Search found 52 matches

by piratesephiroth
Wed Apr 02, 2014 5:33 am
Forum: GameCube
Topic: VBA GX unofficial
Replies: 36
Views: 51824

Re: VBA GX unofficial

It's slow because the backing store (SDGecko) holding the loaded ROM file needs to block the CPU to get data out and into a memory cache for the rest of the emulator to read. If we had a spare 32MB to fully load the ROM files into I'm sure it'd be a lot faster. (If it's not already using ARAM + SDG...
by piratesephiroth
Mon Mar 31, 2014 6:17 pm
Forum: GameCube
Topic: VBA GX unofficial
Replies: 36
Views: 51824

Re: VBA GX unofficial

Isn't the retroarch people working on a gPSP port?

If that thing runs at 100% speed on the PS2, I guess it should work fine on the GC too...

http://www.youtube.com/watch?v=-zm_1dnt9Yk#t=591
by piratesephiroth
Fri Nov 29, 2013 8:35 am
Forum: Wii-U
Topic: NINTENDONT: WiiU loading Game Cube games
Replies: 31
Views: 62873

Re: NINTENDONT: WiiU loading Game Cube games

aaaand it's dead
by piratesephiroth
Fri Oct 18, 2013 11:35 pm
Forum: Research & Development
Topic: SD Gecko and DMA
Replies: 3
Views: 6234

Re: SD Gecko and DMA

Ah, so it is impossible with a simple 'straight through' memory card to SD adapter...
We're gonna need an SD Gecko v2.
by piratesephiroth
Fri Oct 18, 2013 5:14 pm
Forum: Research & Development
Topic: SD Gecko and DMA
Replies: 3
Views: 6234

SD Gecko and DMA

Recently someone made another thread about some game not running properly through SD Gecko, and grumpy hacktivist/homebrew developer and celebrity tueidj made another sarcastic post: Build your own combination USB/SD gecko that doesn't suck, you know you want to. Soon, good guy emu_kidid replied I k...
by piratesephiroth
Thu Sep 19, 2013 5:21 pm
Forum: Support
Topic: Need a forwarder.dol
Replies: 8
Views: 7315

Re: Need a forwarder.dol

megalomaniac wrote:Maybe this will work for your needs???
viewtopic.php?p=10019#p10019
That looks awesome but it doesn't say it can launch applications from the SD Gecko...
Also the guy hasn't posted lately.
by piratesephiroth
Tue Sep 17, 2013 6:51 am
Forum: Welcome
Topic: Hiya!
Replies: 9
Views: 9113

Re: Hiya!

Looking at his pic, I see that the 'ripped' pad looks thicker than the others. So that IC is lower than the rest... it would need something besides the paste to fill the gap.
by piratesephiroth
Mon Sep 16, 2013 11:13 am
Forum: Welcome
Topic: Hiya!
Replies: 9
Views: 9113

Re: Hiya!

I always wondered... aren't those things way too thick to conduct heat properly? Even that super thin thermal pad that comes in intel heatsinks isn't as good as thermal paste... let alone those obscene things inside the GC. I though of replacing them with thermal paste but I don't know if the screws...
by piratesephiroth
Mon Sep 16, 2013 6:26 am
Forum: GameCube
Topic: is there a list of games that wont work if you shrink them?
Replies: 11
Views: 11704

Re: is there a list of games that wont work if you shrink th

ok you say disk swap dosent work at all.. i assume you mean when it says "insert disk two" i cant eject put in a new sd. close the lid and hit disk sensing button.. But provided the game saves when it asks you to enter disk 2 could i just load disk 2 and it will find the save and continue...
by piratesephiroth
Sun Sep 15, 2013 1:23 pm
Forum: GameCube
Topic: NeoCD Redux unofficial
Replies: 112
Views: 227606

Re: NeoCD Redux unofficial

Seriously... do you really care about that Samurai RPG game? I think it should be called "Loading Screen RPG" instead.

I remember watching a friend of mine playing it back in the day... it was so awful...
by piratesephiroth
Sun Sep 15, 2013 11:24 am
Forum: GameCube
Topic: is there a list of games that wont work if you shrink them?
Replies: 11
Views: 11704

Re: is there a list of games that wont work if you shrink th

Disc swap doesn't work at all in these latest versions (at least on Gamecube.)

And Swiss doesn't support fragmented files in Wiikey? That sucks...
by piratesephiroth
Fri Sep 13, 2013 6:26 pm
Forum: Wii-U
Topic: Wonderful 101 or Rayman
Replies: 5
Views: 17885

Re: Wonderful 101 or Rayman

None of them! Go fix Swiss instead.
(Who the hell left you out of your cage?)
by piratesephiroth
Wed Sep 11, 2013 12:53 pm
Forum: Modchips
Topic: Qoob Chip
Replies: 311
Views: 1014316

Re: Qoob Chip

I just noticed that the Qoob SX has 1Mb of memory (131 072 bytes) for applications, so the standard GCOS for Qoob won't fit... Unless it can become as small as the Viper GC Bios version.
by piratesephiroth
Wed Sep 11, 2013 12:41 am
Forum: Modchips
Topic: Qoob Chip
Replies: 311
Views: 1014316

Re: Qoob Chip

It would be interesting if there was a way to flash GCOS into the Qoob SX, but the GCB has to be included somehow in the elf updater...
by piratesephiroth
Fri Sep 06, 2013 4:07 am
Forum: GameCube
Topic: Show off your Cube!
Replies: 323
Views: 438349

Re: Show off your Cube!

Apache Thunder. After looking at your avatar, signature and now pics of your desktop, one question comes to my mind... How many people have you killed? oh ooooh... i just bought something from him too... now he knows my address.... Oh yeah. Now that you brought that up, I did recall sending a packa...
by piratesephiroth
Thu Sep 05, 2013 10:02 am
Forum: GameCube
Topic: Show off your Cube!
Replies: 323
Views: 438349

Re: Show off your Cube!

Apache Thunder. After looking at your avatar, signature and now pics of your desktop, one question comes to my mind...

How many people have you killed?
by piratesephiroth
Sat Aug 31, 2013 3:47 pm
Forum: Hardware / Modding
Topic: Gamecube Digital AV to direct HDMI / VGA mod...
Replies: 82
Views: 88293

Re: Gamecube Digital AV to direct HDMI / VGA mod...

tesla246 wrote:looks like that guy marshall came through on the benheck.com forums.

Anyone knows how to contact him? I dont know how to register there. Does he post on this forum as well?
He started to get the n64 adapter ready.
by piratesephiroth
Sat Aug 31, 2013 10:09 am
Forum: Hardware / Modding
Topic: Gamecube Digital AV to direct HDMI / VGA mod...
Replies: 82
Views: 88293

Re: Gamecube Digital AV to direct HDMI / VGA mod...

Exactly. The thing hasn't happened yet, but you know when it's going to happen BASED ON A VISUAL CUE. Your reaction is to press the button at the precise moment you SEE that thing will occur. A simple example would be the player having to press a button in a certain rhythm, according to a blinking s...
by piratesephiroth
Sat Aug 31, 2013 7:07 am
Forum: Hardware / Modding
Topic: Gamecube Digital AV to direct HDMI / VGA mod...
Replies: 82
Views: 88293

Re: Gamecube Digital AV to direct HDMI / VGA mod...

Your post about input lag has an error, "If you consistently play on a set with 10 millisecond lag, you will start inputting things 10 milliseconds earlier." How can you start reacting to things you haven't seen yet? It's more like a desynchronization. You get accostumed to a certain dela...
by piratesephiroth
Sat Aug 31, 2013 6:52 am
Forum: IDE-EXI
Topic: Will a compact flash to IDE adapter work?
Replies: 15
Views: 34397

Re: Will a compact flash to IDE adapter work?

ah, that seems to be the only model with a female IDE connector... it would be a shame if it had issues.
by piratesephiroth
Sat Aug 31, 2013 4:29 am
Forum: IDE-EXI
Topic: Will a compact flash to IDE adapter work?
Replies: 15
Views: 34397

Re: Will a compact flash to IDE adapter work?

What about as adapter like this?

If this works and the DMA thing gets sorted out nicely, the IDE-EXI will obsolete the SD Gecko... and this adapter will be the best thing ever.
by piratesephiroth
Thu Aug 29, 2013 8:30 am
Forum: Wii-U
Topic: Gamecube Running on the WiiU
Replies: 75
Views: 123992

Re: Gamecube Running on the WiiU

Why? Is the compatibilty even worse? It's a pity, because with deflicker off, the image looks quite better even in composite mode on an HDTV . Fixed, cause, you know, not having the flicker filter on an SDTV can be flat-out headache-inducing. :P exactly! It's gonna really suck if it breaks the game...
by piratesephiroth
Thu Aug 29, 2013 8:02 am
Forum: Wii-U
Topic: Gamecube Running on the WiiU
Replies: 75
Views: 123992

Re: Gamecube Running on the WiiU

It would be nice to enable this thing on Swiss over composite as well. I've been tinkering with a 480p30/576p25 patch intended for capture devices, but the compatibility isn't too great. I'll never allow disabling deflicker on 480i60/576i50. Why? Is the compatibilty even worse? It's a pity, because...
by piratesephiroth
Thu Aug 29, 2013 2:07 am
Forum: Wii-U
Topic: Gamecube Running on the WiiU
Replies: 75
Views: 123992

Re: Gamecube Running on the WiiU

tueidj, I've run into an interesting situation, and I know you don't really take requests for Devolution features, but according to some research such functionality is already implemented in other homebrew tools... A couple weeks ago, my Trinitron SDTV that I've been using finally bit the dust, and...