Search found 36 matches

by Nephlymio
Mon Dec 07, 2020 11:45 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Stats gained per level 002160BE 0000xxxx Default 05 HP 002160CE 0000xxxx Default 05 FP 002160DE 0000xxxx Default 03 BP Stats gain show under leveling block 002132BA 000000xx Default 05 HP 00213306 000000xx Default 05 FP 00213352 000000xx Default 03 BP Hello everyone I am using the above code but wh...
by Nephlymio
Wed Jul 22, 2020 12:11 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

wow 20 days and no new post lol, anyway is there a way to change the effects that lucky start randomly gives you at the start of the battle? i want to change the lucky start effects for both mario and partner. the random status that gives are electrified dodgy HP reg FP reg and sometimes appears lu...
by Nephlymio
Thu Jul 02, 2020 4:21 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Question for everyone: if you have the chance to give an auto-effect to refund, knowing that you will lose the refund effect(getting coins using items) you will leave it original or you will put an auto-effect(like anger+burned) on it? :) I would leave the refund, but fix it to be stackable a littl...
by Nephlymio
Sat Jun 27, 2020 4:11 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Can someone post or do a BSA guide for the passive badges? the only one posted is for items, jumps and hammers badges, but not for passive badges. Check for a post made by Ralf on this forum regarding Modifiers for badges from there the codes looks like this most of the time 2c 05 01 1c 40 82 00 14...
by Nephlymio
Tue Jun 09, 2020 1:12 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

I'm about to dive into this game for the first time (very late to the paper party =P) Are there any quality of life codes that I should be aware from this thread that i should be adding to my first play-through? Thanks! Look for Increased enemy HP and Atk global modifiers ( around page 2-3) (x2 and...
by Nephlymio
Fri Jun 05, 2020 11:53 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Mario: Danger/Peril State Display Fix [Ralf] C2118074 00000003 80DF0010 88A6000C 8886000D 7C032800 60000000 00000000 0411807C 7C032000 04118080 4181005C Partner: Danger/Peril State Display Fix [Ralf] C2117E90 00000003 80DF0010 88A6000C 8886000D 7C032800 60000000 00000000 04117E98 7C032000 04117E9C ...
by Nephlymio
Wed Jun 03, 2020 11:16 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Works really well! Is there one for gale force too? That'd be cool Flurrie Galeforce % 00378F05 000000xx I'm posting the codes cuz you ask them, but I think most of these have been done before, simply read the full tread about status effects and you'll find pretty much everything you need to work s...
by Nephlymio
Wed Jun 03, 2020 4:08 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Works really well! Is there one for gale force too? That'd be cool Flurrie Galeforce % 00378F05 000000xx I'm posting the codes cuz you ask them, but I think most of these have been done before, simply read the full tread about status effects and you'll find pretty much everything you need to work s...
by Nephlymio
Mon Jun 01, 2020 1:59 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

SSB_Reed wrote:
Sun May 31, 2020 10:43 pm
Is there a way to change the fright mask rate?
0036A72C 000000xx (Default 64 = 100%)

Note : Most enemies have a table of effectiveness of statuses applied to them. So that value isn't absolute.
by Nephlymio
Sun May 31, 2020 8:56 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

@Nephlymio: The shell shield HP values are global r13 variables and part of the main dol file. The first half-word is the zone threshold and the second half-word is the HP value: 8041A070: 00140002 00230004 002D0006 00370008 8041A080: 00410006 00500004 00640002 00000000 Gotcha! Found them at HEX 00...
by Nephlymio
Fri May 29, 2020 5:01 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

@Nephlymio: Ops, I've checked only the PAL thread for the FP codes and forgot to check also the the NTSC-U counterpart. BTW, some of DarkRosalina's FP codes are incomplete. No biggie for FP, it's cool now that it is complete and ''no'' I didn't check every single FP cost, I assumed it was the same....
by Nephlymio
Thu May 28, 2020 10:47 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Shell Shield HP Modifier [Ralf] 0239BC28 0000ssss 0241A072 0000tttt 0241A076 0000uuuu 0241A07A 0000vvvv 0241A07E 0000wwww 0241A082 0000xxxx 0241A086 0000yyyy 0241A08A 0000zzzz ssss = Max HP (0001 .. 7FFF, Default: 0008) tttt = Zone 1 HP (0001 .. 7FFF, Default: 0002) uuuu = Zone 2 HP (0001 .. 7FFF, ...
by Nephlymio
Tue May 26, 2020 1:05 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Try this when replacing Debug badge only, there was different values and it seems to bug everything... had to debug the debug badge... 020F8306 00000129 040F830B 00000014 (New line) 020F830E 00000C01 000F8313 000000xx 020F8316 00000C01 000F7F4B 000000yy 040F7F50 60000000 0211391A 00000C01 The probl...
by Nephlymio
Mon May 25, 2020 7:18 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Try this when replacing Debug badge only, there was different values and it seems to bug everything... had to debug the debug badge... 020F8306 00000129 040F830B 00000014 (New line) 020F830E 00000C01 000F8313 000000xx 020F8316 00000C01 000F7F4B 000000yy 040F7F50 60000000 0211391A 00000C01 The proble...
by Nephlymio
Mon May 25, 2020 2:12 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

The code works now awesome! :D Hey I appreciate you going out of your way to make this possible. No bugs yet but if I find any i'll let you know. I suppose you could make versions of the code that work for the other drain badges if you're up to it. I imagine if all the potential codes you could mak...
by Nephlymio
Sun May 24, 2020 7:05 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Ok... I came with a workaround for HP drain badge but it will take the space of another badge to seperate the HP gain and the atk lost. I've put my code into Damage dodge INVALID badge (the unused one by mario) as an exemple. So it will overwrite it and make it useless... You need a badge slot for ...
by Nephlymio
Sat May 23, 2020 5:54 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Ok... I came with a workaround for HP drain badge but it will take the space of another badge to seperate the HP gain and the atk lost. I've put my code into Damage dodge INVALID badge (the unused one by mario) as an exemple. So it will overwrite it and make it useless... You need a badge slot for e...
by Nephlymio
Sat May 23, 2020 1:05 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

-----------------------HP Drains and FP Drains codes------------------------------ Edit : 19/05/2020 : previous code made P-down D-Up bug because of the proximity of data. Changed 60000000 to 38000000 Previous codes multiply the full effect (HP gain and ATK lost) of HP drain, FP drain, HP drain P a...
by Nephlymio
Fri May 22, 2020 6:25 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

040FDA5C 38000000 (no Attack lost with HP drain AND HP drain P) 040FDA74 38000000 (no Attack lost with FP drain and FP drain P) I was testing around with hp drain by using ralf's and your code to have the badge do -1 atk with + 3 hp by setting your code value to '01' at the end. While testing I not...
by Nephlymio
Tue May 19, 2020 6:12 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

------ Updated HP drain and FP Drain ------
It had a bug with P-down D-up getting wrong values.
See previous post (page 12)
by Nephlymio
Tue May 19, 2020 6:10 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

---------ITEM HOG DROP TABLE--------- If item hog is active and no items are dropping after battle, Item Hog will choose a random item in this list (10 items or 1 of the 15 empty slots). If 0000 is present, no item drops, else : drop the item listed. Having multiple item hogs active will not change ...
by Nephlymio
Sat May 16, 2020 9:19 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

To Nephlymio Huge Thank Neph for finding the stats gain during level!! Crazyyy stuff also yes at Tablette for the Partner Hp at the beginning of the game, it use a different table -> Prologue HP , I remember having the same issue you guys found regardless of your partner it sets it to 10 until the ...
by Nephlymio
Sat May 16, 2020 8:55 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

My previous code for Partner HP works as intended after prologue (black chest or whatever)

For Goombella Prologue, try this

Code: Select all

Goombella HP ''Prologue''
040D6D98 392000xx
by Nephlymio
Sat May 16, 2020 2:04 am
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

Actually, Goombella would never have her HP modified at all when you get her, that's my mistake, I assumed it would work because the code suggested that she would have 0A HP meaning the normal 10 HP. The codes I found then ONLY works when you upgrade your partners and that, I'm sure because that's ...
by Nephlymio
Fri May 15, 2020 9:51 pm
Forum: Game Hacking
Topic: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)
Replies: 500
Views: 597553

Re: Paper Mario: The Thousand Year Door (GCN/WIIRD/NTSC-U)

HEX Values ***Only works when you get or upgrade a party member, it's not affecting party members you already have fully upgraded.*** For Gecko Code : Substract 0001D300 to the Hex adress then put 000000xx for your value ex. Goombella 00315389 0000000A for her level 1 HP (when you get her at the st...