Search found 399 matches

by Andross89
Wed Apr 29, 2026 1:41 pm
Forum: GameCube
Topic: SNES9XGX vs. SNES9XRX
Replies: 9
Views: 5537

Re: SNES9XGX vs. SNES9XRX

Never mind, I just set it to non bootable and it worked. I set the cluster size to 64 KB and SNES9XTX started working! Edit: I have some bad news: The latest version of SNES9XTX still gave me a black screen. v1.0.9 didn't give me an error and I was able to select a game, but performance was identic...
by Andross89
Tue Apr 28, 2026 12:18 pm
Forum: GameCube
Topic: SNES9XGX vs. SNES9XRX
Replies: 9
Views: 5537

Re: SNES9XGX vs. SNES9XRX

I tested a couple of older versions. They both told me there was an error reading my SD card. When I got through the error, both versions pulled up a ton of files with garbage text when I entered a folder. That was weird because all other homebrew apps read my SD card without issues. If this is rea...
by Andross89
Sat Feb 21, 2026 7:58 pm
Forum: Game Hacking
Topic: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
Replies: 5
Views: 779

Re: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)

Ralf was able to create working codes for Mega Man X Collection. Sure he can pull it off for Mega Man Anniversary Collection as well! :) You didn't understand. There's nothing to be done. The RAM codes have already been created and are working. And, I suppose, this collection is all emulated. The e...
by Andross89
Sat Feb 21, 2026 11:15 am
Forum: Game Hacking
Topic: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
Replies: 5
Views: 779

Re: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)

can you post the codes which work for you? Unfortunately, I won't be able to help. I remember that all the codes I checked worked perfectly in Dolphin at the time. I even converted and created codes for the PS1 and Arcade versions. But I discarded everything when I discovered the problem in Swiss.
by Andross89
Fri Feb 20, 2026 7:42 pm
Forum: Game Hacking
Topic: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)
Replies: 5
Views: 779

Re: Mega Man Anniversary Collection (GCN/WIIRD/NTSC-U)

[Hi Ralf, this game (US release only) has plenty of cheats on gamehacking but none are working. Basically each cheat is crashing the cube. Could you give it an attempt to have working infinite health cheats for this game? The game include the first 8 mega man games and the power battle and power fi...
by Andross89
Thu Feb 19, 2026 9:07 pm
Forum: Game Hacking
Topic: V-Rally 3 (GCN/WIIRD/PAL)
Replies: 0
Views: 1730

V-Rally 3 (GCN/WIIRD/PAL)

If someone has already made some code with my name, the administrator can edit or delete the topic if necessary.

Code: Select all

M (codejunkies)
C60E29D4 800018A8
E2000002 80008000

Infinite Time (codejunkies) 1
04097ED8 60000000

Disable Auto Save (andross89)
041E5308 00000000
1 - Progressive mode only
by Andross89
Thu Feb 19, 2026 9:06 pm
Forum: Game Hacking
Topic: Rally Championship (GCN/WIIRD/NTSC-U)
Replies: 0
Views: 1654

Rally Championship (GCN/WIIRD/NTSC-U)

If someone has already made some code with my name, the administrator can edit or delete the topic if necessary. M (codejunkies) C60C6C84 800018A8 E2000002 80008000 Infinite Time ON/OFF(z+y/x) (andross89) 2811F9AC 00000810 0402DBA0 392001CE E2000002 80008000 2811F9AC 00000410 0402DBA0 EC00F02A E2000...
by Andross89
Thu Feb 19, 2026 9:05 pm
Forum: Game Hacking
Topic: Driven (GCN/WIIRD/NTSC-U)
Replies: 0
Views: 1684

Driven (GCN/WIIRD/NTSC-U)

If someone has already made some code with my name, the administrator can edit or delete the topic if necessary. M (codejunkies) C60B482C 800018A8 E2000002 80008000 No Opponents (andross89) 1 0028B75F 00000000 Infinite Special (andross89) 041B5A98 42D00000 Only 2 Laps (andross89) 001B5BD3 00000002 1...
by Andross89
Sun Feb 01, 2026 11:23 am
Forum: Swiss
Topic: Swiss version 0.6 is released
Replies: 110
Views: 166041

Re: Swiss version 0.6 is released

There are many reports of problems involving the PS2/Games/Memory Card. No tool will work miracles on this.

In this specific case, the GameCube is in a different league.
by Andross89
Sat Jan 24, 2026 12:09 pm
Forum: GameCube
Topic: SNES9XGX vs. SNES9XRX
Replies: 9
Views: 5537

Re: SNES9XGX vs. SNES9XRX

Mario9654 wrote: Sat Jan 24, 2026 1:16 am ...
SNES9XTX gave me a black screen when I booted it up.
Have you tested all versions of GBATemp?

Like all types of SNES9X on the GameCube, some versions won't work.
by Andross89
Tue Jan 13, 2026 12:00 pm
Forum: Game Hacking
Topic: The Legend of Zelda: Twilight Princess (GCN/WIIRD/NTSC-U)
Replies: 125
Views: 230790

Re: The Legend of Zelda: Twilight Princess (GCN/WIIRD/NTSC-U)

Seems to crash my game Assuming you did the conversion correctly, it should work. I used this code for years. But I had to stop using it because of Swiss. Some pointers and ASM may stop working depending on the version. If that's your case, the only thing left to do is ask the author of this topic ...
by Andross89
Tue Jan 13, 2026 8:47 am
Forum: Game Hacking
Topic: The Legend of Zelda: Twilight Princess (GCN/WIIRD/NTSC-U)
Replies: 125
Views: 230790

Re: The Legend of Zelda: Twilight Princess (GCN/WIIRD/NTSC-U)

thats for the wii version Yes, I hadn't noticed. But almost all the code from the link above already exists for the GameCube version. Anyway, I found what you need: https://www.kodewerx.org/forum/viewtopic.php?f=18&t=439&sid=355cfe1edb3fdaf2d51e5c8f33b5ace8&start=60 You just need to dec...
by Andross89
Mon Jan 12, 2026 9:32 am
Forum: Game Hacking
Topic: The Legend of Zelda: Twilight Princess (GCN/WIIRD/NTSC-U)
Replies: 125
Views: 230790

Re: The Legend of Zelda: Twilight Princess (GCN/WIIRD/NTSC-U)

KiranaStarr wrote: Sun Jan 11, 2026 10:15 pm Any chance we can get a code for Infinite Epona Dash?
https://web.archive.org/web/20190930222 ... p?c=RZDE01
by Andross89
Mon Dec 22, 2025 8:59 am
Forum: GameCube
Topic: SNES9XGX vs. SNES9XRX
Replies: 9
Views: 5537

Re: SNES9XGX vs. SNES9XRX

I think it's been 2 years since I last tried to find the best version of this emulator. If there haven't been any changes, SNES9XTX remains the best.
by Andross89
Sat Nov 29, 2025 11:22 am
Forum: Softmods
Topic: FIFA 2005 Save Exploit
Replies: 9
Views: 14432

Re: FIFA 2005 Save Exploit

I wonder why the FIFA accepted such naming, knowing that no letter stands for soccer in F.I.F.A. that's a huge nonsense. It's a naming pattern EA used back then. To make it similar to "John Madden Football". I always considered it redundant. But there are thousands of cases... It's just a...
by Andross89
Sat Nov 22, 2025 11:50 am
Forum: Hardware / Modding
Topic: Beginner questions
Replies: 1
Views: 3237

Re: Beginner questions

Hello everyone I'm new to the scene here so I just have some questions I have a GC loader that I got from Black dog tech and that's all installed with its new shell but I'm wondering if I need to get an sd2sp2 to go along with it? I have a 128 GB micro SD card that I had initially assumed would jus...
by Andross89
Fri Nov 07, 2025 4:27 pm
Forum: Other Platforms
Topic: playstation 2 vs switch sale.
Replies: 2
Views: 4909

Re: playstation 2 vs switch sale.

It probably wasn't our fault. Unlike the GameCube, I don't remember a single year when it wasn't better to go to Paraguay, import officially or use the black market than to buy the version manufactured here. Most sales are in other countries, both directly and indirectly. The rest of the sales here ...
by Andross89
Sun Oct 26, 2025 8:33 pm
Forum: Softmods
Topic: Is my GC's Serial Port 2 damaged?!
Replies: 18
Views: 8337

Re: Is my GC's Serial Port 2 damaged?!

Yes, read-only mode for that specific one, but I have a 64GB that I used for my dumps, and a 4GB from a Nokia E72 that totally died, I think it's because of using them with VirtualBox and not doing things properly when switching from host to virtual machine. I think my EZFlash JR's 2GB card is not ...
by Andross89
Wed Oct 22, 2025 3:51 pm
Forum: Softmods
Topic: Is my GC's Serial Port 2 damaged?!
Replies: 18
Views: 8337

Re: Is my GC's Serial Port 2 damaged?!

Papy.G wrote: Wed Oct 22, 2025 8:29 am ...but it ended up dying on me, It had been used much in a camera for years.
You meant read-only mode, right? I think it's easier for the camera to stop working than for the card to not be recognized. That's what I expect from my oldest working card in a Nokia C2-00.
by Andross89
Tue Oct 21, 2025 8:56 am
Forum: Softmods
Topic: Is my GC's Serial Port 2 damaged?!
Replies: 18
Views: 8337

Re: Is my GC's Serial Port 2 damaged?!

...Now that I've heard 2GB cards aren't ideal anymore I don't feel so bad about losing the card anymore, but I was still amazed it was reading/writing stuff well over a decade later. There's no reason to feel bad about losing a card. They are, by nature, very fragile. For what we're doing here, we ...
by Andross89
Mon Oct 20, 2025 8:28 am
Forum: Softmods
Topic: Is my GC's Serial Port 2 damaged?!
Replies: 18
Views: 8337

Re: Is my GC's Serial Port 2 damaged?!

The 2GB SD card issue is real. I thought it was a problem and I'd have to return it. When I used the 200GB one, it worked without any problems. I'm wondering if it's a GameCube issue or the adapter. In any case, 2GB isn't an option these days. And I still had to troubleshoot the bad connection. I th...
by Andross89
Sat Oct 11, 2025 7:18 pm
Forum: News
Topic: Bot traffic, downtime
Replies: 4
Views: 9238

Re: Bot traffic, downtime

For personal reasons, I prefer to access websites through Firefox 45.

Thank God, I don't need to add this site to Thorium's list. I hope this stays the case forever.
by Andross89
Wed Jul 16, 2025 8:16 am
Forum: Game Hacking
Topic: Sonic Adventure DX: Director's Cut (GCN/WIIRD/NTSC-U)
Replies: 12
Views: 17114

Re: Sonic Adventure DX: Director's Cut (GCN/WIIRD/NTSC-U)

Ralf can make a code that mute the 1-Up Extra Life jingle sound (example https://www.youtube.com/watch?v=6JZD21ayaWc) because it can get really annoying when using the infinite rings code. Or you can change the value of the rings so you don't get an extra life every time. Maybe 9 rings. If I unders...
by Andross89
Fri Jul 11, 2025 8:37 am
Forum: GameCube
Topic: The Struggling Emulators (N64, PS1, NEO GEO, MAME)
Replies: 20
Views: 51013

Re: The Struggling Emulators (N64, PS1, NEO GEO, MAME)

...I am convinced there never was a version that truly ran on gamecube without the audio glitches. And the audio glitches I believe have to do with desync. You're probably right. I've never prioritized audio quality. I just want to be able to finish the game and have all save-related functions work...
by Andross89
Fri Jul 04, 2025 9:33 am
Forum: GameCube
Topic: The Struggling Emulators (N64, PS1, NEO GEO, MAME)
Replies: 20
Views: 51013

Re: The Struggling Emulators (N64, PS1, NEO GEO, MAME)

...The Sega CD. Super interesting library of games I never thought I'd be that interested in. Most all of the games however suffer from audio stuttering due to the limitation of cd audio reading from an sdgeck or sd2sp2, etc, or maybe even the hardware itself? I read in an old thread that getting a...