the items on the minimap, can you create (if technically possible) a code for the same thing in double dash ?
Thank
Search found 30 matches
- Sat Mar 19, 2022 2:56 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
- Mon Feb 14, 2022 4:01 pm
- Forum: Game Hacking
- Topic: Mario Smash Football (GCN/AR/PAL)
- Replies: 11
- Views: 16274
Re: Mario Smash Football (GCN/AR/PAL)
Can you find a cheat for change the field tilt ?
And an another to not spawn goalkeeper in the match ? (or just disabled them if that not possible)
And an another to not spawn goalkeeper in the match ? (or just disabled them if that not possible)
- Sun Jul 04, 2021 2:04 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Do you have the possibility to create a code for change the good and failed start boost ?
For example in logan kart 8, if player fails completely the start, there is an explosion effect (like bob-omb).
Double Dash can he have this ?
For example in logan kart 8, if player fails completely the start, there is an explosion effect (like bob-omb).
Double Dash can he have this ?
- Sun Apr 18, 2021 11:04 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Can you increase the speed of train in Baby Park ?
- Wed Dec 30, 2020 11:50 am
- Forum: Game Hacking
- Topic: The Simpsons: Hit & Run (GCN/AR/PAL)
- Replies: 3
- Views: 7590
Re: The Simpsons: Hit & Run (GCN/AR/PAL)
it's possible to have a code for randomized traffic and another for traffic target the player like in this video ?
https://youtu.be/qWYdptMOb8U?t=170
https://youtu.be/qWYdptMOb8U?t=170
- Thu Dec 03, 2020 12:31 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Can you make this collisions codes with ice and respawn effect ?
- Sat Nov 28, 2020 11:38 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
If i understood 1st Rank Kart Items : Purely Random Items (SHELL EDITION) 04004100 00000202 04004104 01010d0d 04004108 11111313 0400410C 0b0b1515 Probabilities for each items = 2/16 (12,5 %) Green Shell - Red Shell - Bowser Shell - Blue Shell 3x Red Shell - 3x Green Shell - Egg - Fireballs It's good ?
- Tue Nov 03, 2020 6:56 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Possible to replace items box in GP/Versus Mode with Bob-omb battle item box to obtain bob-omb battle mode characteristics in GP/Versus ?
- Sat Oct 17, 2020 2:33 pm
- Forum: Game Hacking
- Topic: Mario Power Tennis (GCN/AR/PAL)
- Replies: 7
- Views: 8997
Re: Mario Power Tennis (GCN/AR/PAL)
It's possible to have the item battle mode (of exhibition mode) in any other game mode (like in championship mode and gimmick court mode) ?
with a purely random item code, please ? (yes i appreciate this thing)
with a purely random item code, please ? (yes i appreciate this thing)
- Tue Oct 13, 2020 5:38 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
When you hit (with a star enabled) a kart, it's possible to increase the power of ejection ?
- Sat Oct 10, 2020 9:55 am
- Forum: Game Hacking
- Topic: Mario Kart : Double Dash!! (Novembre 2003 DEMO) (AR/PAL)
- Replies: 0
- Views: 5046
Mario Kart : Double Dash!! (Novembre 2003 DEMO) (AR/PAL)
For European Demo Disc 10 only (More info : https://tcrf.net/Proto:Mario_Kart:_Double_Dash!!/European_Demo_Disc_10_Demo ) I extracted the demo from the disc and converted the tgc file to gcm for play the game in stand-alone, i dont test with the full disc. There are 14 playable circuits in the game ...
- Thu Oct 08, 2020 6:55 pm
- Forum: Game Hacking
- Topic: The Legend of Zelda: Twilight Princess (GCN/AR/PAL)
- Replies: 38
- Views: 64994
Re: The Legend of Zelda: Twilight Princess (GCN/AR/PAL)
There is already a code for infinite slingshot ammo packed with dolphin, but i dont know there are a rupee noise when you shoot a shell So i found a improved code, still with the dolphin cheat search and no problem now ! It's all i can do, cant make more SlingShot : Infinite Ammo (Improved) [MXC] 00...
- Wed Oct 07, 2020 3:14 pm
- Forum: Game Hacking
- Topic: The Legend of Zelda: Twilight Princess (GCN/AR/PAL)
- Replies: 38
- Views: 64994
Re: The Legend of Zelda: Twilight Princess (GCN/AR/PAL)
I found this codes with the dolphin cheat search
I cant make more because this tool is very limited and im a noob, maybe this codes can be improve in 1 line
I cant make more because this tool is very limited and im a noob, maybe this codes can be improve in 1 line
Code: Select all
Infinite Water Bomb [MXC]
0040824e 0000000f
00a156d8 0000000f
Infinite Bombchus/Bug Bomb [MXC]
0040824f 0000000a
00a156d9 0000000a
- Sat Oct 03, 2020 9:41 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
There are already ice effect for shell,bob-omb,.... but in mario kart wii when the kart get hit by items, he will respawn in the last checkpoint (like when he falling off the track) https://mkwii.com/showthread.php?tid=491
Can you make the same for double dash ?
Can you make the same for double dash ?
- Sun Sep 27, 2020 11:01 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Thank for never lose items
But there is a problem, it work but you can still lose triple shroom/shells when hit
And if possible can you make "get items instantly from items box" and "begin with XX ballons in battle mode"
But there is a problem, it work but you can still lose triple shroom/shells when hit
And if possible can you make "get items instantly from items box" and "begin with XX ballons in battle mode"
- Tue Sep 15, 2020 3:11 pm
- Forum: Game Hacking
- Topic: Mario Smash Football (GCN/AR/PAL)
- Replies: 11
- Views: 16274
Re: Mario Smash Football (GCN/AR/PAL)
Thank for this codes Can you make one for goalkeeper,when he have the ball, get no restrictions of movements/time and move where the player want And for the in-game infinite items cheat, a code to change the time between each item that the player gets (by default i think it's 5 seconds, but if it's ...
- Sun Sep 06, 2020 5:43 pm
- Forum: Game Hacking
- Topic: The Simpsons: Road Rage (GCN/AR/PAL)
- Replies: 2
- Views: 8344
Re: The Simpsons: Road Rage (GCN/AR/PAL)
Hello Ralf The Yellow bus have a very aggressive driving,possible to create a code for all CPU traffic cars can drive like the bus ? Also can you make a code for increase speed (x2,x4,x6,...speed) of CPU/Player Cars for more chaotic game https://www.gc-forever.com/forums/download/file.php?mode=view&...
- Sat Jul 25, 2020 11:41 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
thank for the precision
another question
In Battle mode, the Tilt-a-kart arena can move, but is it possible for other tracks and arenas to move in the same way ?
another question
In Battle mode, the Tilt-a-kart arena can move, but is it possible for other tracks and arenas to move in the same way ?
- Fri Jul 24, 2020 3:23 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Thank
Unfortunately for the item box size, if increase or decrease.
The hitbox is the same as default size value
Unfortunately for the item box size, if increase or decrease.
The hitbox is the same as default size value
- Sun Jul 19, 2020 2:34 pm
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Possible to increase the size of Item boxes and always respawn in a specific checkpoint ?
- Thu Jul 02, 2020 2:04 pm
- Forum: Game Hacking
- Topic: Mario Smash Football (GCN/AR/PAL)
- Replies: 11
- Views: 16274
Re: Mario Smash Football (GCN/AR/PAL)
thanks
I suppose that Bowser Attacks work in the same way. There are probabilities of appearing and specific time where he stay active on the stadium ?
Same for items he throw, always shells but maybe with modification chomp, bob-omb is possible
I suppose that Bowser Attacks work in the same way. There are probabilities of appearing and specific time where he stay active on the stadium ?
Same for items he throw, always shells but maybe with modification chomp, bob-omb is possible
- Mon Jun 22, 2020 9:49 am
- Forum: Game Hacking
- Topic: Mario Smash Football (GCN/AR/PAL)
- Replies: 11
- Views: 16274
Re: Mario Smash Football (GCN/AR/PAL)
Thank ;) But there are somethings that i dont understand for Item Base Chance Codes because i tried to put sames value in all items code for create a "purely random items code" (like MK Double Dash), but it doesn't work,maybe its incomplete. I dont know how item probabilities work in this ...
- Sat Jun 06, 2020 10:56 am
- Forum: Game Hacking
- Topic: Mario Smash Football (GCN/AR/PAL)
- Replies: 11
- Views: 16274
Re: Mario Smash Football (GCN/AR/PAL)
i have not seen many codes for this game
But can you make code for items like infinite bouncing shell,giant bomb blast radius,change duration for effect knocked/iced players,star,mushroom....?
But can you make code for items like infinite bouncing shell,giant bomb blast radius,change duration for effect knocked/iced players,star,mushroom....?
- Thu May 07, 2020 10:11 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
Never lose items, it's possible ?
Because sometimes i have a bug, i can get an item during blue shell explosion
Because sometimes i have a bug, i can get an item during blue shell explosion
- Sun Apr 26, 2020 9:44 am
- Forum: Game Hacking
- Topic: Mario Kart: Double Dash (GCN/AR/PAL)
- Replies: 322
- Views: 446557
Re: Mario Kart: Double Dash (GCN/AR/PAL)
For Dry Dry Desert
Can you make a code for change speed of quicksand (fast,slow...) and a code for change respawn time of pokey cactus ?
And for Peach Beach,a code for modify Water level ?
Thank
Can you make a code for change speed of quicksand (fast,slow...) and a code for change respawn time of pokey cactus ?
And for Peach Beach,a code for modify Water level ?
Thank