Search found 4141 matches

by emu_kidid
Mon Jan 21, 2019 4:01 am
Forum: Homebrew & Utilities
Topic: CleanRip v2.0.0
Replies: 71
Views: 31347

Re: CleanRip v2.0.0

if((res = http_request("www.gc-forever.com","/datfile/wii.dat", xmlFile, (1*1024*1024), 0, 0)) > 0). It's because I'd made the dumb assumption that it wouldn't be > 1MB in size. I'll need to fix that and compile a new release of CleanRip (and also update all the libs it uses/etc). I'll add that to m...
by emu_kidid
Tue Jan 15, 2019 11:01 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 240065

Re: Not64 Second Edition - an Hybrid Heaven emulator

N64Fanboy wrote:
Mon Jan 14, 2019 7:30 pm
emu_kidid wrote:
Thu Jan 10, 2019 9:57 am
RIP.

Also, nothing open source is truly dead, everyone is welcome to contribute
I'd wished you done that years ago instead of making crap closed source all the freaking time...
What's closed source that I've done?
by emu_kidid
Fri Jan 11, 2019 4:19 am
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 47
Views: 14366

Re: Hu-Go! GX unofficial

I'll have a look at neocd-redux at some point soon.

The makefile for hu-go wii is there isn't it (I didn't try it)? Try: make -f Makefile.wii
by emu_kidid
Fri Jan 11, 2019 1:14 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 240065

Re: Not64 Second Edition - an Hybrid Heaven emulator

Butterhands wrote:
Thu Jan 10, 2019 6:56 pm
emu_kidid wrote:
Thu Jan 10, 2019 9:57 am
RIP.

Also, nothing open source is truly dead, everyone is welcome to contribute
Then you could use the source code of this Not64 to make another version, light like this? But maybe more customizable? :roll:
I'd begun adding the Not64 changes into the official Wii64 repo at some point.
by emu_kidid
Fri Jan 11, 2019 1:11 am
Forum: Swiss
Topic: Copying Folders in Swiss?
Replies: 2
Views: 108

Re: Copying Folders in Swiss?

I've thought about being able to mark multiple files, but I might just add directory support instead.
by emu_kidid
Fri Jan 11, 2019 1:09 am
Forum: Software
Topic: Trouble with GCRebuilder
Replies: 4
Views: 225

Re: Trouble with GCRebuilder

You may also run into other issues with GCRebuilder not placing files appropriately on 32 byte boundaries for audio streaming if this game uses that. There are other tools like fstfix which can fix such issues.
by emu_kidid
Thu Jan 10, 2019 9:57 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 240065

Re: Not64 Second Edition - an Hybrid Heaven emulator

RIP.

Also, nothing open source is truly dead, everyone is welcome to contribute
by emu_kidid
Tue Jan 08, 2019 9:17 pm
Forum: Hardware / Modding
Topic: backup games on gamecube won't load
Replies: 24
Views: 502

Re: backup games on gamecube won't load

The best way is to get some discs and then check their manufacturer code in something like ImgBurn. From my experience the darker the dye, the better the GC can read them too.
by emu_kidid
Tue Jan 08, 2019 9:14 pm
Forum: Homebrew & Utilities
Topic: Animal Crossing Loaders
Replies: 5
Views: 4515

Re: Animal Crossing Loaders

You can but I believe some of the earlier ones rely on the BBA already being set up perhaps. I intend to retry these and post some comparison videos vs Swiss loading from SD.
by emu_kidid
Tue Jan 08, 2019 11:45 am
Forum: Homebrew & Utilities
Topic: CleanRip v2.0.0
Replies: 71
Views: 31347

Re: CleanRip v2.0.0

Hi, It's me again. I know there are tons of things that are more important than updating and supporting an old program. I fully understand this and I really don't want to seem intrusive. Maybe you have just forgotten about it, or other things are more important. I just wanted to ask if there is may...
by emu_kidid
Tue Jan 08, 2019 11:40 am
Forum: Hardware / Modding
Topic: backup games on gamecube won't load
Replies: 24
Views: 502

Re: backup games on gamecube won't load

Swiss reads the disc and I hear that it spins.. and stops... spins.. and stops, the third time it sounds like it's gong to work butt then I hear some clicking sounds and then it stops again. I will start by finding some ritek DVDs to test The third time is where it enables the motor + laser in debu...
by emu_kidid
Tue Jan 08, 2019 11:38 am
Forum: Support
Topic: Internal Clock only records time progression when powered on
Replies: 4
Views: 442

Re: Internal Clock only records time progression when powered on

How are you booting the games, just straight up disc from the original IPL or through a loader like Swiss?
by emu_kidid
Tue Jan 08, 2019 11:37 am
Forum: Swiss
Topic: Resident Evil 2 and 3 listed as audio streaming
Replies: 3
Views: 148

Re: Resident Evil 2 and 3 listed as audio streaming

There's a list of games that report they need audio streaming but don't actually use it. If you're 100% sure these don't, I can add them to the audio streaming not required list that I've already got going:
https://github.com/emukidid/swiss-gc/bl ... iss.c#L502
by emu_kidid
Mon Jan 07, 2019 2:34 am
Forum: Hardware / Modding
Topic: backup games on gamecube won't load
Replies: 24
Views: 502

Re: backup games on gamecube won't load

What does Swiss tell you as it's trying to read the disc? (use the latest version of Swiss) If your GC can read the SDML disc every time that's a good sign that your laser still has some life left in it and you can probably go down to a lower ohm range (100ohm). I'd still recommend finding ritek g04...
by emu_kidid
Mon Jan 07, 2019 2:30 am
Forum: Support
Topic: Internal Clock only records time progression when powered on
Replies: 4
Views: 442

Re: Internal Clock only records time progression when powered on

Try booting the GC for 5 minutes just sitting in the GC bios, then power it off for 30 minutes. Go back into the clock screen in the bios, is it 30 minutes later?

If not, it sounds like the RTC portion of the MX IC that houses the IPL is dead.
by emu_kidid
Mon Jan 07, 2019 2:24 am
Forum: Homebrew & Utilities
Topic: CleanRip v2.0.0
Replies: 71
Views: 31347

Re: CleanRip v2.0.0

Ahh, I forgot about it. Added it to my to-do list this time.
by emu_kidid
Mon Jan 07, 2019 2:23 am
Forum: Homebrew & Utilities
Topic: Media Player CE
Replies: 88
Views: 25029

Re: Media Player CE

Probably not worth adding wkf/wasp support but the newer drive emulators in progress now would be worth adding. I'm sure we can do better so many years later in terms of memory management etc too, perhaps dedicated standalone DOL files that easily switch between etc
by emu_kidid
Sat Jan 05, 2019 12:40 am
Forum: Modchips
Topic: Viper GC
Replies: 96
Views: 33618

Re: Viper GC

I'll have to find mine and have a go.
by emu_kidid
Thu Jan 03, 2019 12:56 pm
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 47
Views: 14366

Re: Hu-Go! GX unofficial

It's 2019 now :P I was bored, I've forked the original project on github and have taken the 2008 source + applied the 2013 megalomaniac changes + made it compile with the latest libOGC/devkitPPC here . Please test it out and post what changes you'd like to see and maybe someone will do it now that t...
by emu_kidid
Thu Jan 03, 2019 5:47 am
Forum: Swiss
Topic: Flash Swiss to WASP
Replies: 8
Views: 549

Re: Flash Swiss to WASP

Had me worried there for a bit, make sure you use <= 64GB SD on the WASP cause that's the max it supports in hardware.
by emu_kidid
Thu Jan 03, 2019 5:45 am
Forum: GameCube
Topic: Howto: Create a bootable homebrew disc
Replies: 18
Views: 11771

Re: Howto: Create a bootable homebrew disc

Swiss is distributed in multiple region ready to burn ISO files. Or check the video forcing stuff that XenoGC supports here. If all that fails, what DOL are you using, maybe it's just detecting the video mode badly or is hardcoded to 50Hz?
by emu_kidid
Tue Jan 01, 2019 8:58 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 793
Views: 232828

Re: Swiss Nightly Build

Multi-dol main DOL support is broken for now, I'll fix this at some point soon
by emu_kidid
Wed Dec 26, 2018 5:28 am
Forum: GameCube
Topic: Snes9x RX - A new fork
Replies: 5
Views: 499

Re: Snes9x RX - A new fork

That's odd, the builds I've posted on the forum here ran perfectly for GameCube. I used something more recent than r26 though
by emu_kidid
Tue Dec 25, 2018 12:48 pm
Forum: Support
Topic: PSO I&II Plus and Swiss Black Screen
Replies: 19
Views: 2803

Re: PSO I&II Plus and Swiss Black Screen

I didn't, it's possibly related to the way I patch the game when running from SD
by emu_kidid
Tue Dec 25, 2018 12:46 pm
Forum: GameCube
Topic: Snes9x RX - A new fork
Replies: 5
Views: 499

Re: Snes9x RX - A new fork

Nice to see, how does it fare on memory usage on the GameCube? I'd made a fork which added ARAM usage via the TLB, you might already have these changes if you're syncing with master and if they've been added (havent had a chance to look at the source yet)