Search found 71 matches

by Aleron Ives
Fri Jun 21, 2019 8:06 pm
Forum: Homebrew & Utilities
Topic: How do I compile DOL files?
Replies: 7
Views: 173

Re: How do I compile DOL files?

The releases option is not shown on all project pages, for whatever reason. You have to type /releases into your browser URL bar manually to see if there are any binaries fairly often.
by Aleron Ives
Sat May 25, 2019 12:28 am
Forum: Swiss
Topic: PSO I&II Plus and Swiss Black Screen
Replies: 23
Views: 4588

Re: PSO I&II Plus and Swiss Black Screen

It already boots; you just can't go online.
by Aleron Ives
Fri May 24, 2019 5:55 am
Forum: General Discussion
Topic: dreampi to cubepi?
Replies: 22
Views: 1549

Re: dreampi to cubepi?

Hopefully he has MAC address filtering enabled to go with WEP. ;)
by Aleron Ives
Thu May 23, 2019 12:51 pm
Forum: General Discussion
Topic: dreampi to cubepi?
Replies: 22
Views: 1549

Re: dreampi to cubepi?

I've also been curious if using WEP instead of WPA(2) would improve the situation, but nobody has tried it yet. Changing the wireless channel is a good idea if you can scan to see which channels are most in use already.
by Aleron Ives
Wed May 22, 2019 5:29 am
Forum: General Discussion
Topic: dreampi to cubepi?
Replies: 22
Views: 1549

Re: dreampi to cubepi?

For whatever reason, it doesn't matter if you have good signal strength. People will have their Wii and router right next to each other, and they still get disconnected without warning. Something about PSO dislikes using Wi-Fi on Wii for like 80% of people.
by Aleron Ives
Tue May 21, 2019 7:38 am
Forum: General Discussion
Topic: dreampi to cubepi?
Replies: 22
Views: 1549

Re: dreampi to cubepi?

The Wii's Wi-Fi antenna is terrible, though, so almost everybody has to buy a USB Ethernet adapter, or they get randomly disconnected for no reason while playing. Thankfully they only cost 10 USD, unlike the GC BBA.
by Aleron Ives
Fri May 10, 2019 11:44 pm
Forum: General Discussion
Topic: dreampi to cubepi?
Replies: 22
Views: 1549

Re: dreampi to cubepi?

I did say it was a small benefit. ;) Sylverant already supports the DC PSO trial, so it'll support the GC trial eventually.
by Aleron Ives
Fri May 10, 2019 1:14 pm
Forum: General Discussion
Topic: dreampi to cubepi?
Replies: 22
Views: 1549

Re: dreampi to cubepi?

The biggest benefit of using the modem is that you can go online with the PSO Trial Edition, which doesn't support the BBA. It isn't currently supported by any servers, though, and even when it is, it'll be a pretty small benefit of modem ownership.
by Aleron Ives
Thu May 09, 2019 7:38 am
Forum: General Discussion
Topic: dreampi to cubepi?
Replies: 22
Views: 1549

Re: dreampi to cubepi?

In theory, the DreamPi method would work for GC, assuming you have a GC modem already. The reason DreamPi is so popular is that 3/4 of online DC games require the modem, so the DC BBA isn't super useful outside of PSO and Quake. The DC BBA is also way more expensive than the GC one, although the GC ...
by Aleron Ives
Mon May 06, 2019 5:04 am
Forum: Swiss
Topic: Is Swiss using WiiRD codes not AR codes?
Replies: 3
Views: 515

Re: Is Swiss using WiiRD codes not AR codes?

For one thing, WiiRD/Gecko codes do not require encryption/decryption. If you plug encrypted AR codes into Swiss, it would have to be able to decrypt them in order to use them.
by Aleron Ives
Sat Apr 27, 2019 11:06 pm
Forum: Homebrew & Utilities
Topic: CleanRip v2.0.0
Replies: 73
Views: 36338

Re: CleanRip v2.0.0

In Windows, you'd use:

copy /b part1 + part2 + part3 full.iso

to combine 3 files into one file named full.iso.
by Aleron Ives
Wed Mar 20, 2019 9:36 am
Forum: GameCube
Topic: PSUL / PSOLoad help?
Replies: 12
Views: 2130

Re: PSUL / PSOLoad help?

Thanks! People in the PSO community need a way to run GCMM to back up their saves, so those who play on a real cube might find this helpful.
by Aleron Ives
Thu Feb 21, 2019 1:18 pm
Forum: Swiss
Topic: Pokemon colosseum on swiss
Replies: 3
Views: 745

Re: Pokemon colosseum on swiss

Pokemon games have a lot of anti-cheat measures similar to PSO Plus, so Swiss would need code specifically to deal with them. (PSO Plus is still not fully compatible with Swiss, either.)
by Aleron Ives
Thu Feb 21, 2019 2:45 am
Forum: GameCube
Topic: Trouble read DVD-R disc on hardmod
Replies: 8
Views: 1540

Re: Trouble read DVD-R disc on hardmod

Well, how badly do you want to read DVD-Rs? Burned discs are at least 20% less reflective than pressed discs, so you need a stronger laser to read them. Your laser will die sooner if you crank it up so it can read burned media.
by Aleron Ives
Wed Feb 20, 2019 10:25 am
Forum: Swiss
Topic: loading custom textures on swiss
Replies: 5
Views: 1051

Re: loading custom textures on swiss

GCRebuilder will also allow you to swap out files for that purpose.
by Aleron Ives
Wed Feb 20, 2019 10:23 am
Forum: General Discussion
Topic: Help Contacting Badass Consoles
Replies: 18
Views: 5520

Re: Help Contacting Badass Consoles

Do you know which server and channel he's in? Most people will say something like "you can find me in #channel on server.net", e.g. "#coolchan on freenode.net". You need an IRC client, e.g. the ChatZilla addon for Mozilla-based browsers, or a stand-alone program, such as mIRC. You'd enter the comman...
by Aleron Ives
Wed Feb 20, 2019 10:09 am
Forum: GameCube
Topic: Trouble read DVD-R disc on hardmod
Replies: 8
Views: 1540

Re: Trouble read DVD-R disc on hardmod

The lower you set the laser, the better it will be at reading poor media, and the sooner the laser will burn out completely. It's your choice: if the laser won't read your media as is then your GameCube is already kind of useless, so you don't have anything to lose by making the laser stronger. It's...
by Aleron Ives
Wed Feb 06, 2019 10:52 pm
Forum: Software
Topic: Trying to edit save data project
Replies: 5
Views: 1326

Re: Trying to edit save data project

Nobody ever takes this approach. It's much easier to use cheats to get the desired effect during gameplay and then let the game save normally.
by Aleron Ives
Fri Feb 01, 2019 11:41 am
Forum: Game Hacking
Topic: Why are cheats way more unstable on GameCube hardware?
Replies: 5
Views: 1434

Re: Why are cheats way more unstable on GameCube hardware?

Honestly, most people have the opposite experience. Dolphin's codehandler doesn't behave the same as a real AR codehandler, so many codes that work fine on real hardware will crash Dolphin or behave incorrectly.
by Aleron Ives
Sun Jan 27, 2019 7:27 am
Forum: Game Hacking
Topic: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)
Replies: 84
Views: 18532

Re: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)

Dolphin's codehandler isn't the best, and Dolphin's emulation is inaccurate in many respects, so codes that work fine on real hardware may not work in Dolphin. Ralf tests everything on a real GameCube, and I test all of the patches I post in Dolphin, but there's no guarantee that the codes will work...
by Aleron Ives
Wed Dec 26, 2018 10:51 am
Forum: Swiss
Topic: PSO I&II Plus and Swiss Black Screen
Replies: 23
Views: 4588

Re: PSO I&II Plus and Swiss Black Screen

I think he was going to open a trouble ticket on GitHub, but I can point him here if you want to look at it and have him test it for you.
by Aleron Ives
Fri Dec 21, 2018 10:43 pm
Forum: Swiss
Topic: PSO I&II Plus and Swiss Black Screen
Replies: 23
Views: 4588

Re: PSO I&II Plus and Swiss Black Screen

Sorry to bump an old thread, but did you test going online with the updated version? Somebody is trying to go online with PSO Plus using the SD card, but he says it freezes on the loading screen, whereas playing from a disc works fine.
by Aleron Ives
Thu Dec 13, 2018 10:04 am
Forum: Game Hacking
Topic: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)
Replies: 84
Views: 18532

Re: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)

Grinding adds a +x to the end of the weapon name, where +1 grind is +2 ATP. Each weapon has its own grind cap from 0 - 250, so you have to know what the weapon's maximum grind is, or the anti-cheat will set the value back to 0 if you exceed the cap for that weapon.
by Aleron Ives
Sun Dec 02, 2018 8:51 am
Forum: Support
Topic: any easy way to widescreen through nintendont wiiu
Replies: 6
Views: 1133

Re: any easy way to widescreen through nintendont wiiu

Well, somebody has to have made a widescreen code for the game you're playing, but I'm pretty sure Nintendont has cheat support. You can also patch your ISO if your game has a widescreen patch so you don't have to enable cheats.