Search found 25 matches

by DarkRosalina
Sat Nov 09, 2019 7:16 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Here are some codes to have other Special Moves inflict statuses: Clock Out: Sleepy Clock Out 003B3DE0 00000064 003B3DE1 00000005 Immobilizing Clock Out 003B3DE2 00000064 003B3DE3 00000005 Dizzying Clock Out 003B3DE4 00000064 003B3DE5 00000005 Poisonous Clock Out 003B3DE6 00000064 003B3DE7 00000005 ...
by DarkRosalina
Fri Nov 08, 2019 10:52 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Here's a code to have Tornado Jump's tornado hit all enemies: Tornado Jump (Tornado) Hits All Enemies 00354693 00000000 And here are the codes to have Tornado Jump's tornado inflict statuses: Sleepy Tornado 003546A8 00000064 003546A9 00000005 Immobilizing Tornado 003546AA 00000064 003546AB 00000005 ...
by DarkRosalina
Fri Nov 08, 2019 10:35 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

These are the FP Cost Modifiers for all the Badges and Partner attacks: Normal Jump FP Cost Modifier 003538B9 000000XX - Default: 0 Spin Jump FP Cost Modifier 00353979 000000XX - Default: 2 Spring Jump FP Cost Modifier 00353AF9 000000XX - Default: 4 Power Jump FP Cost Modifier 00354339 000000XX - De...
by DarkRosalina
Sat Aug 24, 2019 5:15 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

now mario will have random status effect on normal jumps Crazy mario jump 00353928 00000032 00353929 00000002 0035392a 00000032 0035392b 00000002 0035392c 00000032 0035392d 00000003 0035392e 00000032 0035392f 00000005 00353930 00000001 00353931 00000032 00353932 00000005 00353937 00000032 00353938 ...
by DarkRosalina
Sat Aug 24, 2019 1:19 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Sure, i can try it with mystery stomp you mean a random status sleepy stomp right? edit: also can you make a code for an electrified defend(the defend option in tactics menu)? i wanted to give electrified effect to my savior charge code, but for some reason it doesnt work or just doesnt stack with ...
by DarkRosalina
Fri Aug 23, 2019 11:20 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Whats the status effects id? I tried to discover how to add effects to power bounce but i dont find anything. Dont know how exactly you can add effects to the attacks A power bounce with random effects would be cool edit: never mind i made it, i finally created a crazy power bounce (random negative...
by DarkRosalina
Thu Aug 22, 2019 12:52 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Whats the status effects id? I tried to discover how to add effects to power bounce but i dont find anything. Dont know how exactly you can add effects to the attacks A power bounce with random effects would be cool edit: never mind i made it, i finally created a crazy power bounce (random negative...
by DarkRosalina
Wed Jan 16, 2019 2:48 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Partners Early

Hey Zephiles, I was wondering if you could make a code for the unused Amazy Dayzee formation that was supposed to appear on the 90's in the Pit of 100 Trials. Jdaster64 recently found this and I wanted a code that makes this a possible formation to appear on floors 91 through 99 or just appear on o...
by DarkRosalina
Mon Dec 31, 2018 12:10 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Partners Early

Hello? I was looking through all the codes provided by you masterminds and I haven't seen any code that involves obtaining all of Mario's party members early. Does anyone have a code cooked up? I was particulary looking for a Vivian early code, thanks! :lol: I'll provide this code, as well as a cod...
by DarkRosalina
Mon Oct 23, 2017 8:06 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Thanks Ralf, I really appreciate it. One more thing, I'd like to have a code to make the Cake item (Item ID: 00A0 ) replenish everything including HP, Partner HP, FP, and Star Power. Like how it functions in the Glitz Pit. Lastly have it cause the Fast Status on Mario and his Partner for 20 turns. ...
by DarkRosalina
Mon Oct 23, 2017 5:54 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Thanks Ralf, I really appreciate it. One more thing, I'd like to have a code to make the Cake item (Item ID: 00A0 ) replenish everything including HP, Partner HP, FP, and Star Power. Like how it functions in the Glitz Pit. Lastly have it cause the Fast Status on Mario and his Partner for 20 turns. T...
by DarkRosalina
Fri Oct 20, 2017 8:48 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Hey, Ichiyanagi2? I was looking at your Spiked Goomba has Elite X-Naut's Drop/Hold Formula code, and noticed that the first two lines of the code were the Spiked Goomba's Hold/Drop for it's first slot. Is that correct? Spiked Goomba Item Hold/Drop and Hold/Drop Chance Modifier, Slot 1 [Ichiyanagi2]...
by DarkRosalina
Mon Oct 16, 2017 8:07 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Hey, Ichiyanagi2? I was looking at your Spiked Goomba has Elite X-Naut's Drop/Hold Formula code, and noticed that the first two lines of the code were the Spiked Goomba's Hold/Drop for it's first slot. Is that correct? Spiked Goomba Item Hold/Drop and Hold/Drop Chance Modifier, Slot 1 [Ichiyanagi2]:...
by DarkRosalina
Thu Oct 12, 2017 9:50 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

*Sighs* Fine. Poison Shroom Hitting all enemies?: Yes. Poison Shroom targets ALL Enemies instead of Mario: 0436CA90 02101260 0436CA94 20000000 Trial Stew hitting all enemies: No. Trial Stew hitting one enemy: Yes. Trial Stew targets the Enemy party instead of Mario: 0436CEE0 01101260 0436CEE0 20000...
by DarkRosalina
Thu Oct 12, 2017 3:22 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Good to hear. But I was kinda talking to DeepSeaBlue... regardless, I'm pleased to hear I'm doin' it right. Hi again. Could you repost that Shrink Stomp code again? There was apparently a database failure that caused some posts to be removed. Anyway I saw on Jdaster64's video that you found where t...
by DarkRosalina
Thu Oct 12, 2017 9:41 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Not sure if your talking to me as well, but yes all the codes i've requested work fine. Weakening Multibounce does indeed do -3. Thanks again! Good to hear. But I was kinda talking to DeepSeaBlue... regardless, I'm pleased to hear I'm doin' it right. Hi again. Could you repost that Shrink Stomp cod...
by DarkRosalina
Sun Oct 08, 2017 8:35 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Not sure if your talking to me as well, but yes all the codes i've requested work fine. Weakening Multibounce does indeed do -3. Thanks again!
by DarkRosalina
Sun Oct 08, 2017 8:25 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

A Lucky Day/Lucky Day P Half Off would be nice as well.
by DarkRosalina
Thu Sep 21, 2017 8:05 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Okay. I don't know how to get it to 3, but I did get it to twice that. Weakening Multibounce (Atk Down/Fear, 5 Turns) 003542FE 00000064 003542FF 00000005 00354300 000000FD That's not a problem. I think I could use Ralf's Status Modifier codes to change the value of how much attack is lowered, but 6...
by DarkRosalina
Wed Sep 13, 2017 8:18 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Here. Murderer's Stomp (Showstopper Jump) 00353946 00000064 Lastly could you make one for the unused Attack Down Status? Make it so it lowers attack power by 3 like in the video. And could you put it over Multibounce, so It can be inflicted on multiple enemies? I really appreciate it. I promise thi...
by DarkRosalina
Tue Sep 12, 2017 3:08 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Well, I did try to make my instructions as simple as I could for one to understand them. But, enough about that; I'm glad I could assist you. And to answer your inquisition, it's for the NTSC-U region only. Hi again. Could you help make another code? A jump ability that inflicts the same effect as ...
by DarkRosalina
Sat Sep 09, 2017 10:17 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Bothering me? Well, I'm not too annoyed or anything; this actually GIVES me something to do, y'know? If you'd like to try it yourself, my instructions are in a post called Detailed Item Base Struct Breakdown on Page 2. http://www.gc-forever.com/forums/viewtopic.php?p=39398#p36051 But anyway, you wa...
by DarkRosalina
Tue Sep 05, 2017 4:08 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Sure. But, I did leave instructions so I wouldn't have to make the code. Now then, this code has been tested and works for me. Slow Power Jump, 100% Chance, 5 Turns, Half FP Cost 00354339 00000001 003543CA 00000064 003543CB 00000005 Not sure where you posted the instructions. I don't know how to ma...
by DarkRosalina
Mon Sep 04, 2017 6:38 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

In the game, Mario can't cause Poison to any enemy, right? Well, here's a code that'll rock your world; with another new discovery in the DUMP file, I've found a way to do just that. I've finally figured out where the Status Ailments are. The Poisoning is set to last for 5 turns. "Venom Stomp&...
by DarkRosalina
Sat Sep 02, 2017 4:26 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 600343

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

In the game, Mario can't cause Poison to any enemy, right? Well, here's a code that'll rock your world; with another new discovery in the DUMP file, I've found a way to do just that. I've finally figured out where the Status Ailments are. The Poisoning is set to last for 5 turns. "Venom Stomp&...