Search found 4 matches

by wasoha
Wed Jul 11, 2018 8:41 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3507282

Re: Game Boy Interface

You get a wider zoom range in 16:9 since GBA is slightly wider than 4:3. But if you insist, you can use the CLI append method and convert the DOL+CLI with dol2gci. Thanks, yes I understand about the zoom range and the limits of using 4:3. And thank you for pointing me in the right direction for con...
by wasoha
Wed Jul 11, 2018 3:43 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3507282

Re: Game Boy Interface

Many GameCube games do support 16:9. Wasn't that only technically "support" because it was just outputting a 16:9 image to the same standard output resolution anyway and asking the user to take action to stretch it? An annoying implementation by today's standards, but it was early days fo...
by wasoha
Wed Jul 11, 2018 2:38 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3507282

Re: Game Boy Interface

A square? Is the on-screen display reading 16:9? If so, set your TV to 16:9. The OSD is indeed reading 16:9. But the gamecube outputs in 4:3 so I don't know why mine would default to a mismatched aspect ratio for the device it's running on. Maybe it's something about my setup screwing something up ...
by wasoha
Wed Jul 11, 2018 6:28 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3507282

Re: Game Boy Interface

I''m new to this, was lead to believe elsewhere that wind waker save method would be pretty much plug and play and I already had all the equipment necessary for it. Easy enough to use my already softmodded wii to sort out the memory card. However when I start a GBA game, my aspect ratio seems off. P...