Search found 32 matches

by patters
Mon Jul 13, 2020 4:46 pm
Forum: Software
Topic: Swiss won’t force 480p with GCvideo
Replies: 2
Views: 2839

Re: Swiss won’t force 480p with GCvideo

Not sure if it's a similar issue but it I set my PAL GameCube to boot in 480p via Qoob BIOS then the Swiss video mode is ignored also when overriding for games. I have to leave the Qoob setting on 480i or 578i.
by patters
Sat Jul 11, 2020 3:09 pm
Forum: Swiss
Topic: How to override region for an ISO with no header nor banner?
Replies: 1
Views: 57

How to override region for an ISO with no header nor banner?

The extracted .tgc image from the Zelda Ocarina of Time / Master Quest disc lacks a header and banner file, so when it's loaded into the various ISO tools those fields are greyed out. What needs patching to change it from JP to US region so that Force Text Mode doesn't need setting to ANSI in Swiss ...
by patters
Fri Jul 10, 2020 8:45 pm
Forum: Game Hacking
Topic: Super Mario 64 for GameCube, builder script
Replies: 5
Views: 323

Re: Super Mario 64 for GameCube, builder script

I tried several and they don't work sadly (see the Readme). Perhaps they use additional unemulated API calls or opcodes. I have posted on the Dolphin forum in the hope of attracting the attention of gamemasterplc, the authority on 16:9 patching the Zelda emulations on GameCube: https://forums.dolphi...
by patters
Tue Jul 07, 2020 5:37 am
Forum: Game Hacking
Topic: Super Mario 64 for GameCube, builder script
Replies: 5
Views: 323

Re: Super Mario 64 for GameCube, builder script

I'm kind of surprised no one has done that yet. One day perhaps. I'm no dev though unfortunately, so it won't be me.
by patters
Mon Jul 06, 2020 12:12 am
Forum: Game Hacking
Topic: Super Mario 64 for GameCube, builder script
Replies: 5
Views: 323

Super Mario 64 for GameCube, builder script

Hi all, Since it's not an official release preserved by the Redump project, the fully working Super Mario 64 for GameCube is very difficult to find now. To preserve it I have created a script and some xdelta patches (only 700KB) which will build the best scene release, which uses the Legend Of Zelda...
by patters
Sat Jul 04, 2020 11:49 pm
Forum: Game Hacking
Topic: Metroid Prime widescreen HUD hack
Replies: 0
Views: 90

Metroid Prime widescreen HUD hack

Hi all, I followed the elaborate instructions for the Metroid Prime Widescreen HUD hack which is posted on the Dolphin emulator wiki . Apparently this hack was nearly lost completely and fortunately someone had a copy and re-uploaded. It's quite tricky to do though, so I decided to create an xdelta ...
by patters
Mon Jun 29, 2020 1:21 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 813
Views: 371721

Re: Swiss Nightly Build

Hi emu_kidid and Extrems, now I've been widescreen patching my games with Carby I have noticed that many games are 448 pixels high and leave black bars. In the same way that Swiss can force horizontal res, would it be possible to also force software to 480 vertical pixels? I don't know the technical...
by patters
Mon Jun 29, 2020 1:16 pm
Forum: Swiss
Topic: Write access to Qoob Pro
Replies: 4
Views: 185

Re: Write access to Qoob Pro

I suppose you could write protect the first two blocks I think it is, that are the IPL replacement. However, I'm pleased to report that my immediate need is over since the 12pin 0.5mm pin pitch AWM 20624 flex cables which I ordered on eBay work fine to reconnect the mini USB connector board. Useful ...
by patters
Thu Jun 25, 2020 1:52 am
Forum: Swiss
Topic: Write access to Qoob Pro
Replies: 4
Views: 185

Re: Write access to Qoob Pro

After some research it seems that most flex cables are of similar specifications even if the AWM number isn't identical. The main thing is that the pin pitch and number of pins need to be correct (in this case 12 pins at 0.5mm pitch. I've ordered these, will see how I get on: https://www.ebay.co.uk/...
by patters
Thu Jun 25, 2020 1:49 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 813
Views: 371721

Re: Swiss Nightly Build

Hey gang just wanted to report in that the horizontal scaling feature recently introduced in the latest rev has done wonders to fill the entire screen of my early generation "4K'" (2160p max) Sharp brand TV. Before this the TV wouldn't scale the native 640x480 signal to fill the entire 16:9 screen....
by patters
Wed Jun 24, 2020 9:42 pm
Forum: Swiss
Topic: Write access to Qoob Pro
Replies: 4
Views: 185

Write access to Qoob Pro

Hi emu_kidid, I just suffered a mishap trying to vacuum dust out of my Gamecube heatsink. I had the console apart to retrobrite the grey front panel, which went without a hitch. Unfortunately the loose end of my Qoob Pro flex cable got torn away as it was sucked inside the vacuum hose. I see that Sw...
by patters
Sat Jul 16, 2016 8:08 pm
Forum: Swiss
Topic: GameBoy Player start up disc from SD card
Replies: 22
Views: 14915

Re: GameBoy Player start up disc from SD card

I burned it onto a disc now I have some, and it works fine so the only difference is Swiss. Is there some particular technical reason it can't booted from Swiss?
by patters
Wed Jul 13, 2016 2:37 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1603
Views: 794074

Re: Game Boy Interface

I bought a Gameboy Player with no disc and have tested out this great piece of software. Since I don't have the official startup disc I can't tell just how much better this is, but it's certainly not blurry. I can see the colour palette adjustments when using the exit function to compare between reg...
by patters
Wed Jul 13, 2016 9:33 am
Forum: Swiss
Topic: GameBoy Player start up disc from SD card
Replies: 22
Views: 14915

Re: GameBoy Player start up disc from SD card

People validating that the NTSC-U GBP startup disc boots to the missing Gameboy Player message isn't a true test. I observed that error message too, before recently buying what I assume to be a PAL Gameboy Player unit. However the NTSC-U gcm rip of the startup disc just freezes on a green screen aft...
by patters
Wed Jul 13, 2016 9:28 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 813
Views: 371721

Re: Swiss Nightly Build

Hi, now that I've done a bit more testing I've realised that Animal Crossing does work, it's just that it takes quite a long time to load with a black screen. That seems odd, because it was much quicker with sd-boot. Does swiss only default to the root folder on the SD card, or is there a magic fold...
by patters
Thu Jun 23, 2016 4:01 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 813
Views: 371721

Re: Swiss Nightly Build

There are open source exFAT implementations, it's not a reverse engineering issue. It's patent encumbered, which is a different problem. However, emu_kidid isn't trying to make any money from swiss so in this case I wouldn't expect it to be an obstacle. Also, in many jurisdictions outside the USA, s...
by patters
Thu Jun 23, 2016 10:42 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 813
Views: 371721

Re: Swiss Nightly Build

Just tried a small GCM file with audio streaming - Crazy Taxi - and it worked, but the SD card isn't fast enough to load in the textures during the attract sequence. The 2GB SD card I use for the Gamecube is quite old. I have newer ones but they're all formatted ExFat and they contain a lot of conte...
by patters
Thu Jun 23, 2016 9:09 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 813
Views: 371721

Re: Swiss Nightly Build

It's not something I've tried yet, as most of my games are original PAL titles. I had later ahem 'acquired' the US NTSC versions later purely to get prog scan (all disc based), but it seems that now I don't need those thanks to Swiss. I guess the SD streaming is good news for when the laser unit fin...
by patters
Wed Jun 22, 2016 10:07 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 813
Views: 371721

Re: Swiss Nightly Build

I recently dug out my GC after several years of not using it and was keen to try out Swiss. It's amazing how quickly it initialises compared to SD-Boot. But I literally cannot believe what it is capable of. Seeing Wind Waker run in 576p with Widescreen set to Yes (no distortion of UI bitmaps) is jus...
by patters
Wed Jun 22, 2016 9:53 pm
Forum: GameCube
Topic: Snes9x 1.43 - GX Edition 0.1.1beta
Replies: 28
Views: 18469

Re: Snes9x 1.43 - GX Edition 0.1.1beta

bearteam wrote:Try this, I compiled catsfc (a port of SNES9x 1.43 for libretro) with Retroarch 1.0.0.1. This should be fast enough to emulate most of games at full speed.
Crashed out on load for me on a Gamecube, launched from SD from Swiss r366.
by patters
Wed Jun 22, 2016 9:40 pm
Forum: GameCube
Topic: NeoCD Redux unofficial
Replies: 84
Views: 58443

Re: NeoCD Redux unofficial

Fired up my GC for the first time in years and had a look round here for updates. Thanks for updating this emulator Megalomanic. Really great now I don't have to swap the SD to Slot A. :)
by patters
Sun Jun 26, 2011 3:24 pm
Forum: Modchips
Topic: Qoob Chip
Replies: 293
Views: 130851

Re: Qoob Chip

I hadn't seen there was a proper marketplace - been away from these parts for a long time :) I have another Qoob question - since I've had mine, the reset button on my console hasn't worked at all. And the IGR feature never works. Looking on Google it seems both ought to bring me to the original IPL...
by patters
Sat Jun 25, 2011 5:55 pm
Forum: Modchips
Topic: Qoob Chip
Replies: 293
Views: 130851

Re: Qoob Chip

Cheers, that wasn't a photo of mine - just one I found online. I have mine jammed hard over to the left (my blue wires are a little longer than that example. I finally bothered to sort out my DVD drive POT today too. All discs read fine now. Before it was about 20% chance of booting burned media. To...
by patters
Sat Jun 25, 2011 12:37 pm
Forum: Modchips
Topic: Qoob Chip
Replies: 293
Views: 130851

Re: Qoob Chip

Just got my qoob pro from emukidid installed today. Cheers man. Just when I was wondering whether it had got lost it turned up. I already have a Qoob SX so I assumed it was pin-compatible with the wiring I had already done, which it is. Yay, no soldering. I was confused for a while because it arrive...
by patters
Tue May 18, 2010 8:34 pm
Forum: Emulators
Topic: Feature request for future versions of emulators
Replies: 6
Views: 2167

Re: Feature request for future versions of emulators

I bought my first LCD TV last year and, because I sometimes use the PSX mode on a PS2 and I have a Sega Saturn, I wanted one that would display 240p. The fact is that most LCD screens won't even recognize this as a valid input signal. I got a Sony Bravia in the end, and Samsungs work. Most of the ot...