000001 80008000
283A2280 00000108
003ECB81 00000001
E2000001 80008000

Night Mode On/Off (Press A + DPad Left/Right) [Ralf]
283A2280 00000102
043ECB84 00000000
E2000001 80008000
283A2280 00000101
043ECB84 00000001
E2000001 80008000

Everything Jump On/Off (Press R + DPad Left/Right) [Ralf]
283A2280 00000021
0408B300 3C004400
E2000001 80008000
283A2280 00000022
0408B300 801F00C0
E2000001 80008000

Replace Plants With Goombas [Ralf]
097E6474 51C02600
20010024 00000000
097E6478 0000AA74
20010024 00000000
097E64C8 51C02600
20090024 00000000
097E64CC 0000AA74
20090024 00000000

Replace Plants With M128 Keys [Ralf]
097E6474 51BFEF40
20010024 00000000
097E6478 000036C0
20010024 00000000
097E64C8 51BFEF40
20090024 00000000
097E64CC 000036C0
20090024 00000000

Replace Plants With Red Beta Pellets [Ralf]
097E6474 51C723FC
20010024 00000000
097E6478 000012B6
20010024 00000000
097E64C8 51C723FC
20090024 00000000
097E64CC 000012B6
20090024 00000000

Replace Forest of Hope Map With Play3 Map [Ralf]
057E4950 32B239A4
057E4954 00424B41

Replace Forest of Hope Map With E3 Play3 Map [Ralf]
057E4950 3257032C
057E4954 004243BD


Replace Challenge Mode Impact Site Map with ...

Test Map [Ralf]
057F0424 0100D9D6
057F0448 0000DA26
057F0E38 0100D278
057F0EA4 0000D295

Map06 [Ralf]
057E49B8 00001981
057E49DC 00001960
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

Play3 Map [Ralf]
057E49E0 32B239A4
057E49E4 00424B41
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

E3 Play3 Map [Ralf]
057E49E0 3257032C
057E49E4 004243BD
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

Shape Test Map [Ralf]
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

Tutorial 1 Map [Ralf]
057E49E0 333EAC08
057E49E4 0004103B
057F0424 0100D5B9
057F0448 0000D5CE
057F0850 0100D278
057F0868 0000D295

UFO Practice Map [Ralf]
057F0424 0100DA5A
057F0EE0 0100D278


Replace Challenge Mode Forest of Hope Map with ...

Anim Test Map [Ralf]
057F040C 0100D29F
057F0418 0000D2BC
057F0454 0100D262
057F0478 0000D26B

Code Test Map [Ralf]
057E4994 00001946
057E49A0 00001939
057F040C 0100D29F
057F0418 0000D2BC
057F0454 0100D262
057F0478 0000D26B

Play4 Map [Ralf]
057E4994 00001976
057E49D0 00001939
057F040C 0100D29F
057F0418 0000D2BC
057F0454 0100D262
057F0478 0000D26B

Route Map [Ralf]
057F0454 0100D594
057F0478 0000D5AF
057F0820 0100D29F
057F0844 0000D2BC

Tutorial 2 Map [Ralf]
057E4994 000019A4
057E4A00 00001939
057F040C 0100D29F
057F0418 0000D2BC
057F0454 0100D262
057F0478 0000D26B

UFO Stage 1 Map [Ralf]
057F0454 0100DA86
057F0F10 0100D29F


Replace Challenge Mode Forest Navel Map with ...

Bridge Test Map [Ralf]
057F0484 0100D411
057F04A8 0000D42B
057F05EC 0100D2C6
057F0610 0000D2E3

Demo Map [Ralf]
057F0484 0100D349
057F04A8 0000D3C6
057F0520 0100D2C6
057F0598 0000D2E3

Play Boss Map [Ralf]
057F0484 0100D434
057F04A8 0000D452
057F061C 0100D2C6
057F0640 0000D2E3

UFO Stage 2 Map [Ralf]
057F0484 0100DAB0
057F0F40 0100D2C6

UFO Test Map [Ralf]
057F0484 0100DB04
057F04A8 0000DB21
057F0FA0 0100D2C6
057F0FC4 0000D2E3

VS1 Map [Ralf]
057F0484 0100DB2D
057F04A8 0000DB46
057F0FD0 0100D2C6
057F0FF4 0000D2E3


Replace Challenge Mode Distant Spring Map with ...

Teki 1 Map [Ralf]
057F04B4 0100D898
057F04D8 0000D8B3
057F0CA0 0100D2ED
057F0CC4 0000D30A

Teki 2 Map [Ralf]
057F04B4 0100D8BD
057F04D8 0000D8D8
057F0CD0 0100D2ED
057F0CF4 0000D30A

Teki 3 Map [Ralf]
057F04B4 0100D8E2
057F04D8 0000D8FD
057F0D00 0100D2ED
057F0D24 0000D30A

Teki 4 Map [Ralf]
057F04B4 0100D907
057F04D8 0000D922
057F0D30 0100D2ED
057F0D54 0000D30A

UFO Stage 3 Map [Ralf]
057F04B4 0100DADA
057F0F70 0100D2ED


Replace Challenge Mode Final Trial Map with ...

Teki 5 Map [Ralf]
057F04F0 0100D92C
057F0514 0000D952
057F0D60 0100D322
057F0D90 0000D33F

Teki 6 Map [Ralf]
057F04F0 0100D95C
057F0514 0000D977
057F0D9C 0100D322
057F0DC0 0000D33F

Teki 7 Map [Ralf]
057F04F0 0100D981
057F0514 0000D99C
057F0DCC 0100D322
057F0DF0 0000D33F

Teki 8 Map [Ralf]
057F04F0 0100D9A6
057F0514 0000D9CC
057F0DFC 0100D322
057F0E2C 0000D33F

UFO Last Map [Ralf]
057F04F0 0100DA32
057F0EB0 0100D322


Story Mode Map Modifier [Ralf]
C205644C 00000002
3C80xxxx 6084yyyy
801D0024 00000000

xxxxyyyy = Map ID


Map IDs

00000000 - Story Mode Impact Site Map
00010001 - Story Mode Forest of Hope Map
00020002 - Story Mode Forest Navel Map
00030003 - Story Mode Distant Spring Map
00040004 - Story Mode Final Trial Map

00050005 - Demo Map
00060005 - Teki 1 Map
00070005 - Teki 2 Map
00080005 - Teki 3 Map
00090005 - Teki 4 Map
000A0005 - Teki 5 Map
000B0005 - Teki 6 Map
000C0005 - Teki 7 Map
000D0005 - Teki 8 Map
000E0005 - Test Map
000F0005 - Shape Test Map

00100000 - Challenge Mode Impact Site Map
00110001 - Challenge Mode Forest of Hope Map
00120002 - Challenge Mode Forest Navel Map
00130003 - Challenge Mode Distant Spring Map
00140004 - Challenge Mode Final Trial Map


Story Mode Codes

Play Demo Map [Ralf]
C205644C 00000002
3C800005 60840005
801D0024 00000000

Play Teki 1 Map [Ralf]
C205644C 00000002
3C800006 60840005
801D0024 00000000

Play Teki 2 Map [Ralf]
C205644C 00000002
3C800007 60840005
801D0024 00000000

Play Teki 3 Map [Ralf]
C205644C 00000002
3C800008 60840005
801D0024 00000000

Play Teki 4 Map [Ralf]
C205644C 00000002
3C800009 60840005
801D0024 00000000

Play Teki 5 Map [Ralf]
C205644C 00000002
3C80000A 60840005
801D0024 00000000

Play Teki 6 Map [Ralf]
C205644C 00000002
3C80000B 60840005
801D0024 00000000

Play Teki 7 Map [Ralf]
C205644C 00000002
3C80000C 60840005
801D0024 00000000

Play Teki 8 Map [Ralf]
C205644C 00000002
3C80000D 60840005
801D0024 00000000

Play Test Map [Ralf]
C205644C 00000002
3C80000E 60840005
801D0024 00000000

Play Shape Test Map [Ralf]
C205644C 00000002
3C80000F 60840005
801D0024 00000000


Movie Modifier [Ralf]
082AF246 0000xxxx
10050004 00000000

xxxx = Movie ID


Movie IDs

F1B4 - Demo 1
F1CC - Demo 2
F1E4 - Demo 3
F1FC - Demo 4
F214 - Ending
F22C - Happy Ending


Play Ending Movie [Ralf]
082AF246 0000F214
10050004 00000000

Play Happy Ending Movie [Ralf]
082AF246 0000F22C
10050004 00000000


Background Music Modifier [Ralf]
04019420 281E0000
04019424 4182001C
04019428 48000014
0401943C 3B8000xx

xx = Song ID


Song IDs

01 - SysEvent
04 - Tutorial
05 - Play3
07 - Jungle
09 - Yaku
0A - Cave
0B - Boss2
0C - Map
10 - Boss3
11 - Flow
12 - Select
13 - Char
14 - CResult
15 - FResult


Play Yaku Song (BGM) [Ralf]
04019420 281E0000
04019424 4182001C
04019428 48000014
0401943C 3B800009


Plants Modifier [Ralf]
0411A8BC 60000000
0411AE84 38A000xx

xx = Plant ID


Plant IDs

00 - Clover
01 - Chidome (Lawn Pennywort)
02 - Hutaba (Wild Ginger)
03 - Ine (Rice Plant)
04 - Tanpopo (Dandelion)
05 - Large Ooinu (Field Speedwell)
06 - Small Ooinu (Field Speedwell)
07 - Mizukusa (Water Plant)
08 - Large Wakame (Seaweed)
09 - Small Wakame (Seaweed)
0A - Kinoko (Mushrooms)
0B - Hae (Flies)


Replace Plants With Mushrooms [Ralf]
0411A8BC 60000000
0411AE84 38A0000A


Instrument Modifier v1 [Ralf]
04015C9C 4BFFF5FD
04015D48 4BFFF551
04015298 386000xx
0401529C 388000yy

xx = Bank (00 .. 15)
yy = Instrument ID

Replaces all instruments of all banks with instrument yy of bank xx.


Instrument Modifier v2 [Ralf]
04015C9C 4BFFF5F5
04015D48 4BFFF549
06015290 00000010
280300zz 4082000C
386000xx 388000yy

xx/zz = Bank (00 .. 15)
yy    = Instrument ID

Replaces all instruments of bank zz with instrument yy of bank xx.


Instrument Replacer [Ralf]
04015C9C 4BFFF5ED
04015D48 4BFFF541
06015288 00000018
280300ii 40820014
280400jj 4082000C
386000xx 388000yy

Replaces instrument jj of bank ii with instrument yy of bank xx.


Percussion Modifier [Ralf]
04015FC4 4BFFF275
04015238 386000xx
0401523C 388000yy

xx = Bank (00 .. 15, Default: 00)
yy = Percussion ID (Default: E7)

