Search found 3 matches

by Pokefan531
Sat Aug 18, 2018 8:25 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 612836

Re: Game Boy Interface

Hey Extrems! I updated my shaders for the color space earlier this week. I included the LUTs in the package. I decided to redo the shaders for two weeks to see how it can be as close as the hardware for sRGB displays or close. The GBA has a noticable improvement so it doesn't look cold as much anymo...
by Pokefan531
Sun Aug 13, 2017 7:35 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 612836

Re: Game Boy Interface

Hey Extrems, I just did a small tweaks to the LUTs and shaders just now and posted at Libretro forums. Sorry if it's just updated too soon, but I am glad you are still looking up to my posts on color spaces for those screens. Also, nice for having LUTs on Low Latency version. Edit: I also have the t...
by Pokefan531
Sun Apr 30, 2017 3:48 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 612836

Re: Game Boy Interface

I wanted to say thanks for adding my GBA color matrix profiles from libretro. Is the gbi using shaders or texture mapping? I plan to update my shaders since I use a lot of tools for color profile a little bit after my release from December. It would be around May. You may know this or not, my forum ...