Search found 4 matches

by Trisbit
Mon Jun 05, 2023 12:25 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599775

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Hey Ralf, is there any possibility of a gecko code that changes the Power Bounce / Multibonk cap? Most common enemies cap at 999 bounces i believe, but i know there's a set amount for specific bosses. is there any way to set a global cap for all enemies and bosses? Thank you
by Trisbit
Tue Nov 17, 2020 7:00 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599775

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Hey, thanks Ralf! Means a lot! :D
by Trisbit
Thu Nov 12, 2020 1:14 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599775

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Hey! Any way to make it so Flurrie's Gale Force can no longer blow enemies out of the battle? I was hoping I could change Gale Force into a move that freezes enemies, rather than ejecting them from the fight. Alternatively, rather than decreasing the success rate to 0%, is there any way to make it s...
by Trisbit
Thu Jun 13, 2019 7:02 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 501
Views: 599775

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Hey Ralf, I was wondering if it was at all possible to make a code that would permanently disable Mario's Jump command. So kind of like Hammerman, but without increasing his Hammer power and without interfering with the Hammerman badge itself. Thanks in advance! :D