Less nagging would *maybe* help your cause.Butterhands wrote:And a way to map left analog with D-pad like in the original Mupen?
Search found 75 matches
- Sun Nov 27, 2016 11:39 pm
- Forum: Wii64
- Topic: Not64 Second Edition - an Hybrid Heaven emulator
- Replies: 368
- Views: 804547
Re: Not64 Second Edition - an Hybrid Heaven emulator
- Tue Nov 22, 2016 10:59 pm
- Forum: Homebrew & Utilities
- Topic: Help compiling!
- Replies: 14
- Views: 17889
Re: Help compiling!
was this resolved?
- Sat Nov 05, 2016 11:38 pm
- Forum: WiiSX
- Topic: New fork of WiiSX - WiiSXR
- Replies: 30
- Views: 95953
Re: New fork of WiiSX - WiiSXR
Indeed, some people just need to learn to chill out sometimes. I appreciate the good vibes :mrgreen: I'd rather people pick up some code and help me out rather than spend their time bad mouthing me (yes I read the old thread). I meant if people think they can do better, then I would love the help! ...
- Thu Sep 15, 2016 2:58 am
- Forum: Homebrew & Utilities
- Topic: Game Boy Interface
- Replies: 1801
- Views: 3502496
Re: Game Boy Interface
For low latency version: Added video options. Added control schemes. Added polling rate setting. Use --poll=0 for compatibility with the raphnet N64 adapter. Use --format=custom for 59.7276 Hz video. any manual or place to read about the options in-depth? like what are the available control schemes...
- Mon May 09, 2016 12:39 am
- Forum: Wii64
- Topic: Not64 Second Edition - an Hybrid Heaven emulator
- Replies: 368
- Views: 804547
Re: Not64 Second Edition - an Hybrid Heaven emulator
I can't seem to get any ROMS to load with Not64. Keeps giving me the error message "Invalid ROM type". I'm not sure what I'm doing wrong. I've tried .v64, .n64, .z64, .zip with the same error message each time. .v64 starts with a NAND message but ultimately results in the invalid ROM mess...
- Thu May 05, 2016 8:53 pm
- Forum: GameCube
- Topic: Enhanced mGBA
- Replies: 187
- Views: 500770
Re: Enhanced mGBA
working hereShadowOne333 wrote:The download links in the OP seem to be down.
- Fri Apr 22, 2016 4:25 am
- Forum: Wii64
- Topic: Not64 Second Edition - an Hybrid Heaven emulator
- Replies: 368
- Views: 804547
Re: Not64 Second Edition - an Hybrid Heaven emulator
Diddy Kong Racing even has correct water color!Extrems wrote:Sorry, I broke every games.
Thanks for the release, extrems
- Fri Apr 22, 2016 3:11 am
- Forum: GameCube
- Topic: Enhanced mGBA
- Replies: 187
- Views: 500770
Re: Enhanced mGBA
i am curious about this and the 3ds control supportsindrik wrote:Hi Endrift, thanks for the GCN build, works like a charm and the border support is perfect. Any new builds or features on the way?
- Fri Apr 22, 2016 3:10 am
- Forum: GameCube
- Topic: FCE Ultra GX 3.3.5 GameCube VM
- Replies: 36
- Views: 57937
Re: FCE Ultra GX 3.3.5 GameCube VM
For those around here interested in fixing fds support, just use a working fds.cpp, like the one on Github, and replace it. This fix was discovered by Burnt_Lasagna at gbatemp. https://github.com/dborth/fceugc/blob/master/source/fceultra/fds.cpp Nes zapper games are unplayable on wii, since pointing...
- Thu Apr 14, 2016 11:00 pm
- Forum: WiiSX
- Topic: New fork of WiiSX - WiiSXR
- Replies: 30
- Views: 95953
Re: New fork of WiiSX - WiiSXR
Oh, shame i discovered my old thread got closed. Anyway, i hope this gets developed from time to time, at least it's something. Whether or not the current developer of WiiSXR is a pro coder, his efforts are appreciated. Those currently using the wiisxr builds: random hangs in Mortal Kombat Trilogy ...
- Sun Apr 03, 2016 4:16 am
- Forum: WiiSX
- Topic: New fork of WiiSX - WiiSXR
- Replies: 30
- Views: 95953
- Tue Mar 29, 2016 5:11 am
- Forum: GameCube
- Topic: CollisionGC
- Replies: 52
- Views: 99712
Re: CollisionGC
I'm kinda curious about this.karl_oz wrote:Hey, megalomaniac.
Any progress on this? I don't wanna sound demanding in any way, but it's been awhile since your last post. Do you possibly have some time for this? Back then it sounded like remapping the buttons wouldn't be too big a task.
- Tue Mar 15, 2016 1:00 am
- Forum: GameCube
- Topic: FCE Ultra GX 3.3.5 GameCube VM
- Replies: 36
- Views: 57937
Re: FCE Ultra GX 3.3.5 GameCube VM
Checkout the source code using SVN, don't download it as a .zip... Otherwise if someone can't figure out how to manually apply a patch they probably shouldn't be bothering to compile it themselves. Well, some people don't know everything, but have the desire to learn. Besides, he has been doing a g...
- Mon Mar 14, 2016 7:04 am
- Forum: GameCube
- Topic: FCE Ultra GX 3.3.5 GameCube VM
- Replies: 36
- Views: 57937
Re: FCE Ultra GX 3.3.5 GameCube VM
Take the latest source from the official repo and right click the .patch and have something like Tortoise SVN/GIT apply it for you. Mr emu_kidid, a fella trying to update the emulator had the following problem: have you been able to patch the source files with emu-kids 3.3.5VM patch? i've tried bot...
- Sun Mar 13, 2016 6:38 pm
- Forum: GameCube
- Topic: FCE Ultra GX 3.3.5 GameCube VM
- Replies: 36
- Views: 57937
Re: FCE Ultra GX 3.3.5 GameCube VM
Thanks again, emu_kidid. Excuse the noobnessemu_kidid wrote:Take the latest source from the official repo and right click the .patch and have something like Tortoise SVN/GIT apply it for you.
- Sun Mar 13, 2016 12:03 am
- Forum: GameCube
- Topic: FCE Ultra GX 3.3.5 GameCube VM
- Replies: 36
- Views: 57937
Re: FCE Ultra GX 3.3.5 GameCube VM
How to apply the .patch to the source? to make a build for wii, for example
- Sat Feb 27, 2016 3:42 am
- Forum: Homebrew & Utilities
- Topic: Testers wanted (Descent for GC)
- Replies: 24
- Views: 37731
Re: Testers wanted (Descent for GC)
Might have a reason to finish this off very soon: https://www.kickstarter.com/projects/revivalprod/overload-the-ultimate-six-degree-of-freedom-shoote I really want to see this kickstarter succeed but it's not looking good. If I released this port with a splash screen it might get at least a couple ...
- Tue Feb 23, 2016 6:13 am
- Forum: Softmods
- Topic: Wind Waker Hack for GC
- Replies: 66
- Views: 203913
Re: Wind Waker Hack for GC
Great job!
- Sat Feb 20, 2016 8:50 pm
- Forum: WiiSX
- Topic: New fork of WiiSX - WiiSXR
- Replies: 30
- Views: 95953
Re: New fork of WiiSX - WiiSXR
New build available since Feb. 6, for those interested.
- Sat Feb 20, 2016 8:45 pm
- Forum: GameCube
- Topic: Enhanced mGBA
- Replies: 187
- Views: 500770
Re: Enhanced mGBA
Hi Endrift, thanks for the GCN build, works like a charm and the border support is perfect. Any new builds or features on the way?
- Tue Feb 02, 2016 3:09 am
- Forum: GameCube
- Topic: NeoCD Redux unofficial
- Replies: 112
- Views: 231386
Re: NeoCD Redux unofficial
Great news! Some months(?) ago several MVS games have been successfully hacked to run on the Neo Geo CD, which adds a total of 19 new, original Neo Geo games to the NGCD library. A quick observation concerning their compatibility with this emulator: [list]- Andro Dunos [seems to run fine] - Bang Ba...
- Sun Jan 17, 2016 1:15 am
- Forum: Wii
- Topic: Wii Softmod- Original N64 VC games and other question
- Replies: 2
- Views: 8739
Re: Wii Softmod- Original N64 VC games and other question
1) Why would you lose accuracy in the Virtual Console emulator because of any software mod?
2) You can download a savegame and inject it to your GCN memory card, but i don't undertand your question about "still" being able to play the game off the disc.
2) You can download a savegame and inject it to your GCN memory card, but i don't undertand your question about "still" being able to play the game off the disc.
- Tue Jan 12, 2016 10:58 pm
- Forum: Wii64
- Topic: Not64 Second Edition - an Hybrid Heaven emulator
- Replies: 368
- Views: 804547
Re: Not64 Second Edition - an Hybrid Heaven emulator
On the root of your SD or USB drive, drop the files or at least boot.dol in the apps\not64 folder, or just drop it where Wii64 was. After that, run from the Homebrew Channel. It is that simple.Veldar wrote:Umm, complete noobie here, how goes one install Not 64 over Wii 64?
- Sat Jan 09, 2016 2:40 am
- Forum: Homebrew & Utilities
- Topic: Testers wanted (Descent for GC)
- Replies: 24
- Views: 37731
Re: Testers wanted (Descent for GC)
Sadly Descent has been pulled from sale on gog.com and will likely also be removed from Steam in the near future, due to Interplay neglecting to pay royalties to the original creators. Not sure if I'll bother with this any further until the mess gets cleared up. Shame, i was looking forward to test...
- Sat Jan 09, 2016 2:35 am
- Forum: Homebrew & Utilities
- Topic: Game Boy Interface
- Replies: 1801
- Views: 3502496
Re: Game Boy Interface
Is source code available for this? I want to add a feature where one can use their GBA as a controller. This is one thing I wish the Gameboy Player would've supported. Official Game Boy Player Startup disc supports GBA for a controller already. For GBI, as it was said, it is a planned feature 8-) W...