Search found 48 matches

by Aleron Ives
Sun Dec 02, 2018 8:51 am
Forum: Support
Topic: any easy way to widescreen through nintendont wiiu
Replies: 5
Views: 173

Re: any easy way to widescreen through nintendont wiiu

Well, somebody has to have made a widescreen code for the game you're playing, but I'm pretty sure Nintendont has cheat support. You can also patch your ISO if your game has a widescreen patch so you don't have to enable cheats.
by Aleron Ives
Thu Nov 29, 2018 7:29 pm
Forum: Wii
Topic: Best HDMI solution for Wii
Replies: 1
Views: 207

Re: Best HDMI solution for Wii

Wii2HDMI is cheap and easy to get, so it's a good place to start, at least.
by Aleron Ives
Sun Nov 25, 2018 12:13 am
Forum: General Discussion
Topic: Gamecube discord
Replies: 3
Views: 262

Re: Gamecube discord

There are probably many Discord servers for specific GameCube games (e.g. several exist for Phantasy Star Online), but I don't know of any for generic GameCube discussion.
by Aleron Ives
Sun Nov 25, 2018 12:11 am
Forum: Support
Topic: Is it possible to hard code Widescreen code inside an iso?
Replies: 37
Views: 10172

Re: Is it possible to hard code Widescreen code inside an iso?

If a patch exists to add 480p to a PAL game, it's probably possible to make an ISO patch out of it.
by Aleron Ives
Wed Sep 12, 2018 7:07 am
Forum: Game Hacking
Topic: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)
Replies: 62
Views: 10448

Re: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)

Plus if we ever do get decryption for saves, we can use that for the downloadable quests too, because they are also tied to your system data. Yes, but since there are so many ways to get online, there's not much point in manipulating the quest files when you can just download quests normally from y...
by Aleron Ives
Wed Sep 12, 2018 12:31 am
Forum: Game Hacking
Topic: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)
Replies: 62
Views: 10448

Re: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)

Editing the save file is a lot of extra work if you want to make items. Just run your own server or connect through a proxy and use /item to create anything you want, haha. You don't need to slowly create items one by one with AR codes.
by Aleron Ives
Tue Sep 11, 2018 12:28 am
Forum: Game Hacking
Topic: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)
Replies: 62
Views: 10448

Re: Phantasy Star Online Episode I & II (GCN/WIIRD/NTSC-U)

Hey cearp! The palette codes are inspired by your YouTube video. I shared it with Ralf with the hope that he might be able to overcome the limitation of having to define all the buttons beforehand, and after half a dozen attempts, we got the patch working. :) Thanks for demonstrating that it was pos...
by Aleron Ives
Mon Sep 10, 2018 9:09 am
Forum: Hardware / Modding
Topic: Official GameCube SD Adapter DOL-019, a few pics.
Replies: 11
Views: 860

Re: Official GameCube SD Adapter DOL-019, a few pics.

Yeah, but I'm surprised Nintendo allowed such an accessory when it gives you writeable media to use with the console.
by Aleron Ives
Mon Sep 10, 2018 6:57 am
Forum: Hardware / Modding
Topic: Official GameCube SD Adapter DOL-019, a few pics.
Replies: 11
Views: 860

Re: Official GameCube SD Adapter DOL-019, a few pics.

The label says SD Card adapter. I'm shocked that this exists. I guess it must have come out late in the GC's life when Nintendo was already resigned to the fact that there were ways to run homebrew on the system?
by Aleron Ives
Fri Aug 24, 2018 4:32 am
Forum: Game Hacking
Topic: Which part of this code should I be modifying?
Replies: 2
Views: 521

Re: Which part of this code should I be modifying?

431B0000 is a floating-point number, not an integer, with a value of 155.0. If you change it to e.g. 434D0000, that would be 205.0 and in theory make the cars faster. (I don't have Burnout and haven't tested.)
by Aleron Ives
Sun Aug 19, 2018 8:07 am
Forum: Hardware / Modding
Topic: DVD Drive Emulator Question
Replies: 123
Views: 22925

Re: DVD Drive Emulator Question

I would recommend against using microsd. I have a gdemu, and it's a little fiddly inserting a full size sd card into a slot located inside the drive cavity. A microsd card would be a nightmare. You could use a microSD to full SD adapter for an existing card. I certainly wouldn't buy a new microSD c...
by Aleron Ives
Fri Jul 20, 2018 6:13 am
Forum: General Discussion
Topic: Forum Layout
Replies: 3
Views: 753

Re: Forum Layout

Every phpBB forum has the theme setting under UCP -> board preferences.
by Aleron Ives
Thu Jun 28, 2018 7:23 am
Forum: GameCube
Topic: Cleaning discs before burning
Replies: 2
Views: 808

Re: Cleaning discs before burning

If by cleaning you mean checking the disc for dust and wiping it off before writing to it, then yes. If you mean using a cleaning solution, then no. You should get a better disc brand if they're coming that dirty right off the spindle!
by Aleron Ives
Sun Jun 03, 2018 12:54 am
Forum: Hardware / Modding
Topic: Super Monkey Ball levels without GCrebuilder?
Replies: 6
Views: 612

Re: Super Monkey Ball levels without GCrebuilder?

Rebuilding an ISO with GCR works fine in Dolphin for me, so either you're doing it wrong or the SMB ISO has some features that GCR doesn't support. why is it &&systemdata instead of sys like with Dolphin BSV used a different naming convention for GCR, as he's not involved with Dolphin to my knowledge.
by Aleron Ives
Sat Jun 02, 2018 2:11 am
Forum: Hardware / Modding
Topic: Super Monkey Ball levels without GCrebuilder?
Replies: 6
Views: 612

Re: Super Monkey Ball levels without GCrebuilder?

You need to extract the entire ISO to a folder, replace the files, and then build a new ISO if you want to insert new files that are bigger than the originals. It's not a problem with GCRebuilder.
by Aleron Ives
Tue May 22, 2018 6:26 am
Forum: Support
Topic: PSO I&II Plus and Swiss Black Screen
Replies: 16
Views: 1902

Re: PSO I&II Plus and Swiss Black Screen

The game's main executable is not compressed, but the address range you mentioned jogged my memory to check my notes. Ralf mentioned in the past that PSO Plus (and Episode III and the Pokemon games) memset 0x80001800 - 0x80002FFF as part of the extra cheating protections they have, since that's the ...
by Aleron Ives
Mon May 21, 2018 12:06 am
Forum: Support
Topic: PSO I&II Plus and Swiss Black Screen
Replies: 16
Views: 1902

Re: PSO I&II Plus and Swiss Black Screen

you can upgrade your character from the normal version to the Plus version, but loose all of your items. At least as long as you use the NTSC/U version of the game. US+ does not delete your items. JP 1.03 and JP+ delete your items, but only if you try to load a character created with JP 1.02. Once ...
by Aleron Ives
Sun May 20, 2018 11:45 am
Forum: Support
Topic: PSO I&II Plus and Swiss Black Screen
Replies: 16
Views: 1902

Re: PSO I&II Plus and Swiss Black Screen

A player on Sylverant reported the same problem. He could play nonPlus via SD card, but Plus only worked with a disc. He never found a solution, AFAIK. Keep in mind that you can download The East Tower, The West Tower, Seat of the Heart, and Central Dome Fire Swirl to your memory card, so Plus isn't...
by Aleron Ives
Fri Apr 13, 2018 12:46 pm
Forum: Hardware / Modding
Topic: Question about modded VGA cable
Replies: 5
Views: 836

Re: Question about modded VGA cable

This is certainly a problem for Dreamcast VGA output. Some TVs do not accept 720x480 over VGA, as it's not an expected monitor resolution, but the DC outputs 640x480 of active image within a 720x480 frame, so you can only use DC VGA directly if you're lucky enough to have a TV with VGA input that al...
by Aleron Ives
Sat Mar 31, 2018 1:03 am
Forum: Welcome
Topic: Sending private messages
Replies: 1
Views: 695

Re: Sending private messages

The outbox is used for messages that the recipient hasn't read yet, so you can still edit them. Once they appear in the sent folder, the recipient has read them, and you can't edit them anymore.
by Aleron Ives
Sun Mar 25, 2018 7:18 am
Forum: Research & Development
Topic: Total Gamecube ISO hacking?
Replies: 7
Views: 2592

Re: Total Gamecube ISO hacking?

GCRebuilder is awesome, although its main limitation is that it uses 2048-byte alignment when you build a new ISO from an extracted filesystem, so the ISO won't run in Nintendont. I'm not sure how compatible GCR ISOs are with real GC hardware, but they work fine in Dolphin.
by Aleron Ives
Fri Mar 16, 2018 12:04 pm
Forum: Software
Topic: RawDump/Friidump question
Replies: 3
Views: 1450

Re: RawDump/Friidump question

Rawdump is still ~50% faster than Friidump, though.
by Aleron Ives
Thu Mar 15, 2018 8:31 am
Forum: Game Hacking
Topic: Pokemon XD: Gale of Darkness (GCN/AR/NTSC-U)
Replies: 17
Views: 48968

Re: Pokemon XD: Gale of Darkness (GCN/AR/NTSC-U)

You need different codes depending upon which release of the game you have.

NTSC-J = Japan
NTSC-U = North America
PAL = Europe
by Aleron Ives
Sun Mar 11, 2018 10:43 am
Forum: Support
Topic: Is it possible to hard code Widescreen code inside an iso?
Replies: 37
Views: 10172

Re: Is it possible to hard code Widescreen code inside an iso?

IMHO the best method for creating permanent file patches is Code Fusion, because unlike Xdelta and IPS, it includes file verification abilities. Most games require separate patches for each regional release, and games with multiple releases per region may need more than one patch, too. The basic str...