﻿Initial load:

Top layer       = 640 x 96 
center backdrop = 640 x 288
bottom layer    = 640 x 116
----------------------------
                = 640 x 480
 
and the button layer will load over the top layer 30pix down from 0
button layer    = 640 x 48





icon update/refresh:

will reuse the center backdrop to “clear” the previous displayed icons.
display icons = 200 x 160
alpha overlay = 640 x 288


only use full 200 x 160 canvas size for proper icon alignment
hint: a 100 x 160 icon can be centered in a 200 x 160 canvas with proper alignment.

alpha overlay will be the last to load on top of center backdrop and on top of icons also, use wisely.
note: If top and bottom layer require overlay type effect, build effect onto the those layers. 





Note about PNGS:
- must be 32 bit color depth

- if you PNG is 24 bit, add a layer of transparency, this should now save as 32 bit color depth.

- if PNG is not 32 bit color depth you will see a stack dump :)

- please use only the canvas sizes listed above for proper OSD alignment.

- Currently “MEGALOADER” is coded into the program and not user changeable. It will always be displayed over the bottom layer. It is a 640 x 80 alpha overlay 36 pix from 480. The top of the “MEGALOADER” overlay will meet the intersection of center backdrop and bottom layer.
