Search found 462 matches

by Extrems
Sat Feb 17, 2018 9:00 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

The color wobble is an artifact of the frame rate conversion. It's basically spreading the glitch frames over time.
by Extrems
Sat Feb 17, 2018 5:01 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

For low latency version:
  • Tweaked input viewer.
  • Changed some argument semantics.
by Extrems
Thu Feb 15, 2018 4:18 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

Stremon wrote:What do you mean GBA rumble? Can I use my GBA + cable link + a game with rumble?
That would be awesome, I have to try that :lol:

This is indeed a thing.
by Extrems
Thu Feb 15, 2018 2:45 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

The ASCII line feed is 0A in hexadecimal.
by Extrems
Thu Feb 15, 2018 2:18 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

claywilson95 wrote:Did I do this correctly? I added the command to the end of the DOL, then added the 1024 null bytes.

You're missing a line feed after --no-osd
by Extrems
Thu Feb 15, 2018 2:16 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

For low latency version:
  • Added input viewer.
I'm 2 years late on this feature.
by Extrems
Wed Feb 14, 2018 5:46 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

Rumble works fine for me in Mario & Luigi: Superstar Saga. There's nothing else you need to do.
by Extrems
Wed Feb 14, 2018 1:20 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

Could you give a brief explanation on how to pass "--no-osd"? Make a CLI file and append it to the DOL (before the padding). And when I first start GBI, every time it always boots up a second or two after the splash screen starts. So I don't hear and see the full thing as soon as I load i...
by Extrems
Tue Feb 13, 2018 9:05 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

Is there any way to turn off the preset options from showing up on the screen upon bootup? I just turn them off every time it boots, but would like for them to not show as soon as it starts, but when I decide to use them rather. If you mean the on-screen display, you need to pass --no-osd Also, jus...
by Extrems
Tue Feb 13, 2018 3:05 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

You don't need any files as they can't be used with a disc. The GBA-as-GC controller ROM is built-in.
by Extrems
Tue Feb 13, 2018 1:58 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

You added them to the ISO and not the DOL.
by Extrems
Sun Feb 11, 2018 11:40 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

The Memory Card Boot Disc just boot straight to a boot.dol file placed on a GameCube Memory Card.
by Extrems
Sun Feb 11, 2018 5:33 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

For low latency version:
  • Reverted audio latency reduction.
by Extrems
Sat Feb 10, 2018 11:36 pm
Forum: Hardware / Modding
Topic: dvd pcb
Replies: 1
Views: 45

Re: dvd pcb

No marriage until the Wii U.
by Extrems
Sat Feb 10, 2018 10:21 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

⋅ Added color matrix from Gambatte. (requires 1.0 gamma settings) ⋅ Added mono sound mode. ⋅ Fixed wiiload autoboot with tiny GBA multiboot ROMs. For low latency version: ⋅ Reduced audio latency. ⋅ Fixed per-field settings with default video mode.
by Extrems
Tue Feb 06, 2018 11:31 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

You can't use borders with a disc to begin with, and he said he's using the SD Media Launcher.
by Extrems
Tue Feb 06, 2018 5:32 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

Making a disc is never worth it, this is alpha-quality software.
by Extrems
Tue Feb 06, 2018 4:06 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

I recommend you use an SD card instead. Or put GBI on a memory card and use the memory card boot disc.
by Extrems
Tue Feb 06, 2018 3:02 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

It's the GC-Linux apploader panicking. You need to append 1024 null bytes to the DOL.
by Extrems
Mon Feb 05, 2018 11:46 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

Yes.
by Extrems
Mon Feb 05, 2018 11:15 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

It appears that even if I want to use the GBA as my controller, I still have to have a GC controller connected to navigate the SD Media Launcher menu, but, after that, GBA should work regardless of what port it is in, correct? Correct. I generally like how it is, but I'm not a fan of the default pu...
by Extrems
Mon Feb 05, 2018 7:22 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

For the Gbi dol version how do I make it non interlaced? I only seem to be able to take pictures, change size and offset the position using the controller The easiest way is using Swiss and setting Scan Mode to 240p60. Standard GBI isn't really intended to be used in this mode however. Also what is...
by Extrems
Mon Feb 05, 2018 3:50 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

I don't mind it since it highlights GBI's multi boot capability for GBA homebrew development.

The same artifact appear in higan (the only GBA emulator with a dot-based renderer), so it's not a GBI issue.
by Extrems
Sun Feb 04, 2018 6:08 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

⋅ Disabled machine checks. For low latency version: ⋅ Added Framemeister build due to lack of maintenance. ⋅ Added 3D LUT auto-generation. ⋅ Added GBR/BGR LUT order support. ⋅ Added per-field gamma correction control. https://files.extremscorner.org...
by Extrems
Sat Feb 03, 2018 9:02 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 913
Views: 397735

Re: Game Boy Interface

If you mean Machine Check, your CPU has a defect in its L2 cache.

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