Search found 328 matches

by infact
Fri Nov 30, 2012 10:11 am
Forum: IDE-EXI
Topic: IDE-EXI new batch
Replies: 150
Views: 238369

Re: IDE-EXI new batch

@mabby: productions just started, watch this thread (you can also subscribe to get notified via email) and wait for magalomanic providing additional details. thanks!
by infact
Mon Nov 26, 2012 2:43 am
Forum: Swiss
Topic: Temporary Compatibility list - SUBMIT YOUR RESULTS HERE
Replies: 170
Views: 32923

Re: Temporary Compatibility list - SUBMIT YOUR RESULTS HERE

Gameboy player is something special, if i remember correctly it does not use the dvd read commands swiss can patch, so it just won't find the files if booted from swiss.
by infact
Thu Nov 22, 2012 10:15 pm
Forum: Wii-U
Topic: WiiU "hack"?!
Replies: 10
Views: 1857

Re: WiiU "hack"?!

The same applied to the wii, maybe time for a tweezer attack? :D http://wiibrew.org/wiki/Tweezer_Attack
by infact
Thu Nov 22, 2012 3:28 am
Forum: GameCube
Topic: Snes9x GX
Replies: 45
Views: 9786

Re: Snes9x GX

Also had a look in the hour since my last post. compiling etc is fixed now and file browsing works, but i was not able to launch a rom, like you said (black screen with some garbage). I don't want to spend more time with this, cause the source code is very messy and i think a backport of wiiengine w...
by infact
Thu Nov 22, 2012 1:35 am
Forum: GameCube
Topic: Snes9x GX
Replies: 45
Views: 9786

Re: Snes9x GX

I don't really get your message here, but a recompile with latest libogc will fix hugo-gc sdhc loading.
by infact
Mon Nov 19, 2012 9:29 pm
Forum: Wii-U
Topic: WiiU "hack"?!
Replies: 10
Views: 1857

Re: WiiU "hack"?!

The wii compatible mode can already be exploited with smash stack (source: crediar@gbatemp) and they are working to get hackmii installer/hbc working. I think it takes a while to find an exploit in wiiu mode.

The mockup you are refering to is legit, it is some debug code left in the miiverse.
by infact
Fri Nov 16, 2012 5:15 pm
Forum: News
Topic: FCEU GX and SNES9X GX new versions
Replies: 12
Views: 5121

Re: FCEU GX and SNES9X GX new versions

Spam attack! (also this rolex fake shit)
by infact
Sat Nov 10, 2012 1:22 pm
Forum: Gaming
Topic: Zelda Majora's Mask Help
Replies: 14
Views: 2059

Re: Zelda Majora's Mask Help

So you were running a n64 emulator in a gamecube emulator on wii? I guess there are some possibilities that cause this timing issue! :D
by infact
Sat Nov 10, 2012 11:43 am
Forum: GameCube
Topic: Neo Geo CD
Replies: 61
Views: 11946

Re: Neo Geo CD

yeah, the old redux build has no sdhc support. btw. the sd/mc question was just a quick insert because i have no memcard in my dev cube ;-)

There will be something big coming with NeoGeo CD in the near future, stay tuned.
by infact
Sat Nov 10, 2012 11:39 am
Forum: Wii
Topic: a few questions about cleanrip
Replies: 7
Views: 1219

Re: a few questions about cleanrip

Add it to the issue tracker then...
by infact
Fri Nov 09, 2012 12:00 am
Forum: Hardware / Modding
Topic: Gamecube damaged
Replies: 14
Views: 1367

Re: Screen on Gamecube

I have the same screen. Just use 12v red is VCC and black is GND.
Be careful to not blow the fuse which is sensitive to crappy connections. (happended the second time i plugged it in :D)

Ashen did also use this screen for one of his portables.

Image
by infact
Wed Nov 07, 2012 8:58 am
Forum: Homebrew & Utilities
Topic: Memory Card Tools
Replies: 48
Views: 15135

Re: Memory Card Tools

Dragoon wrote:
andzlay wrote:I finally found the time to raw dump my broken memory card with GCMM 1.4 :)
What can I do next to extract the individual save games?


Dolphin emulator can read the rawdumps and export the saves

If it fails, because of the broken filesystem, you can try extracting them manually (hexeditor ftw.)
by infact
Mon Nov 05, 2012 4:05 pm
Forum: Homebrew & Utilities
Topic: Super Methane Brothers
Replies: 9
Views: 2747

Re: Super Methane Brothers

Added a gameplay video to the first post (of the original AMIGA version).
by infact
Mon Nov 05, 2012 3:51 am
Forum: GameCube
Topic: CollisionGC
Replies: 46
Views: 8231

Re: SMS Plus GX

Well I meant to look into the path issue as well, but here is at least a converter. This should work as expected...it is basically http://wiibrew.org/wiki/BmpToZlibGC with minor modification. http://pastie.org/private/qaxzg7kftcong0rnif1gw -> save raw as bmp2zh.c gcc -o bmp2zh bmp2zh.c -lz bmp2zh yo...
by infact
Mon Nov 05, 2012 2:26 am
Forum: GameCube
Topic: CollisionGC
Replies: 46
Views: 8231

Re: SMS Plus GX

megalomaniac wrote:[...]infact *cough cough*

Image

okay... give me a minute :D
by infact
Sun Nov 04, 2012 9:03 pm
Forum: Homebrew & Utilities
Topic: Super Methane Brothers
Replies: 9
Views: 2747

Re: Super Methane Brothers

AC_Orange wrote:Based on the description looks like Tumblepop :)


yeah, quite a bit. however, it is also different... you have to narcotize the enemies before you can suck them in and you can only have one at a time in your gas gun. ;-)
by infact
Sun Nov 04, 2012 7:19 am
Forum: Homebrew & Utilities
Topic: Super Methane Brothers
Replies: 9
Views: 2747

Super Methane Brothers

Today I release Super Methane Brothers ! http://i.imgur.com/1WjZ8.png http://i.imgur.com/WbQmW.png Project Page and download . The goal of this game is to kill the baddies with your suck'n'gas gun and collect the goodies. Gameplay VIDEO Features of the Gamecube Port: Playable single and 2 player mod...
by infact
Sun Nov 04, 2012 12:27 am
Forum: Swiss
Topic: Swiss 0.3
Replies: 264
Views: 37508

Re: Swiss 0.3

Please try setting your video mode back to auto and turn widescreen forcing off (and maybe move swiss config file so it does not interfere).
Does the output still look wrong?

Had no problem here a while back with f-zero.
by infact
Thu Nov 01, 2012 10:18 pm
Forum: Swiss
Topic: Swiss on Wiikey Fusion as initial ISO
Replies: 128
Views: 18318

Re: Swiss on Wiikey Fusion as initial ISO

yeah, it is all about faked headers and stuff :D
by infact
Wed Oct 31, 2012 8:46 pm
Forum: Research & Development
Topic: Is it possible to port VectrexWii to GC?
Replies: 15
Views: 2541

Re: Is it possible to port VectrexWii to GC?

Included the new gfx. have fun!

(dol is not tested)

Edit: karl_oz noticed I used the wrong minestorm background, recompile added...
by infact
Tue Oct 30, 2012 8:01 am
Forum: Hardware / Modding
Topic: Plug and play drive replacement adapter Idea
Replies: 529
Views: 58318

Re: Plug and play drive replacement adapter Idea

looks good!
by infact
Mon Oct 29, 2012 2:42 pm
Forum: GameCube
Topic: Snes9x GX
Replies: 45
Views: 9786

Re: Snes9x GX

you can change the video mode in the emulator options menu.
by infact
Sun Oct 28, 2012 9:36 pm
Forum: GameCube
Topic: Snes9x GX
Replies: 45
Views: 9786

Re: Snes9x GX

Well you can't just run the original rom dump... you have to use a patched version, because the emulator can't emulate the real bsx hardware. This links might be helpful: http://bszelda.zeldalegends.net/bs1files.shtml http://z9.invisionfree.com/bszelda/index.php?showtopic=1126 (btw. i think i used M...
by infact
Sun Oct 28, 2012 12:30 am
Forum: Modchips
Topic: Where to buy best GC modchip these days
Replies: 2
Views: 891

Re: Where to buy best GC modchip these days

Well you have to tell us, which chip you need and the country you live in, before we can help you...

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