Search found 46 matches

by Zephiles
Fri Mar 20, 2026 12:00 am
Forum: Softmods
Topic: NBA Street Vol. 2 Save Exploit
Replies: 1
Views: 115

NBA Street Vol. 2 Save Exploit

This one was very difficult to set up, as it has the same issues as NBA Street V3 but worse, so it took a lot of work to get it working.

The repo can be found here, and the gci files can be found here.
by Zephiles
Thu Mar 19, 2026 11:59 pm
Forum: Softmods
Topic: NBA Street Save Exploit
Replies: 1
Views: 80

NBA Street Save Exploit

This one was almost as easy as the NBA 2K3 exploit, as all of the memory used is static and there are no checksums.

The repo can be found here, and the gci files can be found here.
by Zephiles
Sun Mar 15, 2026 2:44 am
Forum: Softmods
Topic: NBA Street V3 Save Exploit
Replies: 1
Views: 92

NBA Street V3 Save Exploit

This one was pretty complicated to set up due to having to figure out how to prevent the game from crashing, which required adding a bunch of extra pointers into the buffer overflow.

The repo can be found here, and the gci files can be found here.
by Zephiles
Fri Mar 13, 2026 3:40 am
Forum: Softmods
Topic: FIFA Street 2 Save Exploit
Replies: 2
Views: 141

FIFA Street 2 Save Exploit

This one was pretty ridiculous to set up. It involves having to run assembly from virtual memory, in which only certain parts of the GCI are written to it, so I had to figure out each write so that I could properly format the part of the GCI that ends up in virtual memory. Then, the amout of data wr...
by Zephiles
Wed Mar 11, 2026 2:39 am
Forum: Softmods
Topic: NBA Live 2004 Save Exploit
Replies: 1
Views: 113

NBA Live 2004 Save Exploit

This one works mostly the same as the NBA Live 2003 exploit, but the major issue is that this one requires dynamic memory to be set up in a certain way in order for it to work. What I recommend doing is avoiding having any other GCI files present for this game (the exploit uses a profile GCI), avoid...
by Zephiles
Wed Mar 04, 2026 10:38 am
Forum: Softmods
Topic: NBA Live 06 Save Exploit
Replies: 1
Views: 431

NBA Live 06 Save Exploit

This one was very easy to set up, as it is exactly the same as the NBA Live 2005 exploit with just a few minor changes.

The repo can be found here, and the gci files can be found here.
by Zephiles
Tue Mar 03, 2026 3:45 am
Forum: Softmods
Topic: NBA Live 2005 Save Exploit
Replies: 1
Views: 339

NBA Live 2005 Save Exploit

This one was a lot trickier to set up due to having to jump around the assembly a bunch to get a specific address into r12, as the address as a null value in it, so I wasn't able to include it in the stack overflow part.

The repo can be found here, and the gci files can be found here.
by Zephiles
Sat Feb 28, 2026 7:20 pm
Forum: Softmods
Topic: FIFA Street Save Exploit
Replies: 1
Views: 381

FIFA Street Save Exploit

This exploit was actually made almost 11 months ago, but it was tested via Swiss which resulted in a crash, so it was assumed that the exploit didn't work. It was only recently that it was tested via the disc, which showed that the exploit does in fact work. The repo can be found here , and the gci ...
by Zephiles
Wed Feb 18, 2026 2:40 am
Forum: Softmods
Topic: NBA 2K3 Save Exploit
Replies: 2
Views: 1019

NBA 2K3 Save Exploit

This is probably the easiest exploit I've made so far, as all of the memory involved is static, and the data that is modified in the GCI isn't even included in the file checksum.

The repo can be found here, and the gci files can be found here.
by Zephiles
Wed Feb 18, 2026 2:24 am
Forum: Softmods
Topic: NBA Courtside 2002 Save Exploit
Replies: 4
Views: 719

Re: NBA Courtside 2002 Save Exploit

2 boxes of delicious chocolates if you pull of Starfox Adventures :) I've looked into this game several times, but even replacing basically all of the bytes in the gci with 0x33 or whatever doesn't really cause any problems, so I don't think that game has an exploit, unless it's pretty convoluted a...
by Zephiles
Sun Feb 15, 2026 11:10 pm
Forum: Softmods
Topic: NBA Courtside 2002 Save Exploit
Replies: 4
Views: 719

NBA Courtside 2002 Save Exploit

Another similarly-difficult NBA exploit, including the US version using a different checksum from the other versions for whatever reason.

The repo can be found here, and the gci files can be found here.
by Zephiles
Tue Feb 10, 2026 2:32 am
Forum: Softmods
Topic: NBA Live 2003 Save Exploit
Replies: 2
Views: 929

NBA Live 2003 Save Exploit

This one was very annoying to set up, but was luckily very easy to port to each version once I got it working. Note that getting this exploit to work required overwriting parts of the file that show up when viewing it a memory card editor, such as the icon, comment, name, etc., so in these viewers i...
by Zephiles
Fri Apr 04, 2025 4:26 am
Forum: Softmods
Topic: FIFA 2004 Save Exploit
Replies: 0
Views: 5161

FIFA 2004 Save Exploit

The North American version of this game is called FIFA Soccer 2004 , and the European versions of this game are called FIFA Football 2004 , so I'm titling this post FIFA 2004 for simplicity. This one works mostly the same as FIFA 06, so setting it up was pretty easy. This game is a bit quirky though...
by Zephiles
Thu Apr 03, 2025 1:57 am
Forum: Softmods
Topic: FIFA 2002 Save Exploit
Replies: 4
Views: 7034

FIFA 2002 Save Exploit

This one is a bit finicky, as the exploit involves a buffer overflow that ends up reading/writing far out-of-bounds of the buffer and ends up reading from dynamic memory to overwrite the saved LR on the stack. Both the US and JP versions were tested on console, and there was one instance where the U...
by Zephiles
Wed Apr 02, 2025 11:15 pm
Forum: Softmods
Topic: FIFA 2005 Save Exploit
Replies: 9
Views: 14087

Re: FIFA 2005 Save Exploit

beetlejuice wrote: Wed Apr 02, 2025 6:37 pm How many seconds and button presses does it take to enter Swiss after running the game?
For the US version all you have to do is press A once to select a language at boot, so it's like 10 seconds or so for the exploit to trigger.
by Zephiles
Fri Mar 28, 2025 3:44 am
Forum: Softmods
Topic: FIFA 2005 Save Exploit
Replies: 9
Views: 14087

FIFA 2005 Save Exploit

The North American version of this game is called FIFA Soccer 2005 , and the European versions of this game are called FIFA Football 2005 , so I'm titling this post FIFA 2005 for simplicity. This one was a lot simpler due to not having to run assembly from the stack, but I still had to dig through t...
by Zephiles
Fri Mar 21, 2025 3:19 am
Forum: Softmods
Topic: FIFA World Cup: Germany 2006 Save Exploit
Replies: 2
Views: 9560

FIFA World Cup: Germany 2006 Save Exploit

This one was even more annoying to set up than the others due to some stack address shenanigans, but I finally got it working.

The repo can be found here, and the gci files can be found here.
by Zephiles
Fri Mar 14, 2025 4:30 am
Forum: Softmods
Topic: FIFA 07 Save Exploit
Replies: 0
Views: 12627

FIFA 07 Save Exploit

This exploit works the same way as the 06 exploit with some minor changes, so it wasn't too difficult to get working.

The repo can be found here, and the gci files can be found here.
by Zephiles
Sun Mar 09, 2025 6:59 pm
Forum: Softmods
Topic: FIFA 06 Save Exploit
Replies: 3
Views: 16141

Re: FIFA 06 Save Exploit

Update: Just added support and the gci for the Latin American version.
by Zephiles
Sun Mar 09, 2025 6:13 pm
Forum: Softmods
Topic: FIFA 06 Save Exploit
Replies: 3
Views: 16141

FIFA 06 Save Exploit

This one was annoying to figure out due to several different checksums and various other things, but I finally got it working.

The repo can be found here, and the gci files can be found here.
by Zephiles
Tue Jul 16, 2024 3:40 am
Forum: Softmods
Topic: True Crime: Streets of LA Save Exploit
Replies: 1
Views: 14268

True Crime: Streets of LA Save Exploit

Another exploit done. This was added to the wiki yesterday, and I'm only now getting the chance to post it here.

The repo can be found here, and the gci files can be found here.

And here is a video of it being used to launch GBI.
by Zephiles
Fri Jan 19, 2024 3:56 am
Forum: Softmods
Topic: SoftMod - New Action Reply Disc
Replies: 6
Views: 25408

Re: SoftMod - New Action Reply Disc

The newer version of the Action Replay discs will automatically boot into the SD Media Launcher menu if an SD Gecko is detected in either of the memory card slots, and the GC2SD should function as an SD Gecko, so you just need an older standard SD card (size of 2GB or less; the Action Replay discs d...
by Zephiles
Fri Dec 16, 2022 6:37 am
Forum: Softmods
Topic: Frogger Beyond Save Exploit
Replies: 3
Views: 31596

Frogger Beyond Save Exploit

I found this exploit several days ago, and it took a lot of work to get it working. I credited the people who helped me with this in the repo's readme. Due to the game allowing you to select which memory card to load a file from, this exploit will also check both memory card slots for boot.dol , sta...
by Zephiles
Sun Apr 11, 2021 3:47 am
Forum: Softmods
Topic: Paper Mario: The Thousand-Year Door Save Exploit
Replies: 1
Views: 42826

Paper Mario: The Thousand-Year Door Save Exploit

I finally got around to making this hack, as the exploit itself has been around for a while now. It should be noted that this exploit is only applied to one of the four files in the gci, so the other three can still be used for standard gameplay. There are 2 options for retrieving this hack: 1. Down...
by Zephiles
Thu Dec 31, 2020 9:43 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 514
Views: 970041

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

-audience giving items more frequently / higher rate or chance audience will throw items? I had to ask Jdaster64 for help with this code, as I'm not very familiar with the battle system: $Set Audience Item Throw Rate [Zephiles] 041A5F24 3B80xxxx 041A5F28 48000058 xxxx = Throw Rate To clarify, this ...