Search found 75 matches

by sindrik
Sun Nov 27, 2016 11:39 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 793754

Re: Not64 Second Edition - an Hybrid Heaven emulator

Butterhands wrote:And a way to map left analog with D-pad like in the original Mupen? :)
Less nagging would *maybe* help your cause.
by sindrik
Tue Nov 22, 2016 10:59 pm
Forum: Homebrew & Utilities
Topic: Help compiling!
Replies: 14
Views: 17700

Re: Help compiling!

was this resolved? :shock:
by sindrik
Sat Nov 05, 2016 11:38 pm
Forum: WiiSX
Topic: New fork of WiiSX - WiiSXR
Replies: 30
Views: 94368

Re: New fork of WiiSX - WiiSXR

Indeed, some people just need to learn to chill out sometimes. I appreciate the good vibes :mrgreen: I'd rather people pick up some code and help me out rather than spend their time bad mouthing me (yes I read the old thread). I meant if people think they can do better, then I would love the help! ...
by sindrik
Thu Sep 15, 2016 2:58 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3015396

Re: Game Boy Interface

For low latency version: Added video options. Added control schemes. Added polling rate setting. Use --poll=0 for compatibility with the raphnet N64 adapter. Use --format=custom for 59.7276 Hz video. any manual or place to read about the options in-depth? like what are the available control schemes...
by sindrik
Mon May 09, 2016 12:39 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 793754

Re: Not64 Second Edition - an Hybrid Heaven emulator

I can't seem to get any ROMS to load with Not64. Keeps giving me the error message "Invalid ROM type". I'm not sure what I'm doing wrong. I've tried .v64, .n64, .z64, .zip with the same error message each time. .v64 starts with a NAND message but ultimately results in the invalid ROM mess...
by sindrik
Thu May 05, 2016 8:53 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 187
Views: 489661

Re: Enhanced mGBA

ShadowOne333 wrote:The download links in the OP seem to be down.
working here
by sindrik
Fri Apr 22, 2016 4:25 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 793754

Re: Not64 Second Edition - an Hybrid Heaven emulator

Extrems wrote:Sorry, I broke every games.
Diddy Kong Racing even has correct water color! :D

Thanks for the release, extrems
by sindrik
Fri Apr 22, 2016 3:11 am
Forum: GameCube
Topic: Enhanced mGBA
Replies: 187
Views: 489661

Re: Enhanced mGBA

sindrik wrote:Hi Endrift, thanks for the GCN build, works like a charm and the border support is perfect. Any new builds or features on the way?
i am curious about this and the 3ds control support
by sindrik
Fri Apr 22, 2016 3:10 am
Forum: GameCube
Topic: FCE Ultra GX 3.3.5 GameCube VM
Replies: 36
Views: 57103

Re: FCE Ultra GX 3.3.5 GameCube VM

For those around here interested in fixing fds support, just use a working fds.cpp, like the one on Github, and replace it. This fix was discovered by Burnt_Lasagna at gbatemp. https://github.com/dborth/fceugc/blob/master/source/fceultra/fds.cpp Nes zapper games are unplayable on wii, since pointing...
by sindrik
Thu Apr 14, 2016 11:00 pm
Forum: WiiSX
Topic: New fork of WiiSX - WiiSXR
Replies: 30
Views: 94368

Re: New fork of WiiSX - WiiSXR

Oh, shame i discovered my old thread got closed. Anyway, i hope this gets developed from time to time, at least it's something. Whether or not the current developer of WiiSXR is a pro coder, his efforts are appreciated. Those currently using the wiisxr builds: random hangs in Mortal Kombat Trilogy ...
by sindrik
Sun Apr 03, 2016 4:16 am
Forum: WiiSX
Topic: New fork of WiiSX - WiiSXR
Replies: 30
Views: 94368

Re: New fork of WiiSX - WiiSXR

New build today:
- Rebuild with ustealth

https://github.com/Mystro256/wiisxr/raw ... /WiiSX.dol
by sindrik
Tue Mar 29, 2016 5:11 am
Forum: GameCube
Topic: CollisionGC
Replies: 50
Views: 97217

Re: CollisionGC

karl_oz wrote:Hey, megalomaniac.
Any progress on this? I don't wanna sound demanding in any way, but it's been awhile since your last post. Do you possibly have some time for this? Back then it sounded like remapping the buttons wouldn't be too big a task.
I'm kinda curious about this.
by sindrik
Tue Mar 15, 2016 1:00 am
Forum: GameCube
Topic: FCE Ultra GX 3.3.5 GameCube VM
Replies: 36
Views: 57103

Re: FCE Ultra GX 3.3.5 GameCube VM

Checkout the source code using SVN, don't download it as a .zip... Otherwise if someone can't figure out how to manually apply a patch they probably shouldn't be bothering to compile it themselves. Well, some people don't know everything, but have the desire to learn. Besides, he has been doing a g...
by sindrik
Mon Mar 14, 2016 7:04 am
Forum: GameCube
Topic: FCE Ultra GX 3.3.5 GameCube VM
Replies: 36
Views: 57103

Re: FCE Ultra GX 3.3.5 GameCube VM

Take the latest source from the official repo and right click the .patch and have something like Tortoise SVN/GIT apply it for you. Mr emu_kidid, a fella trying to update the emulator had the following problem: have you been able to patch the source files with emu-kids 3.3.5VM patch? i've tried bot...
by sindrik
Sun Mar 13, 2016 6:38 pm
Forum: GameCube
Topic: FCE Ultra GX 3.3.5 GameCube VM
Replies: 36
Views: 57103

Re: FCE Ultra GX 3.3.5 GameCube VM

emu_kidid wrote:Take the latest source from the official repo and right click the .patch and have something like Tortoise SVN/GIT apply it for you.
Thanks again, emu_kidid. Excuse the noobness ;)
by sindrik
Sun Mar 13, 2016 12:03 am
Forum: GameCube
Topic: FCE Ultra GX 3.3.5 GameCube VM
Replies: 36
Views: 57103

Re: FCE Ultra GX 3.3.5 GameCube VM

How to apply the .patch to the source? to make a build for wii, for example
by sindrik
Sat Feb 27, 2016 3:42 am
Forum: Homebrew & Utilities
Topic: Testers wanted (Descent for GC)
Replies: 24
Views: 37096

Re: Testers wanted (Descent for GC)

Might have a reason to finish this off very soon: https://www.kickstarter.com/projects/revivalprod/overload-the-ultimate-six-degree-of-freedom-shoote I really want to see this kickstarter succeed but it's not looking good. If I released this port with a splash screen it might get at least a couple ...
by sindrik
Tue Feb 23, 2016 6:13 am
Forum: Softmods
Topic: Wind Waker Hack for GC
Replies: 66
Views: 201178

Re: Wind Waker Hack for GC

Great job!
by sindrik
Sat Feb 20, 2016 8:50 pm
Forum: WiiSX
Topic: New fork of WiiSX - WiiSXR
Replies: 30
Views: 94368

Re: New fork of WiiSX - WiiSXR

New build available since Feb. 6, for those interested.
by sindrik
Sat Feb 20, 2016 8:45 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 187
Views: 489661

Re: Enhanced mGBA

Hi Endrift, thanks for the GCN build, works like a charm and the border support is perfect. Any new builds or features on the way?
by sindrik
Tue Feb 02, 2016 3:09 am
Forum: GameCube
Topic: NeoCD Redux unofficial
Replies: 112
Views: 227592

Re: NeoCD Redux unofficial

Great news! Some months(?) ago several MVS games have been successfully hacked to run on the Neo Geo CD, which adds a total of 19 new, original Neo Geo games to the NGCD library. A quick observation concerning their compatibility with this emulator: [list]- Andro Dunos [seems to run fine] - Bang Ba...
by sindrik
Sun Jan 17, 2016 1:15 am
Forum: Wii
Topic: Wii Softmod- Original N64 VC games and other question
Replies: 2
Views: 8601

Re: Wii Softmod- Original N64 VC games and other question

1) Why would you lose accuracy in the Virtual Console emulator because of any software mod? :D

2) You can download a savegame and inject it to your GCN memory card, but i don't undertand your question about "still" being able to play the game off the disc.
by sindrik
Tue Jan 12, 2016 10:58 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 793754

Re: Not64 Second Edition - an Hybrid Heaven emulator

Veldar wrote:Umm, complete noobie here, how goes one install Not 64 over Wii 64?
On the root of your SD or USB drive, drop the files or at least boot.dol in the apps\not64 folder, or just drop it where Wii64 was. After that, run from the Homebrew Channel. It is that simple.
by sindrik
Sat Jan 09, 2016 2:40 am
Forum: Homebrew & Utilities
Topic: Testers wanted (Descent for GC)
Replies: 24
Views: 37096

Re: Testers wanted (Descent for GC)

Sadly Descent has been pulled from sale on gog.com and will likely also be removed from Steam in the near future, due to Interplay neglecting to pay royalties to the original creators. Not sure if I'll bother with this any further until the mess gets cleared up. Shame, i was looking forward to test...
by sindrik
Sat Jan 09, 2016 2:35 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3015396

Re: Game Boy Interface

Is source code available for this? I want to add a feature where one can use their GBA as a controller. This is one thing I wish the Gameboy Player would've supported. Official Game Boy Player Startup disc supports GBA for a controller already. For GBI, as it was said, it is a planned feature 8-) W...