Search found 1673 matches
Re: Qoob Chip
Unfortunately I don't have a viper, so it's a bit difficult.
Re: Qoob Chip
I reverse engineered the Windows flasher, and wrote a brand new one. https://github.com/redolution/rqoob This was born out of frustration with gqoob, which uses an ancient version of libusb. The code was awful, so I decided starting from scratch would be better than fixing it. Hopefully my code does...
- Thu Jan 18, 2024 12:44 am
- Forum: Modchips
- Topic: Picoboot issues, gecko not located at first then loads swiss from gecko
- Replies: 4
- Views: 2801
Re: Picoboot issues, gecko not located at first then loads swiss from gecko
Hi I'm new to this forum so not sure if this is in the right place. I have recently installed the picoboot mod chip into my gamecube and have it working but doesn't seem to work as it should. To start with it tells me that a gecko isn't present then loads from my gecko in slot b which makes booting...
- Wed Dec 06, 2023 8:56 pm
- Forum: Homebrew & Utilities
- Topic: gekkoboot (formerly iplboot)
- Replies: 5
- Views: 9084
Re: iplboot
Does anyone still hang out here? I've released r9 today. https://github.com/redolution/iplboot/releases/tag/r9 This finally brings all modchips up to date, testing would be much appreciated! I've only personally confirmed it to work on PicoBoot, so I'd like feedback on Qoob (Pro and SX are different...
- Tue Aug 09, 2022 11:11 am
- Forum: Homebrew & Utilities
- Topic: gekkoboot (formerly iplboot)
- Replies: 5
- Views: 9084
Re: iplboot
My guess would be size constraints. iplboot (compressed) is 7-8 blocks which is larger than average for a save. Also it's easier to manage an updatable second stage separately from the primary exploit payload. Plus it's shared code that can be used with multiple different games.
- Tue Aug 09, 2022 10:37 am
- Forum: Homebrew & Utilities
- Topic: gekkoboot (formerly iplboot)
- Replies: 5
- Views: 9084
gekkoboot (formerly iplboot)
I realized that there wasn't an official forum thread for iplboot, let's fix that. iplboot is a minimal, but reasonably featureful bootloader for the GameCube. It is meant to be used as the BIOS on most IPL replacement modchips, or as a chainloader for savegame exploits. iplboot currently supports t...
- Thu Aug 04, 2022 10:52 am
- Forum: Modchips
- Topic: Best modding way
- Replies: 4
- Views: 6689
Re: Best modding way
The GC hardware is completely identical in all versions except for the video DAC.
Many games of that era rely on framerate for timing and not all of them are adjusted for the difference at 50Hz, so they will run slower than originally intended in that mode.
Many games of that era rely on framerate for timing and not all of them are adjusted for the difference at 50Hz, so they will run slower than originally intended in that mode.
- Thu Aug 04, 2022 10:48 am
- Forum: Hardware / Modding
- Topic: I tried installing the PicoBoot now GC doesn't work
- Replies: 14
- Views: 7837
Re: I tried installing the PicoBoot now GC doesn't work
300-350C is a reasonable range for leaded solder. Tin the pad and the wire then you can make a connection very quickly. Using flux will help a lot.
- Mon Jul 04, 2022 2:30 pm
- Forum: Support
- Topic: Corrosion on MB = No Calendar and No P1 Controller
- Replies: 7
- Views: 7813
Re: Corrosion on MB = No Calendar and No P1 Controller
Short of using an ultrasonic cleaner, more scrubbing with a toothbrush or a q tip would be your best bet. You'll also want to rework those solder joints a bit (use flux liberally).
- Sat Jul 02, 2022 12:17 pm
- Forum: Modchips
- Topic: PicoBoot - IPL replacement modchip using Raspberry Pi Pico
- Replies: 18
- Views: 16971
Re: PicoBoot - IPL replacement modchip using Raspberry Pi Pico
Is it possible to run qoob OS and viper OS I know Swiss is better but is it possible You can make the original IPL and others into regular DOLs in just a couple minutes with a hex editor, but you'd probably have to work around whatever copy protection scheme they have to run Qoob OS and Cobra witho...
- Sat Jul 02, 2022 12:02 pm
- Forum: Modchips
- Topic: Some help needed trying to get a working Shuriken Attack
- Replies: 30
- Views: 23962
Re: Some help needed trying to get a working Shuriken Attack
It's more complicated than that, different boards have different flash chips so you need to compile PicoBoot with the appropriate bootstrap or it won't work. @webhdx Is this true? Because I would've thought that it's simply the same flash chip but with larger capacity, thus there wouldn't be anythi...
- Thu Jun 30, 2022 6:15 pm
- Forum: Modchips
- Topic: Some help needed trying to get a working Shuriken Attack
- Replies: 30
- Views: 23962
Re: Some help needed trying to get a working Shuriken Attack
It's more complicated than that, different boards have different flash chips so you need to compile PicoBoot with the appropriate bootstrap or it won't work.
- Mon Apr 20, 2020 8:26 am
- Forum: Hardware / Modding
- Topic: Minimal ipl boot Viper GC
- Replies: 30
- Views: 29411
Re: Minimal ipl boot Viper GC
Size is precisely why dkppc r26 is required, but it's not available anywhere anymore. You could use a DOL compressor, but you'll most likely need to modify it for the viper entry point, and it still won't fit on qoob sx because less than 64KB are available (it actually required a custom build of dol...
- Mon Apr 20, 2020 5:37 am
- Forum: Hardware / Modding
- Topic: Yet another USB Gecko clone
- Replies: 76
- Views: 194009
Re: Yet another USB Gecko clone
You're welcome.
- Sat Apr 18, 2020 12:37 pm
- Forum: Hardware / Modding
- Topic: Yet another USB Gecko clone
- Replies: 76
- Views: 194009
Re: Yet another USB Gecko clone
I've heard some were having trouble programming the FTDI with MProg. Since MProg is deprecated, I've added a programming file for FT_Prog which is the newer, still supported tool (this was already the case when I originally made this post, I just never bothered to provide and updated file because MP...
- Sun Mar 22, 2020 8:04 am
- Forum: Hardware / Modding
- Topic: GameCube and USB-C
- Replies: 10
- Views: 17535
Re: GameCube and USB-C
Just fyi, the 40W power brick is extremely overkill for the GC. It's designed to handle the entire console + a whackload of accessories and then some. If you remove the DVD drive then it will draw significantly less power as well.
- Sun Mar 22, 2020 7:56 am
- Forum: Hardware / Modding
- Topic: GB Player Consolizer
- Replies: 5
- Views: 7304
Re: GB Player Consolizer
It can definitely be done, and wouldn't require hacking up any hardware. The FPGA board can be expensive but it's very likely it can be made cheaper than the GBA consolizer, the question is more whether anyone would be willing to sell it for cheaper (BOM-wise it'd be quite similar). These things are...
- Sat Feb 09, 2019 12:14 pm
- Forum: Modchips
- Topic: WASP Custom from BAC seemingly non-working
- Replies: 11
- Views: 18304
- Sat Feb 09, 2019 11:52 am
- Forum: Hardware / Modding
- Topic: DVD Drive Emulator Question
- Replies: 338
- Views: 393109
Re: DVD Drive Emulator Question
More than plenty fast enough, it's the fastest available bus, but that also makes it more difficult to work with. Requires much more expensive hardware for one.
- Sat Feb 09, 2019 11:51 am
- Forum: Hardware / Modding
- Topic: Streetwalrus's first GameCube
- Replies: 65
- Views: 75507
Re: Streetwalrus's first GameCube
Nice, good job with that.
- Tue Feb 05, 2019 12:08 am
- Forum: Homebrew & Utilities
- Topic: Game Boy Interface
- Replies: 1801
- Views: 3520469
Re: Game Boy Interface
But that's not practical in its current state (no GUI for configuration) and no one outside of the GBI crowd actually wants to run any homebrew from a disc, because there's no good reason to do that. SD adapters are cheap and easy to use, and as long as you can boot into Swiss, you can have any set-...
- Mon Feb 04, 2019 8:37 am
- Forum: Homebrew & Utilities
- Topic: Game Boy Interface
- Replies: 1801
- Views: 3520469
- Sun Feb 03, 2019 10:45 pm
- Forum: Modchips
- Topic: WASP Custom from BAC seemingly non-working
- Replies: 11
- Views: 18304
Re: WASP Custom from BAC seemingly non-working
Just to make sure, you did have an SD card in the wasp when you ran that test right?
- Sun Feb 03, 2019 3:01 pm
- Forum: Modchips
- Topic: WASP Custom from BAC seemingly non-working
- Replies: 11
- Views: 18304
Re: WASP Custom from BAC seemingly non-working
I'm well aware of how it's designed, but it's happened before. It's also possible that you didn't push it in all the way, leaving the connector inserted at an angle which can cause a wrong connection. At any rate, I know mega tends to be anal with testing and packages things well, in antistatic bags...
- Sun Feb 03, 2019 1:54 pm
- Forum: Modchips
- Topic: WASP Custom from BAC seemingly non-working
- Replies: 11
- Views: 18304
Re: WASP Custom from BAC seemingly non-working
The devices were thoroughly tested before shipping. If it's not working then we can only assume that you've done something wrong like plugging it in incorrectly, which could have damaged the FPGA by feeding 5V into fragile IO pins. You can confirm this by running the attached dol. Swap the wasp in B...