Search found 551 matches

by tueidj
Thu Jan 04, 2018 9:39 pm
Forum: General Discussion
Topic: Mario Kart: Double Dash LAN (2 Wii's) HELP!!
Replies: 80
Views: 16116

Re: Mario Kart: Double Dash LAN (2 Wii's) HELP!!

(that's how you tested right? ) I tested with 2 wiis, 2 wiis + 1 wiiu, 2 wiis + wiiu + 2 PCs... all worked, regardless of wifi or wired connections. Could you you explain each step you took to get wii to wii communication to work through devolution with a lan adapter setup? Setup network using the ...
by tueidj
Sun Dec 03, 2017 1:45 am
Forum: GameCube
Topic: Can't find Apploader/Bootrom documents (needed for homebrew app)!
Replies: 2
Views: 326

Re: Can't find Apploader/Bootrom documents (needed for homebrew app)!

The apploader doesn't transfer any data itself. The IPL keeps calling the apploader's main function in a loop as long as it returns non-zero. Each time main also fills in an address, disc offset and byte length - the IPL loads the requested data to memory before the next call to main. When all the n...
by tueidj
Tue Nov 28, 2017 10:38 pm
Forum: General Discussion
Topic: Devolution - Gamecube loader for Wii/Wii U updated to r234
Replies: 189
Views: 32003

Re: Devolution - Gamecube loader for Wii/Wii U updated to r234

It can't run games directly from disc...
by tueidj
Fri Sep 29, 2017 9:00 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 344
Views: 182055

Re: Not64 Second Edition - an Hybrid Heaven emulator

480p graphics is not the best of everything.
by tueidj
Tue Sep 26, 2017 9:56 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1054
Views: 437805

Re: Game Boy Interface

FWIW libogc has a huge bug in its interrupt re-enable macro that will cause more and more problems as the toolchain's compiler is blindly upgraded to more efficient versions...
by tueidj
Fri Sep 22, 2017 5:55 am
Forum: Game Hacking
Topic: Star Wars Clone Wars, AR Codes
Replies: 1
Views: 281

Re: Star Wars Clone Wars, AR Codes

Probably because it's only recently become playable (not very well) on Dolphin.
by tueidj
Wed Sep 13, 2017 12:54 am
Forum: Swiss
Topic: Failure loading backups on a 64GB Card
Replies: 9
Views: 1707

Re: Failure loading backups on a 64GB Card

It wouldn't be formatted as FAT16, since that has a maximum partition size of 8GB.
by tueidj
Sun Aug 27, 2017 5:14 pm
Forum: Softmods
Topic: Force the game to save in Memory card b slot.
Replies: 11
Views: 866

Re: Force the game to save in Memory card b slot.

If the card is the wrong region the game will normally prompt to format it. There are a few games with bugs that cause them to crash while formatting.
by tueidj
Sat Aug 19, 2017 7:01 am
Forum: Support
Topic: Getting the best picture quality from the gamecube
Replies: 7
Views: 595

Re: Getting the best picture quality from the gamecube

Could probably get a wiiU for the price of a wii + hdmi adapter.
by tueidj
Sun Aug 13, 2017 10:55 pm
Forum: GC-Linux
Topic: gc-linux -> wii-linux-ngx: first release
Replies: 10
Views: 2749

Re: gc-linux -> wii-linux-ngx: first release

https://github.com/neagix/wii-linux-ngx ... 7aa32R1345

-= is not a postfix operator, this will not process the first two pixels per line.
by tueidj
Sat Aug 05, 2017 8:59 pm
Forum: Softmods
Topic: Is another Gamecube/Wii REALLY required for setting up an exploit?
Replies: 18
Views: 1887

Re: Is another Gamecube/Wii REALLY required for setting up an exploit?

Streetwalker wrote:You do need a wiimote. :P You're not gonna find a Wii with a wiimote for this cheap everywhere in the world.


Of course you can, I think you're not looking very hard.
by tueidj
Sat Aug 05, 2017 10:56 am
Forum: Softmods
Topic: Is another Gamecube/Wii REALLY required for setting up an exploit?
Replies: 18
Views: 1887

Re: Is another Gamecube/Wii REALLY required for setting up an exploit?

Wiis can easily be found for $20 or less in second hand stores, in most cases that's cheaper than an action replay/SDML or other equipment (you never need anything besides an SD card to hack a wii).
by tueidj
Wed Jul 12, 2017 11:29 am
Forum: Hardware / Modding
Topic: DVD Drive Emulator Question
Replies: 75
Views: 10144

Re: DVD Drive Emulator Question

That definitely sounds like some sort of error handling sequence.
by tueidj
Tue Jul 11, 2017 8:37 am
Forum: Hardware / Modding
Topic: DVD Drive Emulator Question
Replies: 75
Views: 10144

Re: DVD Drive Emulator Question

The timeout is reset for each individual read request. cmd 0xE4 enables/disables audio streaming. 0xE401xxxx enables it, 0xE400xxxx disables it. When enabling, the last 2 bytes possibly specify some buffer size; they're normally 0x000A, doesn't really matter for an emulator. A response of 0 should b...
by tueidj
Mon Jul 10, 2017 11:25 pm
Forum: Hardware / Modding
Topic: DVD Drive Emulator Question
Replies: 75
Views: 10144

Re: DVD Drive Emulator Question

If they're attempting the exact same read commands multiple times it sounds like they might be timing out (and automatically being retried). But that should only happen a few times before showing an error.
by tueidj
Thu Jun 22, 2017 7:26 am
Forum: Software
Topic: My homebrew game doesn't work! (Help needed)
Replies: 6
Views: 947

Re: My homebrew game doesn't work! (Help needed)

When reading the indices from face_bin[] you don't seem to be skipping over the first four bytes (the numFaces count).

The way you're loading the textures might not work because the pixel data needs to be 32-byte aligned.
by tueidj
Thu Jun 15, 2017 6:18 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 760
Views: 171585

Re: Swiss Nightly Build

It doesn't increase the resolution, it just adjusts the scaling.
by tueidj
Thu Jun 08, 2017 5:54 am
Forum: Software
Topic: My homebrew game doesn't work! (Help needed)
Replies: 6
Views: 947

Re: My homebrew game doesn't work! (Help needed)

You seem to be setting the vertex descriptors to GX_DIRECT but passing indices as data.
by tueidj
Mon May 22, 2017 8:50 am
Forum: Hardware / Modding
Topic: Question, Is a Wave-bird controller GBA possible?
Replies: 1
Views: 425

Re: Question, Is a Wave-bird controller GBA possible?

The GBALink cable uses completely different communication than a regular controller/wavebird. You could in theory make it wireless but it would be easier to do from scratch rather than involve a wavebird.
by tueidj
Fri May 19, 2017 3:27 pm
Forum: Wii
Topic: List of Wii games that support SD cards
Replies: 3
Views: 1106

Re: List of Wii games that support SD cards

I don't think the DJ Hero games do.
by tueidj
Tue Apr 25, 2017 12:48 am
Forum: Hardware / Modding
Topic: Ascii Controller on a computer
Replies: 9
Views: 1524

Re: Ascii Controller on a computer

It's a pretty awkward keyboard to use too, can barely recognise more than two simultaneous keys and half the punctuation is all over the place in non-qwerty locations.
by tueidj
Tue Apr 25, 2017 12:45 am
Forum: GameCube
Topic: Memory card 1019: PAL/JPN game compatibility
Replies: 1
Views: 641

Re: Memory card 1019: PAL/JPN game compatibility

There's a handful of games that aren't compatible with it due to being built using a buggy SDK. The regions aren't really relevant.
by tueidj
Thu Apr 06, 2017 1:51 am
Forum: Modchips
Topic: Qoob Chip
Replies: 171
Views: 44876

Re: Qoob Chip

There's a very basic fat implementation (enough to find and load a specific file) in the twilight hack source code.
by tueidj
Wed Apr 05, 2017 3:06 pm
Forum: Modchips
Topic: Qoob Chip
Replies: 171
Views: 44876

Re: Qoob Chip

That should be plenty of room if you ditch libogc (write your own EXI functions...)
by tueidj
Sun Mar 26, 2017 10:06 pm
Forum: Welcome
Topic: I'm new, hello! What did SWIM buy?
Replies: 11
Views: 1133

Re: I'm new, hello! What did SWIM buy?

I'm confused where the W comes from.

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