Search found 2 matches
- Fri Oct 26, 2018 12:47 am
- Forum: Game Hacking
- Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
- Replies: 501
- Views: 600026
Re: Detailed Item Base Struct Breakdown
Ralf, feel free to correct me if I'm wrong on this one, but I'm confident that I am right... but, I've decided to construct a little chart for easier access... Item Base Struct Address = [ItemID * 0x28 + 0x803108CC] Item BSA + 0x11 = FP Needed to Use (If Applicable) e.g., Fire Drive [0xFC * 0x28 + ...
- Sat Oct 20, 2018 4:06 am
- Forum: Game Hacking
- Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
- Replies: 501
- Views: 600026
Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
I've recently been interested in writing Gecko/(Whatever it should be called) codes to modify Paper Mario TTYD, i've truly been at a loss on where to start however, is there any kind of information Source to look through? I'm mostly looking to change Attack Elements and what Status is Applied. and p...