Search found 5 matches

by saegiru
Thu May 26, 2016 11:47 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 117
Views: 62395

Re: Enhanced mGBA

Extrems wrote:Turn on your GBA while GBI is running, then exit and launch emGBA. You'll be able to navigate Swiss with your GBA as well.
Oh! Neat! Thanks! That is perfect!
by saegiru
Thu May 26, 2016 12:38 am
Forum: GameCube
Topic: Enhanced mGBA
Replies: 117
Views: 62395

Re: Enhanced mGBA

Extrems wrote:It already does, you just need to upload the payload with GBI for now, until I can make an update.
Sorry, I don't understand what that means. Upload the Payload? I have the latest GBI on the same card as mGBA... but other than that I'm not sure what else to do.
by saegiru
Tue May 24, 2016 8:53 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 117
Views: 62395

Re: Enhanced mGBA

What are the chances this will support Gameboy as Controller on the GCN?
by saegiru
Thu May 05, 2016 1:24 pm
Forum: Softmods
Topic: Home Bros.
Replies: 64
Views: 57373

Re: Home Bros.

The low latency version is guaranteed to run in 240p, the ultra-low latency version will run in either 240p or 480p. How do you get the ULL to run in 240p? I have mine hooked up via composite to my Sony BVM-20F1U but it definitely doesn't appear to be doing 240p... in seems interlaced actually. On ...
by saegiru
Sat Apr 30, 2016 4:31 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1346
Views: 586206

Re: Game Boy Interface

This is truly an amazing piece of work, but if you could find a way to add control remapping, it would be even greater. I use a raphnet SNES to GC adapter, and it works - but it does 1:1 mapping of the A/B/X/Y/R/L buttons... So B/A feels very awkward to use in all the games. If you could possibly ad...