Search found 50 matches

by niuus
Fri Jan 25, 2019 9:22 pm
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 49
Views: 16915

Re: Hu-Go! GX unofficial

No, you misunderstood me. The CD games won't run for me, it doesn't matter if i use ISO or BIN, convert them from CCD, or use my own rips (which is my preferred method). The PC Engine Super CD-ROM2 System bios screen says "Load error!" when you press run. Trying to start from a CUE gives me a hard ...
by niuus
Tue Jan 22, 2019 2:18 am
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 49
Views: 16915

Re: Hu-Go! GX unofficial

Games do not run for me in ISO nor BIN format, so i really wasn't aware. BIN is easy. There is a website that the games are on CCD / IMG / SUB. Just mount with Virtual Clone Drive, for example. Then just convert the virtual disk with AnyBurn to BIN / CUE. It should be easy to mount with other types...
by niuus
Mon Jan 21, 2019 5:21 am
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 49
Views: 16915

Re: Hu-Go! GX unofficial

Andross89 wrote:
Sat Jan 19, 2019 9:23 am
Has anyone managed to make the ISOs work? Converting to BIN solves the problem but the size generated is not worth it. And I can not modify the game through BIN.
Games do not run for me in ISO nor BIN format, so i really wasn't aware.
by niuus
Tue Jan 15, 2019 4:49 am
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 49
Views: 16915

Re: Hu-Go! GX unofficial

Has anyone managed to finish Shockman and Super Star Soldier with this version? In the old version, Soldier restarted my GameCube randomly and Shockman in the last boss. This version freezes the games. I always thought the cause was the modifications I made to ROMs. This year I discovered Mednafen ...
by niuus
Sat Jan 12, 2019 1:09 am
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 49
Views: 16915

Re: Hu-Go! GX unofficial

Streetwalker wrote:
Fri Jan 11, 2019 11:31 pm
Change line 100 of that file to `@make --no-print-directory -C $(BUILD) -f $(CURDIR)/Makefile.wii`. There are other obstacles to make it compile though.
Thank you, Streetwalker! Got it to compile, it booted to a black screen on the Wii, though.
by niuus
Fri Jan 11, 2019 11:01 pm
Forum: GameCube
Topic: NeoCD Redux unofficial
Replies: 84
Views: 38299

Re: NeoCD Redux unofficial

I got the same problem with bearteam. NeoCD Redux refuses to recognice any of my SD cards. I tried two different cards, one formatted with FAT, the other with FAT32. And tried booting with Homebrew Launcher, Homebrew Launcher trough Swiss and with Home Bros. and Swiss. Using an NTSC GCN with two di...
by niuus
Fri Jan 11, 2019 5:59 pm
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 49
Views: 16915

Re: Hu-Go! GX unofficial

emu_kidid wrote:
Fri Jan 11, 2019 4:19 am
The makefile for hu-go wii is there isn't it (I didn't try it)? Try: make -f Makefile.wii
Yes, it is present. It throws me this error:
Image
emu_kidid wrote:
Fri Jan 11, 2019 4:19 am
I'll have a look at neocd-redux at some point soon.
Very nice news. Thanks for your hard work, emu_kidid
by niuus
Fri Jan 11, 2019 5:38 pm
Forum: GameCube
Topic: Is anyone still working on FCE Ultra GX?
Replies: 9
Views: 1012

Re: Is anyone still working on FCE Ultra GX?

Holy cow! I can now roam around Swiss and FCE Ultra with ease using my raphnet controller. And I just got my 8bitdo wireless DIY board so I'm wireless now too :D Too happy. Thanks for chiming in man, I'll check out your SNES fork too. You still working on this guy? Glad to help! Yes, i do occasiona...
by niuus
Fri Jan 11, 2019 2:38 am
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 49
Views: 16915

Re: Hu-Go! GX unofficial

It's 2019 now :P I was bored, I've forked the original project on github and have taken the 2008 source + applied the 2013 megalomaniac changes + made it compile with the latest libOGC/devkitPPC here . Please test it out and post what changes you'd like to see and maybe someone will do it now that ...
by niuus
Fri Jan 11, 2019 12:06 am
Forum: GameCube
Topic: Is anyone still working on FCE Ultra GX?
Replies: 9
Views: 1012

Re: Is anyone still working on FCE Ultra GX?

Cause I have a feature I would like to request. I was wondering if a feature could be added to change the in-game menu selection (Left-C) to a button combination. I use a rahnet GC to NES controller and I need to use the GC controller in the second port in order to get to the menu selections. Just ...
by niuus
Tue Jan 08, 2019 5:21 am
Forum: GameCube
Topic: Snes9x RX - A new fork
Replies: 5
Views: 1080

Re: Snes9x RX - A new fork

emu_kidid wrote:
Wed Dec 26, 2018 5:28 am
That's odd, the builds I've posted on the forum here ran perfectly for GameCube. I used something more recent than r26 though
Fixed. Instead of $(LTO) i used -LTO
Also, removed LTO = -flto
by niuus
Fri Dec 28, 2018 10:18 am
Forum: GameCube
Topic: Hu-Go! GX unofficial
Replies: 49
Views: 16915

Re: Hu-Go! GX unofficial

MarioMania wrote:
Fri Jul 20, 2018 1:40 am
I guess no more updates
Also hoping for the best. :(
by niuus
Wed Dec 26, 2018 1:04 am
Forum: GameCube
Topic: Snes9x RX - A new fork
Replies: 5
Views: 1080

Re: Snes9x RX - A new fork

Nice to see, how does it fare on memory usage on the GameCube? I'd made a fork which added ARAM usage via the TLB, you might already have these changes if you're syncing with master and if they've been added (havent had a chance to look at the source yet) Hi emu_kidid. Yeah! I saw your changes rega...
by niuus
Tue Dec 25, 2018 8:40 am
Forum: GameCube
Topic: Snes9x RX - A new fork
Replies: 5
Views: 1080

Re: Snes9x RX - A new fork

Changelog: [3.0.0 - January 08, 2019] * Gamecube Virtual Memory implementation. [emukidid] - Adds ARAM usage via the TLB. * Add toggle to enable/disable virtual memory info. * Miscellaneous fixes. [2.9.0 - January 07, 2019] * Port option to not append "Auto" from vbagx. [libertyernie] * Correct the...
by niuus
Tue Dec 25, 2018 8:30 am
Forum: GameCube
Topic: Snes9x RX - A new fork
Replies: 5
Views: 1080

Snes9x RX - A new fork

Hi people. Almost exactly 2 years ago, i began this fun coding exercise as a little effort to backport interesting and useful changes present in other releases of Snes9x, mainly the ones related to libretro and the official Snes9x. I am no expert, but thought i could learn a little bit, and in the p...
by niuus
Thu Oct 19, 2017 3:25 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 266163

Re: Not64 Second Edition - an Hybrid Heaven emulator

If your Wii U Pro Controller turns off because of inactivity, it will come back detected like a Wii Classic Controller, but input won't work again. I'm afraid I can't improve Wii U Pro Controller support any further without buying one. The other one was related to sound, sometimes if you go back to...
by niuus
Wed Oct 11, 2017 3:15 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 266163

Re: Not64 Second Edition - an Hybrid Heaven emulator

Amazing new release, Extrems. Popular games are full speed almost everytime now (Banjo Kazooei/Tooei, Goldeneye, Conker), others are more playable (Extreme G), and even titles which work now, like Chameleon Twist. NBA Hang Time runs very slow in-game, but looks very nice. Others like Dr. Mario 64, M...
by niuus
Thu Aug 31, 2017 10:37 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 124
Views: 66546

Re: Enhanced mGBA

TheDimensioner wrote:Wow, now it's absolutely perfect! Sharp 240p image with native scanlines, no thin lines over bright pixels, custom border, and even Wiimote IR cursor XD! Now this is definitely the best GBA emulator for the Wii, and probably Wii U and GameCube.
Could you share your argument?
by niuus
Tue Aug 29, 2017 6:47 pm
Forum: WiiSX
Topic: Wii U Pro Controller support added
Replies: 10
Views: 14072

Re: Wii U Pro Controller support added

Thanks, I'm waiting for my wupc to arrive so I can test it So far I added the dol and it works fine with my games but when I go to the inputs menu I only see the GameCube controller and the wiimote, should I see the wupc? If the controller is already synced, press a button when you are inside the e...
by niuus
Sat Aug 05, 2017 4:26 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1383
Views: 599630

Re: Game Boy Interface

Hey Extrems, you were featured in the latest Gaming Historian episode:

https://youtu.be/GfkeQYpGkAQ
by niuus
Thu Jul 27, 2017 3:45 am
Forum: General Discussion
Topic: Anyone knows a way to contact megalomaniac please?
Replies: 28
Views: 8686

Re: Anyone knows a way to contact megalomaniac please?

nothing is wrong with your order. You email is being held in unread status. This is an active reminder else if i mark it as read I will forget the specifics of your request. Dont worry about your order. Excuse the offtopic: do you happen to have the source code for the latest changes you introduced...
by niuus
Fri Jun 02, 2017 6:54 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1383
Views: 599630

Re: Game Boy Interface

Also, for anyone interested, I made an updated version of the boot disc, which boots to Swiss and has the latest GBi softwares on it: http://www.retrorgb.com/files/BootableSwiss387_gbi-20170410.zip Hey! Thanks for that! Can the directory be checked in the future in case you update it? Or is there a...
by niuus
Sat Feb 25, 2017 12:55 pm
Forum: Software
Topic: Would It Be Possible To Send GBA Roms To A Gameboy Player?
Replies: 4
Views: 2969

Re: Would It Be Possible To Send GBA Roms To A Gameboy Player?

I really don't think it is possible, given the amount of memory available.
by niuus
Sat Jan 21, 2017 7:30 pm
Forum: Homebrew & Utilities
Topic: Help compiling!
Replies: 14
Views: 4906

Re: Help compiling!

In case someone can help/suggest a solution, here is the problem with WiiMednafen:

devkit ppc r26 / libogc 1.8.11
Image
by niuus
Tue Jan 17, 2017 5:15 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 266163

Re: Not64 Second Edition - an Hybrid Heaven emulator

Ok, I recompiled with the latest lib. Ok, it wasn't that trivial. https://github.com/ExtremsCorner/libogc-rice/commit/a5e990484bafa5ceb63c5dd1c4a44d152cae0556 https://github.com/Extrems/Not64/commit/34c74cb91aa9eedfcfca5134de2612a8fd4fcda1 Thanks to emu_kidid for testing, I don't have this controll...