Oh! Neat! Thanks! That is perfect!Extrems wrote:Turn on your GBA while GBI is running, then exit and launch emGBA. You'll be able to navigate Swiss with your GBA as well.
Search found 5 matches
- Thu May 26, 2016 11:47 pm
- Forum: GameCube
- Topic: Enhanced mGBA
- Replies: 187
- Views: 490092
Re: Enhanced mGBA
- Thu May 26, 2016 12:38 am
- Forum: GameCube
- Topic: Enhanced mGBA
- Replies: 187
- Views: 490092
Re: Enhanced mGBA
Sorry, I don't understand what that means. Upload the Payload? I have the latest GBI on the same card as mGBA... but other than that I'm not sure what else to do.Extrems wrote:It already does, you just need to upload the payload with GBI for now, until I can make an update.
- Tue May 24, 2016 8:53 pm
- Forum: GameCube
- Topic: Enhanced mGBA
- Replies: 187
- Views: 490092
Re: Enhanced mGBA
What are the chances this will support Gameboy as Controller on the GCN?
- Thu May 05, 2016 1:24 pm
- Forum: Softmods
- Topic: Home Bros.
- Replies: 66
- Views: 261503
Re: Home Bros.
The low latency version is guaranteed to run in 240p, the ultra-low latency version will run in either 240p or 480p. How do you get the ULL to run in 240p? I have mine hooked up via composite to my Sony BVM-20F1U but it definitely doesn't appear to be doing 240p... in seems interlaced actually. On ...
- Sat Apr 30, 2016 4:31 am
- Forum: Homebrew & Utilities
- Topic: Game Boy Interface
- Replies: 1801
- Views: 3034956
Re: Game Boy Interface
This is truly an amazing piece of work, but if you could find a way to add control remapping, it would be even greater. I use a raphnet SNES to GC adapter, and it works - but it does 1:1 mapping of the A/B/X/Y/R/L buttons... So B/A feels very awkward to use in all the games. If you could possibly ad...