Search found 53 matches
- Sun Mar 19, 2023 10:06 pm
- Forum: GameCube
- Topic: Dolphin is not working for Windows 10
- Replies: 21
- Views: 4011
Re: Dolphin is not working for Windows 10
The people at the Dolphin forum could care less. They haven't responded to this issue at all.
- Wed Mar 15, 2023 1:28 am
- Forum: GameCube
- Topic: Dolphin is not working for Windows 10
- Replies: 21
- Views: 4011
Re: Dolphin is not working for Windows 10
Using Dolphin version 5-0-16853 doesn't have any problem. It's only when I update it to anything above this that the issue reoccurs. Rumble does work with the GameCube Wii U adapter.
- Tue Mar 14, 2023 9:23 pm
- Forum: GameCube
- Topic: Dolphin is not working for Windows 10
- Replies: 21
- Views: 4011
Re: Dolphin is not working for Windows 10
The crash is controller related. When I unplug both adapters, I can select my N64 controller attached to a Raphnet adapter from the Standard Controller options and it doesn't white screen. But if I select from the Standard Controllers option my Keyboard and Mouse or my SNES controller attached to a ...
- Tue Mar 14, 2023 9:07 pm
- Forum: GameCube
- Topic: Dolphin is not working for Windows 10
- Replies: 21
- Views: 4011
Re: Dolphin is not working for Windows 10
So here's the issue. I own 2 GameCube USB adapters. One is the Official Nintendo Switch to GameCube adapter, the other is a Raphnet GC USB adapter. They are conflicting with each other and causing Dolphin to white screen.
- Tue Mar 14, 2023 9:00 pm
- Forum: GameCube
- Topic: Dolphin is not working for Windows 10
- Replies: 21
- Views: 4011
Re: Dolphin is not working for Windows 10
Actually, when I unplug the entire bus that the GameCube Wii U Adapter is plugged into, the games stop white screening. That bus shares several different video game controllers. It could be any one of them that is causing the white screen.
- Tue Mar 14, 2023 8:54 pm
- Forum: GameCube
- Topic: Dolphin is not working for Windows 10
- Replies: 21
- Views: 4011
Re: Dolphin is not working for Windows 10
Guess what, I found the cause of the issue. It's the GameCube Adapter for Wii U. When I unplug it, the latest version of Dolphin which is 5.0-18498 doesn't white screen when I run a game. If I plug it back in as the game is running, it recognizes the adapter, but if I stop emulation then try and run...
- Wed Mar 01, 2023 7:41 pm
- Forum: Game Hacking
- Topic: Resident Evil 4 (GCN/WIIRD/PAL)
- Replies: 6
- Views: 11411
Re: Resident Evil 4 (GCN/WIIRD/PAL)
Is there no way to make a disable music code for this game without having to mute the dialogue in the cutscenes as well?
- Tue Feb 28, 2023 6:23 am
- Forum: Game Hacking
- Topic: Legend of Zelda: Four Swords Adventures (GCN/WIIRD/NTSC-U)
- Replies: 2
- Views: 3335
Re: Legend of Zelda: Four Swords Adventures (GCN/WIIRD/NTSC-U)
Does anyone have a working NTSC 16:9 code for this game. I had one that was working in Swiss, but now for some reason it keeps crashing the game.
- Mon Feb 27, 2023 8:27 am
- Forum: Game Hacking
- Topic: Converting Pal to NTSC codes
- Replies: 3
- Views: 316
Converting Pal to NTSC codes
Is there a guide on how to do this? I saw a guide online but it was only for PS2, and it didn't work when I tried it for GC.
- Tue Feb 21, 2023 4:21 am
- Forum: Game Hacking
- Topic: Metroid Prime (GCN/WIIRD/NTSC-U)
- Replies: 6
- Views: 1222
Re: Metroid Prime (GCN/WIIRD/NTSC-U)
I need a working Moon Jump code for NTSC Metroid Prime 1 in Swiss. I've tried multiple codes and they all failed. None of these worked in Swiss, but I think the first one works in Dolphin: $Moonjump (Hold B) 287A55A4 00000200 0446BABC 41200000 E2000001 80008000 $Moonjump 2 (Hold B) 0A7A55A4 00000200...
- Thu Feb 09, 2023 6:40 am
- Forum: GameCube
- Topic: Inject N64 roms into the zelda collector disc?
- Replies: 10
- Views: 12728
- Sat Feb 04, 2023 2:49 am
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
Re: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
Here's a video of what happens. The Metroid Prime 2 codes worked this time without issue, but I should do a full playthrough with the codes before I can say for sure that they are good in Swiss. The Metroid Prime 1 codes crash right away though.
https://youtu.be/V9wr0UuF9wA
https://youtu.be/V9wr0UuF9wA
- Sat Feb 04, 2023 2:22 am
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
Re: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
I think the Metroid Prime 2 codes are working now in Swiss for some reason. $Widescreen 16:9 F6000001 80008180 FF401090 EF210032 D2000000 00000002 3DC04000 91C20000 C3420000 00000000 D200000C 00000002 3DC04000 91C20000 C3420000 00000000 E0000000 80008000 F6000001 80008180 ED6A4824 ED080172 D2000000 ...
- Thu Jan 19, 2023 2:05 am
- Forum: GameCube
- Topic: Dolphin is not working for Windows 10
- Replies: 21
- Views: 4011
Re: Dolphin is not working for Windows 10
I tried system restore among many other potential fixes. It's not my PC's fault, it's Dolphin. There's something wrong with the program itself now, because this older version that I found in the page that I linked works without white screening, as does version 5.0. I'm just going to stick with the ...
- Thu Jan 19, 2023 1:57 am
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
Re: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
I gave it a shot, but I need clarification. I copied the 16:9 code for Simpson's Hit and Run, which you can see in my attached image, then I used GCNcrypt to change it into a Gecko code. After that, I took that Gecko code, and converted it using ARtoWiiRD, but the new code is identical. Is that rig...
- Tue Jan 17, 2023 9:00 am
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
Re: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
I gave it a shot, but I need clarification. I copied the 16:9 code for Simpson's Hit and Run, which you can see in my attached image, then I used GCNcrypt to change it into a Gecko code. After that, I took that Gecko code, and converted it using ARtoWiiRD, but the new code is identical. Is that righ...
- Tue Jan 17, 2023 8:38 am
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
Re: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
Just so you guys know, you have to use GCNcrypt and then ARtoWiiRD converter. The code generated from GCNcrypt is the decrypted AR code and may not work properly. It needs to be converted to WiiRD form. Heres the link to it: https://wii.brewology.com/downloads/download.php?id=2373 When you use it, ...
- Tue Jan 17, 2023 8:36 am
- Forum: GameCube
- Topic: Dolphin is not working for Windows 10
- Replies: 21
- Views: 4011
Re: Dolphin is not working for Windows 10
Calm down and just consider doing a clean install on a Virtual machine, no need to format your whole PC, Virtual Box is free, among many others. ;) Is there a possibility that, in the worst case scenario, the slight CPU/GPU workload is giving a false sense that the problem somehow persists? At thes...
- Tue Jan 17, 2023 8:30 am
- Forum: Game Hacking
- Topic: Zelda Collector's Edition Widescreen 16:9
- Replies: 0
- Views: 343
Zelda Collector's Edition Widescreen 16:9
I've been looking everywhere for a working 16:9 code for the GameCube Zelda Collector's Edition version of Majora's Mask. I can't find any that work for Swiss, though I have found one that worked on Dolphin. Does anyone have a Widescreen 16:9 code for this version of the game?
- Tue Jan 17, 2023 4:05 am
- Forum: Game Hacking
- Topic: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)
- Replies: 92
- Views: 99220
Re: Paper Mario: The Thousand Year Door (GCN/AR/NTSC-U)
I need a disable background music Gecko code. I've tried to make one but each attempt has failed for this game. They work in Dolphin, just not in Swiss.
- Mon Jan 16, 2023 1:52 pm
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
Re: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
I think this one may be better than GCNcrypt. https://gamehacking.org/system/ngc I'm still coming across codes that are failing with GCNcrypt and Dolphin. This converter from the link was able to fix a code that the other 2 (GCNcrypt and Dolphin) converted but didn't work in Swiss. Here is the code...
- Mon Jan 16, 2023 11:51 am
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
Re: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
I think this one may be better than GCNcrypt. https://gamehacking.org/system/ngc I'm still coming across codes that are failing with GCNcrypt and Dolphin. This converter from the link was able to fix a code that the other 2 (GCNcrypt and Dolphin) converted but didn't work in Swiss. Here is the code ...
- Mon Jan 16, 2023 10:51 am
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
- Mon Jan 16, 2023 10:16 am
- Forum: Game Hacking
- Topic: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
- Replies: 36
- Views: 4185
Re: Widescreen NTSC-U Metroid Prime 1 and Metroid Prime 2 Echoes
Is GCNcrypt a good converter for changing AR codes to Gecko codes? I've been using it since I started using code. I never needed to search for others. Just one detail: The generated codes are RAW. But there are tools that convert AR to Wiird. Perhaps, you may have needed another tool and questioned...
- Mon Jan 16, 2023 10:10 am
- Forum: Game Hacking
- Topic: Resident Evil 4 (GCN/WIIRD/NTSC-U)
- Replies: 5
- Views: 21048
Re: Resident Evil 4 (GCN/WIIRD/NTSC-U)
These disable music codes also disable the dialog. The RE4 editor doesn't have any options for music. Is there any hope to playing this game without music?