Okay, it Isn't exactly a N64 portable. But it uses a Raspberry Pi to emulate N64 ROMs. I just thought this was super cool and wanted to show you guys here on the forums. ;)
https://www.youtube.com/watch?v=tr-s02-dv80&t=5m10s
[youtube]www.youtube.com/watch?v=WHY-NOT-WORKING?[/youtube]
Search found 43 matches
- Sat Apr 23, 2016 12:41 am
- Forum: Vintage Nintendo
- Topic: Smallest N64 Portable (1x2x3inches)
- Replies: 0
- Views: 18094
- Tue Nov 10, 2015 3:12 am
- Forum: GameCube
- Topic: Enhanced mGBA
- Replies: 193
- Views: 628821
Re: Enhanced mGBA
Best GBA emulator for GC ever!
- Sun Nov 08, 2015 1:37 am
- Forum: GameCube
- Topic: GCVideo DVI Internal mod
- Replies: 35
- Views: 49809
Re: GCVideo DVI Internal mod
Finally, pics! Looks great. Dang, that quality! 

- Sun Nov 08, 2015 1:34 am
- Forum: GameCube
- Topic: Wasp Swiss Problems... [SOLVED]
- Replies: 4
- Views: 6292
Re: Wasp Swiss Problems...
I kept looking at my wiring and couldn't find any problems. So I just kept moving it around, seeing when it works and when it doesn't. And you were right! But my wiring was ok, it was the ribbon cable. I need to get a new one along with a GCVideo from badassconsoles. EDIT: Forgot to mention. I used ...
- Sat Nov 07, 2015 2:50 am
- Forum: GameCube
- Topic: Wasp Swiss Problems... [SOLVED]
- Replies: 4
- Views: 6292
Re: Wasp Swiss Problems...
I mean I installed Swiss auto-boot, (Or whatever it's called when it skips the bios.) then installed this one. Then after a few months, one day, it randomly skipped the bios, or auto-boot. And no, I am not familiar with the difference between auto-boot and auto-load. Perhaps something went wrong wit...
- Thu Nov 05, 2015 6:28 pm
- Forum: GameCube
- Topic: Wasp Swiss Problems... [SOLVED]
- Replies: 4
- Views: 6292
Wasp Swiss Problems... [SOLVED]
So when I got my WASP the first thing I did after connecting it to my Cube was flash Swiss to it. Swiss auto-boot to be exact. But I think I used a PAL version on my NTSC GameGube. So I had Swiss on my GC but it wouldn't auto-boot. So I downloaded and installed the nightly from here . I started havi...
- Sat Aug 01, 2015 10:42 pm
- Forum: Support
- Topic: Controller Ports
- Replies: 2
- Views: 3862
Re: Controller Ports
I'm trying to do this also but can't find any tutorials or anything. I am currently using this photo and doing my own tracing to try and figure it out myself. I've seen people do it before though.


- Sat Aug 01, 2015 10:32 pm
- Forum: Hardware / Modding
- Topic: The DolphinBoy: a Portrait Style Gamecube Portable
- Replies: 1
- Views: 4227
Re: The DolphinBoy: a Portrait Style Gamecube Portable
Nice portable. 

- Sat Jul 25, 2015 3:42 am
- Forum: Support
- Topic: "Disc does not contain valid word at 0x1C"
- Replies: 26
- Views: 29597
Re: "Disc does not contain valid word at 0x1C"
Just tested. Only just under 8GB is usable on my 64GB SD.
- Sat Jul 25, 2015 2:49 am
- Forum: Support
- Topic: "Disc does not contain valid word at 0x1C"
- Replies: 26
- Views: 29597
Re: "Disc does not contain valid word at 0x1C"
Ok, thanks.JohnSmith1882 wrote: H2testw.
It took a few hours for me, so be patience.
- Fri Jul 24, 2015 8:48 pm
- Forum: Support
- Topic: "Disc does not contain valid word at 0x1C"
- Replies: 26
- Views: 29597
Re: "Disc does not contain valid word at 0x1C"
That sounds like it's an 8GB SD pretending to be a 64GB SD. Yeah, it looks strange. Crummy printing. http://s17.postimg.org/759v93lzz/64_GB_SD.jpg Looked like this when I bought it. Pretty much. I just ran a test on it. 7.7 GByte OK, 54.7 GByte DATA LOST. Shitty SD card. Time for a refund. What sof...
- Fri Jul 24, 2015 4:54 am
- Forum: Support
- Topic: "Disc does not contain valid word at 0x1C"
- Replies: 26
- Views: 29597
Re: "Disc does not contain valid word at 0x1C"
I have a 64GB SD and after about the sixth game I put on I get the same error. Strange thing is my computer won't read it either.emu_kidid wrote:The WASP/Wiikey Fusion can only read up to the first 32GB of any card, that's your issue.
Re: gameboy adapter for gamecube emulator?
What exactly do you mean? You can use VisualBoyAdvance-M to connect to Dolphin emulator as if you we're doing this:


- Fri Jul 24, 2015 4:19 am
- Forum: GameCube
- Topic: Max Media Player?
- Replies: 2
- Views: 5270
Re: Max Media Player?
Swiss comes with a mp3 player. Idk about movies though.
- Thu Jul 23, 2015 11:55 pm
- Forum: GameCube
- Topic: GCVideo DVI Internal mod
- Replies: 35
- Views: 49809
Re: GCVideo DVI Internal mod
Wow! The quality looks great! Will there also be a standard composite and/or RGB output? I'm interested in buying and testing this. But don't currently have the money.
EDIT: Also, I would be interested in more pics of installation.
EDIT: Also, I would be interested in more pics of installation.
- Tue Jul 21, 2015 10:06 pm
- Forum: Hardware / Modding
- Topic: Help with Gamecube Controller Mod
- Replies: 1
- Views: 3367
Re: Help with Gamecube Controller Mod
Where did the images go? Sounds like a fun project!
- Wed Jul 15, 2015 11:12 pm
- Forum: Hardware / Modding
- Topic: GameCube Portable Battery Problems (Solved)
- Replies: 4
- Views: 7520
Re: GameCube Portable Battery Problems
Wow... Wish I knew this stuff before. Thank you very much for the information bentomo! 

- Tue Jul 14, 2015 7:21 pm
- Forum: Hardware / Modding
- Topic: GameCube Portable Battery Problems (Solved)
- Replies: 4
- Views: 7520
Re: GameCube Portable Battery Problems
What is your actual charger? The protection circuit just keeps the batteries from shorting, over/undervolting and from high charge currents. You'll need an actual charger or charger circuit to charge the batteries. If you look at the P+ and P- terminals it will say charging and discharging electrod...
- Tue Jul 14, 2015 7:35 am
- Forum: Hardware / Modding
- Topic: GameCube Portable Battery Problems (Solved)
- Replies: 4
- Views: 7520
GameCube Portable Battery Problems (Solved)
I have four 3.7V batteries hooked up to my GameCube motherboard going through a 12v 3A regulator. The problem I'm having is specifically with the charge circuit. (I think.) For some reason I can't find anywhere on the internet how many volts I'm supposed to put into the circuit. I'm giving it 12V 3A...
- Tue Jul 14, 2015 3:54 am
- Forum: Hardware / Modding
- Topic: WiiKey/Wasp Fusion SD card Slot Schematic and Wiring
- Replies: 16
- Views: 20562
Re: WiiKey/Wasp Fusion SD card Slot Schematic and Wiring
Nice portable, bentomo.
- Fri Jul 10, 2015 11:59 pm
- Forum: Game Hacking
- Topic: GCRebuilder Inserting New Files, Help! (SOLVED)
- Replies: 5
- Views: 10532
Re: GCRebuilder Help!
OMG I figured it out! It's so simple. You do NOT need to edit Game.toc. ( My bad ) GC-Rebuilder will create a new Game.toc when you check "Do not use 'game.toc' " and "Modify system files" from the "Options" drop down menu. Now I can add all the files I want! THX to Rad...
- Fri Jul 10, 2015 11:20 pm
- Forum: Game Hacking
- Topic: GCRebuilder Inserting New Files, Help! (SOLVED)
- Replies: 5
- Views: 10532
Re: GCRebuilder Help!
So here is a detailed photo of what I just did now...

Now what?
EDIT: Is there a program that will insert them for me?

Now what?
EDIT: Is there a program that will insert them for me?
- Fri Jul 10, 2015 9:41 pm
- Forum: Game Hacking
- Topic: GCRebuilder Inserting New Files, Help! (SOLVED)
- Replies: 5
- Views: 10532
Re: GCRebuilder Help!
I found out what was wrong. It wasn't referenced it the Game.toc file. Currently trying to insert it with a hex editor...
- Fri Jul 10, 2015 7:16 pm
- Forum: Game Hacking
- Topic: GCRebuilder Inserting New Files, Help! (SOLVED)
- Replies: 5
- Views: 10532
Re: GCRebuilder Help!
Yes it's called "opening.bnr" and I think it's a BNR1 file.emu_kidid wrote:are you naming it opening.bnr, and is it a valid BNR1 or BNR2 file?
EDIT: Just checked, it's a "valid" BNR1 file.