Search found 12 matches

by paulb_nl
Mon Oct 15, 2018 5:03 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

I am not interested in interlaced but I just tested it to see if it was working.
by paulb_nl
Mon Oct 15, 2018 12:03 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

Thanks for adding the HDCustom format! 480x360 and 960x360@59.76Hz work great with the OSSC and the stutter is now every 29 seconds.

I also tried to test hdcustom with 720i and 1080i but those only produced a stack dump screen.
by paulb_nl
Sun Oct 14, 2018 10:07 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

Well is it possible to fix the swapped Cb/Cr in GBI? Otherwise what about 604x374@59.76Hz or 600x376@59.84Hz?
by paulb_nl
Sun Oct 14, 2018 9:01 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

Extrems wrote:
Sun Oct 14, 2018 6:31 pm
...but what do I do about the other modes?
What do you mean?
by paulb_nl
Sun Oct 14, 2018 6:26 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

Thanks. 1204x375 would be great too. If you can provide a test build I would be happy to test it as well.
by paulb_nl
Sun Oct 14, 2018 10:14 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

Can you add a hd mode to High Fidelity that outputs total 602x375@59.80Hz? It should greatly reduce stutter.
by paulb_nl
Wed Jun 27, 2018 1:29 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

Wow this sounds really cool! Are your modifications posted anywhere? Would love to check out 360p on my OSSC as well, particularly via GBIHF. The firmware has been posted here: https://shmups.system11.org/viewtopic.php?p=1322960#p1322960 480p is a necessary "evil" because of GCVideo DVI. Disable pr...
by paulb_nl
Wed Jun 06, 2018 9:01 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

NIce. High Fidelity with 360p. Thanks Extrems! I could not get this version of Speedrunning edition to boot with --scan-mode=non-interlace,no-clock2x,no-size2x from the Wiki. The OSSC just shows No sync. It works with --scan-mode=non-interlace. I have been doing a comparison of the chroma subsamplin...
by paulb_nl
Thu May 31, 2018 8:52 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

Right, I found I could get sync at 960x360 by switching to RGsB or YPbPr. But it’s kinda broken that way (very dark or no colour) still interesting that it tries to send something. Interestingly though, there is no jitter and the ouput is an exact 22.5 kHz, 60 Hz. Interesting, I haven't heard that ...
by paulb_nl
Thu May 31, 2018 11:46 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

I'm using the official component cables and didn't need to change any sync settings. I have tried 960x360 with a crappy RGB cable and indeed it does not work. My guess is the Gamecube does not output composite video in 27Mhz mode. The samplerate for 480x360 is 600. By changing the sampling phase and...
by paulb_nl
Wed May 30, 2018 10:29 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

Is double horizontal resolution 240p (1440/1280) still supported by Standard and Speedrunning? I am using --format=custom --scan-mode=non-interlace,clock2x,size2x but that does not seem to work. Zooming in on captures at double samplerate (1732) with the OSSC it looks like GBI is still only outputti...
by paulb_nl
Sun May 27, 2018 8:13 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1390
Views: 614581

Re: Game Boy Interface

For standard edition: Added 360p and 720p video modes. Nice work Extrems. 960x360p mode works very nicely for pixel perfect scaling with the OSSC. I modified the OSSC firmware for sampling at 240x360 optimized and then upscaling to 1280x720 and 1920x1080. Here are some captures at 1280x720: https:/...