Hey Extrems, Did you had any experience with controllers/adapters incompatibility while making GBI? I recently bought an EMS Classic Linker N64 to be able to play with the Snes mini controller or a wii classic controller, but sadly the adapter isn't recognized at all. It works perfectly in Swiss, GC...
Fixed rumble protocol handshake. For standard edition: Changed default aspect ratio for progressive scan to 16:9. Thanks to some generous donations, I can now test every Game Boy Player-enhanced releases. More work is needed, but it's a start. Wow the rumble function is finally working!! :o :o :o T...
I got a question not related to the rumble function this time
Your multiboot works really well to dump my GBA games rom and save, but is there a way to dump GB/GBC roms the same way ?
I've been looking around but couldn't find anything relevant.
So no debug or anything for the rumble function I guess? :P Free stuff takes time. Appreciate what you have already :) I do appreciate it a lot, I am very thankful for Extrems to provide such good piece of software for free, and I don't mean to be rude or anything. He is the only one who managed to...
If the cartridge's built-in rumble isn't working, then the detection is working just fine. Is there any chance you'd be willing to include a debug option to show an overlay icon the screen when rumble support is enabled in GBI? I'd think that'd make it a lot easier on our end to determine if/when r...
Hi Extrems, I did some more tests with the Rumblepong homebrew, and discovered something really interesting: The rumble is working perfectly in Rumblepong, even with the default settings! (on both GC controller and GBA+Link Cable+Drill dozer cartridge) I checked again the other games, I even tried s...
Hold Start + Select on the Game Boy logo with the cartridge inserted. Ok that works :D But still no rumble once I start my game from here. After all those test and tries, it would look like my hardware is somehow not compatible with the GBI rumble function, but since you're telling me the hardware ...
If the cartridge's built-in rumble isn't working, then the detection is working just fine. Indeed the built-in rumble isn't triggered, and in Mario and Luigi superstar saga through my EZ4, the rumble function can be enabled in settings menu (which isn't the case in normal GBA mode), but still no ru...
It's the "gbi/default.mb.gz" file. It's a multibootable GBA ROM. Oh ok I will try that, thank you :D What? This is seriously how it works: By looking at the screen for the Game Boy Player logo, inputting a button pattern while it's visible, and then doing a handshake and polling for rumbl...
http://problemkaputt.de/gbatek.htm#biosmultibootsinglegamepak This would be the GBA BIOS/ROM/Save dumper, if you haven't replaced or misplaced it. So if I understand correctly, the multiboot is a function of the GBA bios that's managing the link between the GBA and GC or other devices, and allow am...
When I would play a rumble-enabled game, such as Drill Dozer, the rumble would not function, and the frame-rate would get sluggish. Everything would function perfrctly with the standard Gameboy Player disc. Would it fix anything having to do with this? If you have an SD card adapter and a default m...
Yea, I found out that Home Bros doesn't support loading options directly, so that's part of the reason I got Agent Under Fire. The other main reason was I actually SSBM in another system and didn't want to be constantly swapping out the disc. Something similar is why I got an SDLoader. So, only lik...
I'm having the exact same problem. With both 007: Agent Under Fire and SSBM, loading Swiss and latest GBI and the rumble doesn't work. SSBM and latest GBI direct boot and rumble works. And of course, official GB Player software rumble works. So, my guess is that somehow Swiss is interfering? I've t...
There are no differences between hardware regions whatsoever. Even for the GBA games ? I mean how does the rumble support works, does it enable it for every games just in case they need it or does it detects the rumble function for each compatible game depending of their ID? And I am not stupid, I ...
I finally got a Gameboy Player Disk to test the rumble feature, and as expected the rumble feature works perfectly with all the games supporting it. But still no luck with GBI, no rumble at all no matter which version I use and whatever I try... So there might be an issue between GBI and my system s...
I''m not sure what your problem is, sorry. It could be pokeload or the JPN Cube, but I think people have reported both of those implementations working. As for the GBA cartridge rumble... it can be kinda finicky so i'd recommend when getting rumble working you test with a known working controller. ...
What do you mean GBA rumble? Can I use my GBA + cable link + a game with rumble? That would be awesome, I have to try that :lol: This is indeed a thing. I tried the GBA + cable link + a game with rumble, but still doesn't vibrate... I also tried other gamepads, no changes :? Can it be a problem wit...
I also have had no problems with GC rumble or GBA rumble. When you start the dol from swiss select rumble, hit left to select yes and make sure the rumble option is checked and hit start. If youre enabling it right... are you on the latest version of GBI? Do you use any controller adapters or exten...
Hi guys, I wanted to know if there is any problem recently with the rumble function on GBP enhanced games or any special parameter to change to make it work? (beside the --enhance option) I have the original Drill Dozer and Mario&Luigi Superstar games, in both I can activate the Rumble, but in g...