Search found 414 matches

by Extrems
Wed Oct 11, 2017 4:04 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

If your Wii U Pro Controller turns off because of inactivity, it will come back detected like a Wii Classic Controller, but input won't work again. I'm afraid I can't improve Wii U Pro Controller support any further without buying one. The other one was related to sound, sometimes if you go back to...
by Extrems
Wed Oct 04, 2017 11:07 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

Lothriel wrote:I've heard that the 240p is much better quality than the 480p signal, is that still true?

This only apply to the Game Boy Player Start-up Disc.
by Extrems
Wed Oct 04, 2017 8:20 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

Uh, so is it good to have it on in most cases? I don't use GBA video carts at all. It can cause slowdown in some games. Are there any non-interlaced zoom settings that still look good on a 15khz PVM screen but are larger then the default zoom? No. One more - I noticed the "frame" options ...
by Extrems
Wed Oct 04, 2017 7:38 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

Some games support rumble or provide an alternate color palette through the Game Boy Player. GBA Video carts use this to lock you out.
by Extrems
Sun Oct 01, 2017 6:32 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

It appears to be a memory corruption bug introduced by the native N64 controller/accessories support. As a workaround, you can use manual pad assignment. As a side note, you can press the reset button to exit out a game at any time. You can also press the power, reset or eject buttons to exit out an...
by Extrems
Sat Sep 30, 2017 11:55 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

Set to 1 for higher framerate in variable framerate games on Wii U Wii VC.
by Extrems
Sat Sep 30, 2017 9:25 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

  • Fixed Wii U Pro Controller.
by Extrems
Sat Sep 30, 2017 5:56 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

I haven't been able to reproduce the regressions reported for Conker's Bad Fur Day (NTSC).
by Extrems
Sat Sep 30, 2017 4:08 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

Rice Video is a dead end, and GLideN64 happen to be based on the plugin we currently use.
by Extrems
Sat Sep 30, 2017 11:55 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

Classic Controller high precision mode is what broke it.

I expected reports of third-party Classic Controllers being broken, not the Wii U Pro Controller!
by Extrems
Tue Sep 26, 2017 1:41 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

I wish. The original author disappeared and no one's maintaining it.
by Extrems
Tue Sep 26, 2017 12:41 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

You're not missing anything, you just stumbled over another libogc bug.
by Extrems
Mon Sep 25, 2017 11:04 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

Can you get a screenshot?
by Extrems
Sun Sep 24, 2017 11:49 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

Maybe you used the wrong end, master is purple/narrow and slave is gray/wide.
by Extrems
Sun Sep 24, 2017 5:51 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

TheAutisticGamer wrote:I mean when i do a multiplayer game, the link cable is not reconized and i cannot play it with my friends, they are both inserted into the gbp and my gba and the gbi has the game in it

Are you using a GC-GBA link cable or a GBA link cable? You need the latter.
by Extrems
Sat Sep 23, 2017 11:35 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

I was able to link just fine with both a Game Boy game and a Game Boy Advance game.
by Extrems
Sat Sep 23, 2017 9:51 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

That's a Game Boy Player question. The link port is just above the cartridge slot.
by Extrems
Sat Sep 16, 2017 4:13 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

There's a counter at the beginning of the buffer, but it's not clear if it's 2x 8-bit, 16-bit big endian, or 16-bit little endian. I also don't know if it increments when the GamePad is off or disconnected.

The sync button should be reported as 0x0001, but it hasn't been tested.
by Extrems
Sat Sep 16, 2017 4:00 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

I already asked him on IRC, but he doesn't know since other people is testing this stuff for him.
by Extrems
Sat Sep 16, 2017 2:19 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 309
Views: 148034

Re: Not64 Second Edition - an Hybrid Heaven emulator

Yes, but I need more information on the counter and sync button.
by Extrems
Thu Sep 14, 2017 11:57 pm
Forum: Softmods
Topic: Wind Waker Hack for GC
Replies: 29
Views: 9506

Re: Wind Waker Hack for GC

In Game Boy Interface, the SD card adapter is used for loading resources, saving screenshots, and as dump/restore target. It can also load other software as autoexec.dol on the root directory of the SD card.
by Extrems
Thu Sep 14, 2017 11:12 pm
Forum: Softmods
Topic: Wind Waker Hack for GC
Replies: 29
Views: 9506

Re: Wind Waker Hack for GC

⋅ Take an SD card and insert it in your PC's SD reader. ⋅ Download GCMM. ⋅ Copy the gcmm_1.4f\apps folder in gcmm_1.4f.zip to the root directory of your SD card. ⋅ Create a MCBACKUP folder on the root directory of your SD card. ⋅ Download the Wind W...
by Extrems
Thu Sep 14, 2017 6:45 pm
Forum: Softmods
Topic: Wind Waker Hack for GC
Replies: 29
Views: 9506

Re: Wind Waker Hack for GC

You need a Wii to copy the files onto a memory card.

If you don't have a Wii, you'll need to look at something else than game save exploits.
by Extrems
Thu Sep 14, 2017 2:50 pm
Forum: Softmods
Topic: Wind Waker Hack for GC
Replies: 29
Views: 9506

Re: Wind Waker Hack for GC

Gators wrote:I scroll down on how to load the app. It talks about using an SD reader in slot A (something I've had NO LUCK DOING, which is why I'm doing research in trying to figure this out).

You use the front SD slot on a Wii.
by Extrems
Thu Sep 14, 2017 2:42 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 823
Views: 374607

Re: Game Boy Interface

For BIOS/ROM dumper:
  • Added save dump/restore.

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