Search found 39 matches

by Inf-ToonLink
Wed Jul 22, 2020 7:10 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

wow 20 days and no new post lol, anyway is there a way to change the effects that lucky start randomly gives you at the start of the battle? i want to change the lucky start effects for both mario and partner. the random status that gives are electrified dodgy HP reg FP reg and sometimes appears luc...
by Inf-ToonLink
Wed Jul 01, 2020 5:28 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Recharge Flower(Refund with Charge+1) stackable "Mario starts with charge +1" else "switched partners gets charge effect, theres a little new trick here :D" [Inf-ToonLink] 040f7cb8 38040001 040f7cc0 98030129 Defend Plus P as also Triple Dip P [Inf-ToonLink] 040f80a0 38040001 040f80a8 980302f4 Happy...
by Inf-ToonLink
Sun Jun 28, 2020 1:45 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Can someone post or do a BSA guide for the passive badges? the only one posted is for items, jumps and hammers badges, but not for passive badges. Check for a post made by Ralf on this forum regarding Modifiers for badges from there the codes looks like this most of the time 2c 05 01 1c 40 82 00 14...
by Inf-ToonLink
Thu Jun 25, 2020 10:12 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Can someone post or do a BSA guide for the passive badges? the only one posted is for items, jumps and hammers badges, but not for passive badges.
by Inf-ToonLink
Wed Jun 24, 2020 3:34 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)
Replies: 69
Views: 30154

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

Is there a way to make unsimplifier to gives a boost of 50% attack power and more dificult to perform action command

heart finder = HP reg at the start of battle
flower finder = FP reg at the start of battle
slow go = permanent slow status but doubles start points

any of that is possible?
by Inf-ToonLink
Mon Jun 22, 2020 11:19 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Global Health item status effect [Inf-ToonLink] 0036551e 00000064 (anger atk +2) 0036551f 00000002 00365520 00000002 00365521 00000064 (def +2) 00365522 00000002 00365523 00000002 00365527 00000002 (charge +2) 00365532 00000002 (HP reg) 00365533 00000002 04365538 8036acfc (important note: this is a...
by Inf-ToonLink
Sat Jun 20, 2020 1:46 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

can the effect of the debug badge be put on simplifier with a -1 to atk? but making it better, i mean taking out the power bounce from the automatic action command effect of debug badge. so that way you won't get locked unto 9999 jumps every time you use it against an enemy/boss.
by Inf-ToonLink
Sat Jun 06, 2020 8:00 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

i left this code here hope you like it :D charged zap tap 040f7f00 38040001 040f7f04 98030129 040f7f08 980302f7 also this ideas for the following badges would be great: note (dont know if it possible) status tutor(timing tutor) - give to mario/partner random positive status effect if all stylish mov...
by Inf-ToonLink
Wed Jun 03, 2020 6:44 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Works really well! Is there one for gale force too? That'd be cool Flurrie Galeforce % 00378F05 000000xx I'm posting the codes cuz you ask them, but I think most of these have been done before, simply read the full tread about status effects and you'll find pretty much everything you need to work s...
by Inf-ToonLink
Mon May 04, 2020 3:20 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

is there a way to change both damage dodges and both super appeals? for default damages dodges decrease damage by 1 with action command and super appeal gives more SP, so is there a way to make damage dodge to make defend cost 3FP and gives you electrified effect for 1 turn when you use defend? same...
by Inf-ToonLink
Sat Apr 25, 2020 10:07 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Spunia Item Hold/Drop Table Modifier [Ralf] Base Hold/Drop Rate 0236F01C 0000iiii - Default: 00C8 - 200 0236F01E 0000jjjj - Default: 012C - 300 Item 1 0436F020 0000xxxx - Default: 0095 - Super Shroom 0236F024 0000yyyy - Default: 0005 - 1/40 0236F026 0000zzzz - Default: 0005 - 1/60 Item 2 0436F028 0...
by Inf-ToonLink
Tue Apr 21, 2020 1:33 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

i looked over all addresses given in the item struct guide and i cant find the status effect address for these items and recipes Items Hot dog (9F * 28) = 18D8 (18D8 + 003108CC) = 003121A4 Cake"unused" (A0 * 28) = 1900 (1900 + 003108CC) = 003121CC Coconut (A6 * 28) = 19F0 (19F0 + 003108CC) = 003122B...
by Inf-ToonLink
Mon Apr 20, 2020 11:54 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)
Replies: 69
Views: 30154

Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)

is it possible to give an enemy health bar to mario and partners with codes? i saw that on a video months ago. also i would like to know if it possible to give status effect to the recipes for example, shroom fry (charge +3) and honey shroom with (charge + 2 and def +1) shroom fry (B3 * 28) = 1BF8 (...
by Inf-ToonLink
Sun Apr 19, 2020 9:31 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/AR/PAL)
Replies: 70
Views: 36424

Re: Paper Mario: The Thousand Year Door (GCN/AR/PAL)

Keelhaul Galleria Item Modifier [Ralf] 8C5FF33C 4BA11C1D 0461D568 0000xxxx - Default: 0083 - Ice Storm 0461D56C 0000yyyy - Default: 000F 0461D570 0000xxxx - Default: 0084 - Fire Flower 0461D574 0000yyyy - Default: 0005 0461D578 0000xxxx - Default: 008A - Sleepy Sheep 0461D57C 0000yyyy - Default: 00...
by Inf-ToonLink
Tue Apr 14, 2020 12:13 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

is there a way to give a percentage of activation to danger and peril state for both mario and partners? danger always gets activated on 5HP doesnt matter the amount of max hp you have... maybe giving a 20% peril gets activated when 99% of your HP was taken. (1HP)... maybe giving a 10% that would be...
by Inf-ToonLink
Thu Apr 09, 2020 11:11 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

here are some good codes Note: this ones are gecko codes Jelly Shroom/super restores max FP C2143398 00000005 7C9A2378 280400FF 4082001C 28030000 40820008 3B800004 28030001 40820008 3B800005 00000000 003125ae 000000ff 00312626 000000ff Honey/maple ultra restores max HP C2143398 00000005 7C9A2378 280...
by Inf-ToonLink
Sun Apr 05, 2020 12:42 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Dizzy headbonk 00393f2c 0000001e 00393f2d 00000002 Crazy multibonk 003940a8 00000014 003940a9 00000003 003940aa 00000014 003940ab 00000004 003940ac 00000014 003940ad 00000006 003940ae 00000014 003940af 00000009 003940b0 00000001 003940b1 00000014 003940b2 00000005 003940b7 00000014 003940b8 0000000...
by Inf-ToonLink
Tue Mar 31, 2020 6:38 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

SSB_Reed wrote:
Tue Mar 31, 2020 9:51 am
is there a code to make action commands harder like unsimplifier? Where it deducts 1 frame off of your action command?
i think there a codes about that in one of the previous pages, there a codes about making more easy/hard the action commands only without simplifier/unsimplifier equiped.
by Inf-ToonLink
Sat Mar 28, 2020 2:05 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Is there a value to raise or decrease courage shells defense? try this one :) Great courage shell 00369262 00000064 00369263 00000003 00369264 00000002 00369265 00000064 00369266 00000003 00369267 00000006 <-- increase amount of defense 0036926e 00000064 0036926f 00000003 defense +6 and it also boo...
by Inf-ToonLink
Mon Mar 23, 2020 4:36 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

is there a way to put a random shop items that has only badges/items excluding the key items? that would be perfect
by Inf-ToonLink
Thu Mar 19, 2020 5:07 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Mario Size Modifier (Press C-Stick Up/Down) [Ralf] 283CA39C FF00003B 82210000 00420000 86900000 3CCCCCCD 84210000 00420000 82210000 00420004 86900000 3CCCCCCD 84210000 00420004 E2000001 80008000 283CA39C FF0000C5 82210000 00420000 86900000 BCCCCCCD 84210000 00420000 82210000 00420004 86900000 BCCCC...
by Inf-ToonLink
Mon Mar 16, 2020 10:04 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

heres a code for fp cost Expert mode (doubles fp cost for mario and badges) 00353979 00000004 00353af9 00000008 00354339 00000004 003543f9 0000000c 00354279 00000004 003544b9 0000000a 00354579 00000007 00353eb9 00000004 00354039 00000008 00354939 00000004 003549f9 0000000c 00354ab9 00000006 00354b79...
by Inf-ToonLink
Sun Mar 08, 2020 1:36 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Detailed Item Base Struct Breakdown

Ralf, feel free to correct me if I'm wrong on this one, but I'm confident that I am right... but, I've decided to construct a little chart for easier access... Item Base Struct Address = [ItemID * 0x28 + 0x803108CC] Item BSA + 0x11 = FP Needed to Use (If Applicable) e.g., Fire Drive [0xFC * 0x28 + ...
by Inf-ToonLink
Sat Mar 07, 2020 9:33 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Mario: Normal Jump Base Damage Modifier v2 [Ralf] 083538C8 000000xx 20020008 00000000 083538CC 000000yy 20020008 00000000 Mario: Spin Jump Base Damage Modifier v2 [Ralf] 08353988 000000xx 20020008 00000000 08353A48 000000xx 20020008 00000000 0835398C 000000yy 20020008 00000000 08353A4C 000000yy 200...
by Inf-ToonLink
Sun Feb 16, 2020 5:31 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 365
Views: 162474

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

i would like codes for the following badges 1.- code that changes pity flower FP regained per attack received 2.- HP drain/FP drain code for 0 attack loss, +2hp/fp recovery for mario and partner on both badges. edit: i would like to have every recipe with individual status effects, like the mushroom...