Search found 25 matches

by Zephiles
Fri Jan 19, 2024 3:56 am
Forum: Softmods
Topic: SoftMod - New Action Reply Disc
Replies: 6
Views: 987

Re: SoftMod - New Action Reply Disc

The newer version of the Action Replay discs will automatically boot into the SD Media Launcher menu if an SD Gecko is detected in either of the memory card slots, and the GC2SD should function as an SD Gecko, so you just need an older standard SD card (size of 2GB or less; the Action Replay discs d...
by Zephiles
Fri Dec 16, 2022 6:37 am
Forum: Softmods
Topic: Frogger Beyond Save Exploit
Replies: 1
Views: 6935

Frogger Beyond Save Exploit

I found this exploit several days ago, and it took a lot of work to get it working. I credited the people who helped me with this in the repo's readme. Due to the game allowing you to select which memory card to load a file from, this exploit will also check both memory card slots for boot.dol , sta...
by Zephiles
Sun Apr 11, 2021 3:47 am
Forum: Softmods
Topic: Paper Mario: The Thousand-Year Door Save Exploit
Replies: 1
Views: 18854

Paper Mario: The Thousand-Year Door Save Exploit

I finally got around to making this hack, as the exploit itself has been around for a while now. It should be noted that this exploit is only applied to one of the four files in the gci, so the other three can still be used for standard gameplay. There are 2 options for retrieving this hack: 1. Down...
by Zephiles
Thu Dec 31, 2020 9:43 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

-audience giving items more frequently / higher rate or chance audience will throw items? I had to ask Jdaster64 for help with this code, as I'm not very familiar with the battle system: $Set Audience Item Throw Rate [Zephiles] 041A5F24 3B80xxxx 041A5F28 48000058 xxxx = Throw Rate To clarify, this ...
by Zephiles
Thu Dec 31, 2020 8:24 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

-always have audience (even on the very first fight vs. crump) if possible $Audience Always Enabled [Zephiles] 041239EC 60000000 041A173C 4800000C 041A61B4 48000010 041A6CB8 60000000 041A6B70 60000000 041469EC 60000000 041A15D0 60000000 042034BC 60000000 041A14D0 48000014 This code also handles som...
by Zephiles
Thu Dec 31, 2020 8:10 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: I am curious: Can Item Randomizer and practice codes be used at the same time?

hello zephiles, i am currently using the practice codes you made from your github but i also want to use the item randomizer. is it possible to use them both at the same time? Just wanted to know thanks :D It is not possible to use those two mods at the same time. Also, this thread is supposed to b...
by Zephiles
Wed Dec 23, 2020 3:41 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: what programming software you guys use?

what programming software do you guys use anyway? i downloaded this program called visual basic 2019 because really wanna learn how to make my own codes just like you guys too but programming is not even my course. still want to learn though, so i downloaded it anyway. this way i can learn how to d...
by Zephiles
Wed Dec 23, 2020 3:21 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: what programming software you guys use?

what programming software do you guys use anyway? i downloaded this program called visual basic 2019 because really wanna learn how to make my own codes just like you guys too but programming is not even my course. still want to learn though, so i downloaded it anyway. this way i can learn how to d...
by Zephiles
Wed Dec 23, 2020 3:14 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

2. no more intro - slot save selection will be the starting place when the game is first played? because the intro does take more time to load all the time. especially when trying out new codes. kinda reminds me of the other game silly melee (smash bros melee mod) where when you open the game in do...
by Zephiles
Fri Dec 18, 2020 2:47 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: i finally remembered my other ideas!

it was a possible audience throw any items/badges code. saw this one on of fatguy703 videos about the 100-pit. it was really cool and amusing haha :D $Audience Throws Random Items/Badges [Zephiles] 041A5410 2C00007E 041A541C 60000000 C21A5C70 00000007 386000D5 3C808000 60845DA0 7C8803A6 4E800021 38...
by Zephiles
Fri Dec 18, 2020 1:23 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: NPCs to follow Mario everywhere?

My request or suggestion (for science!) :lol: : The 101 Punies can follow you if you spawn them outside the tree and in other places. Imagine Mario running around Glitzville, The Poshley Stage, or even the Moon and Palace of Shadow chapters with all 101 Punies following him everywhere. Can also be ...
by Zephiles
Fri Dec 18, 2020 1:20 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Figured I would post my own version of this code, as mine uses marioPartyEntry instead of marioPartyHello , which allows it to not have to check a bunch of extra stuff to spawn the partner/follower, and also allows it to not have to call partyKill2 to despawn the previous partner/follower: $Spawn A...
by Zephiles
Thu Dec 17, 2020 3:02 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Figured I would post my own version of this code, as mine uses marioPartyEntry instead of marioPartyHello , which allows it to not have to check a bunch of extra stuff to spawn the partner/follower, and also allows it to not have to call partyKill2 to despawn the previous partner/follower: $Spawn An...
by Zephiles
Sat Aug 08, 2020 6:13 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

This thread is a wonderful resource. Quick question, though. Is there a working infinite coins code out there? Also, $Automash Through Text (Hold Y) [Zephiles] 04080FCC 4BF84061 04080FF0 4BF8403D 04084268 4BF80DC5 0600502C 00000020 3C60803D A063A398 70630800 2C030800 38600200 4D820020 38600000 4800...
by Zephiles
Tue Jun 09, 2020 2:37 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/PAL)
Replies: 91
Views: 77162

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/PAL)

This was a request that I got recently, and I figured I would post it publically.

Code: Select all

$Automash Through Text (Hold Y) [Zephiles]
04082288 4BF82DA5
040822AC 4BF82D81
040855BC 4BF7FA71
0600502C 00000020
3C60803D A06363F8
70630800 2C030800
38600200 4D820020
38600000 48001000
by Zephiles
Mon Jun 08, 2020 6:48 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

This was a request that I got recently, and I figured I would post it publically.

Code: Select all

$Automash Through Text (Hold Y) [Zephiles]
04080FCC 4BF84061
04080FF0 4BF8403D
04084268 4BF80DC5
0600502C 00000020
3C60803D A063A398
70630800 2C030800
38600200 4D820020
38600000 48000F38
by Zephiles
Sun Jun 07, 2020 6:44 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Is there any codes to adjust the value of Bonetail's healing properties? I wanted to change it from 20 heart point recovery to 420 heart point recovery. :twisted: His HP is 1000. If you are familiar with hex editing , Try going to this offset 466F906B you should see 00 14 (20 HP Heal) put 01 A4 ins...
by Zephiles
Tue Jan 28, 2020 6:08 pm
Forum: Game Hacking
Topic: [Trainer] Paper Mario: The Thousand Year Door - Practice Codes
Replies: 0
Views: 4163

[Trainer] Paper Mario: The Thousand Year Door - Practice Codes

This is a project that I've been working on for a while now, and a lot of people who have had access to it have found it to be extremely useful, so I decided to post it here. This project is as the name suggests: A trainer for Paper Mario: The Thousand Year Door that is intended to be used for pract...
by Zephiles
Fri Nov 15, 2019 7:36 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

This is a code that I've had for a while, and simply forgot to post. There's a memory leak with the inventory that occurs every time you start a new file. Basically, the game allocates memory for the inventory at boot, but also does so when starting a new file, and it doesn't check to see if memory...
by Zephiles
Thu Nov 14, 2019 9:43 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/PAL)
Replies: 91
Views: 77162

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/PAL)

This is a code that I've had for a while, and simply forgot to post. There's a memory leak with the inventory that occurs every time you start a new file. Basically, the game allocates memory for the inventory at boot, but also does so when starting a new file, and it doesn't check to see if memory ...
by Zephiles
Thu Nov 14, 2019 9:36 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

This is a code that I've had for a while, and simply forgot to post. There's a memory leak with the inventory that occurs every time you start a new file. Basically, the game allocates memory for the inventory at boot, but also does so when starting a new file, and it doesn't check to see if memory ...
by Zephiles
Fri Jan 11, 2019 2:47 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Partners Early

Hey Zephiles, I was wondering if you could make a code for the unused Amazy Dayzee formation that was supposed to appear on the 90's in the Pit of 100 Trials. Jdaster64 recently found this and I wanted a code that makes this a possible formation to appear on floors 91 through 99 or just appear on o...
by Zephiles
Thu Nov 29, 2018 6:34 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Partners Early

Hello? I was looking through all the codes provided by you masterminds and I haven't seen any code that involves obtaining all of Mario's party members early. Does anyone have a code cooked up? I was particulary looking for a Vivian early code, thanks! :lol: I'll provide this code, as well as a cod...
by Zephiles
Mon Sep 03, 2018 6:06 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

i believe so I'm using Nintendont, and the WiiRD converter says, No WiiRD CodeType for GCN AR CodeType- 32bit equal bitwise next line. No WiiRD CodeType for GCN AR CodeType- 32bit equal bitwise next line. 2A040004 FF000000 2A040000 FF000000 What else can I do? This code should do what you want. Jus...
by Zephiles
Wed May 30, 2018 7:49 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599721

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Question, has anyone made a code to play the unused Riverside Station music in the correct place only? If not, would that be possible? This code should work: Play proper Riverside Station music [Zephiles] C21524A4 00000011 90010014 7C6C1B78 3C608026 6063D424 7C6803A6 386D16C8 3C80802C 60840784 38A0...