Search found 30 matches

by Django
Sat Sep 03, 2022 1:56 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 422449

Re: Submit Compatibility Issues Here

s8n187 wrote:
Sat Sep 03, 2022 9:17 am
Django , I am just about to add your findings in the Swiss Compatibility List on Wikipedia. Would I be correct you used Swiss v0.6r1362 ?
Yes, and a GCLoader with beta firmware 2.0 with a 1TB SD card
by Django
Sat Sep 03, 2022 8:42 am
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 422449

Re: Submit Compatibility Issues Here

Found a problem with Star Wars: Bounty Hunter.

NTSC version works fine, but PAL freezes after loading the first level. This happens with both europe and spain versions
by Django
Mon Nov 23, 2020 12:08 am
Forum: Swiss
Topic: In game cut scenes out of sync
Replies: 14
Views: 11488

Re: In game cut scenes out of sync

Yeah forcing 576p did fix the sync issues. Maybe all PAL games are better off running at this rather than 480p An easy way to see how to select 480p or 576p for games, if the PAL game doesnt ask you to choose between 50 or 60Hz (Twin Snakes, Animal Crossing, or the Mario Party series) choose 576p, ...
by Django
Sun Nov 22, 2020 11:57 am
Forum: Swiss
Topic: In game cut scenes out of sync
Replies: 14
Views: 11488

Re: In game cut scenes out of sync

I'm ussing 576p (Game is 50Hz only) and game runs perfect.
by Django
Sun Nov 22, 2020 3:31 am
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 422449

Re: Submit Compatibility Issues Here

game: Pokémon Colosseum PAL EUR
console: PAL EUR
Swiss v0.5r963
Game says there is no memory card on slot A when ussing virtual memory cards
EDIT: Pokemon XD works perfect, so maybe there's something wrong with how coloseum checks the memory card.
by Django
Fri Nov 20, 2020 10:08 pm
Forum: Swiss
Topic: Swiss memory card emulation
Replies: 11
Views: 12908

Re: Swiss memory card emulation

sd_dracula, if you're using a SD bigger than 2GB format It on exfat with 32Kb cluster.
by Django
Fri Nov 20, 2020 9:23 pm
Forum: Swiss
Topic: Swiss memory card emulation
Replies: 11
Views: 12908

Re: Swiss memory card emulation

Works perfect. Now I can copy all my PSO Quest to the virtual MC (almost 300 blocks on 2 251 cards) Thank you so much.
by Django
Fri Nov 20, 2020 9:14 pm
Forum: Swiss
Topic: Swiss memory card emulation
Replies: 11
Views: 12908

Re: Swiss memory card emulation

i have the "Boot through IPL" enabled (I see the GC boot screen when I start the console or after starting a game), but GC menu says I dont have any MC on both slots. If I plug a MC on slot B it says B has a MC, but not on A. Im using a SD2SP2 with a 8GB card
by Django
Fri Nov 20, 2020 8:54 pm
Forum: Swiss
Topic: Swiss memory card emulation
Replies: 11
Views: 12908

Re: Swiss memory card emulation

I had the same issue. Thanks for the reply. Now I see its posible to mount virtual MC and see it on the GC menu. How do I mount the memory Card?

Image
by Django
Sun Apr 12, 2015 9:51 am
Forum: Homebrew & Utilities
Topic: MegaLoader v1
Replies: 79
Views: 69784

Re: MegaLoader v1

Anynews about megaloader, or is the project dead?
by Django
Sat Mar 23, 2013 9:58 pm
Forum: Homebrew & Utilities
Topic: MegaLoader v1
Replies: 79
Views: 69784

Re: MegaLoader v1

nope, but first post says you re waiting feedback from a PAL console to see with signal outputs, well it gives 576i/576p so video mode detects corrctly your console video mode...
by Django
Sat Mar 23, 2013 9:59 am
Forum: Homebrew & Utilities
Topic: MegaLoader v1
Replies: 79
Views: 69784

Re: MegaLoader v1

megalomaniac I´ve just tested MegaLoader v1.2 on my PAL gamecub with component cable and the console gives 576p...
by Django
Thu Mar 14, 2013 9:02 am
Forum: Swiss
Topic: Problem with QchEdit and Action replay codes
Replies: 5
Views: 7172

Re: Problem with QchEdit and Action replay codes

I have tried using the code I get from GCNcrypt, but the cheat is still missing...
by Django
Wed Mar 13, 2013 9:09 am
Forum: Swiss
Topic: Problem with QchEdit and Action replay codes
Replies: 5
Views: 7172

Re: Problem with QchEdit and Action replay codes

Thank you iggunr , finally I was able to add the AX codes to the .qch file now I have another problem. Swiss doesnt show me the cheat. I tried it on Dolphin and I saw the cheat cod was right so,this is how I convert th cod to Ocarina 1st - With GCNcrypt I decrypt the code: http://i49.tinypic.com/2a4...
by Django
Mon Mar 11, 2013 12:21 pm
Forum: Swiss
Topic: Problem with QchEdit and Action replay codes
Replies: 5
Views: 7172

Problem with QchEdit and Action replay codes

I´m trying to add the AR codes to unlock the F-Zero AX arcade from my F-Zero GX, but QchEdit doesnt add the codes, It creates me a new file, but without the new codes. Ihave tried running QchEdit as an admin but it stills gives me the error. Any ideas? Thanks in advance. Also, first of all I convert...
by Django
Sat Mar 09, 2013 7:51 pm
Forum: Homebrew & Utilities
Topic: MegaLoader v1
Replies: 79
Views: 69784

Re: MegaLoader v1

It´s just i thought genesis plus only played genesis games, another trick could be that MegaLoader creates a config.ini file where we cant set th icons and names and .dol filenames so it can work for present and future hombrews...
by Django
Sat Mar 09, 2013 2:35 pm
Forum: Homebrew & Utilities
Topic: MegaLoader v1
Replies: 79
Views: 69784

Re: MegaLoader v1

megalomaniac, are you gona add suport for SMS Plus, and GNUboy GX. They ar the only ones without a name format schema....
by Django
Mon Dec 10, 2012 8:51 pm
Forum: Swiss
Topic: Swiss regression testing
Replies: 17
Views: 11495

Re: Swiss regression testing

Here you have the complete listo of GC games that PAL version are are 60Hz only http://www.mobygames.com/attribute/sheet/attributeId,770/p,14/ I have testesd Metroid Prime 2, The Legend of Zelda: Ocarina of Time + Master Quest, The Legend of Zelda: The Wind Waker and Geist All work fine with r94 rel...
by Django
Thu Dec 06, 2012 8:36 pm
Forum: Swiss
Topic: Swiss regression testing
Replies: 17
Views: 11495

Re: Swiss regression testing

BenoitRen I´m the one who played Metroid Prime 2 without problems. Actually I have 4 version of swiss: r94, r124, r155 and r174 I´m using a PAL GC with component cable (I didn´t modify it) and I could play 50Hz and 60Hz games. I know that I have played F-Zero with r94 in both 480p and 576p just ena...
by Django
Sat Nov 17, 2012 9:38 am
Forum: Swiss
Topic: Goals for Swiss 0.4
Replies: 242
Views: 189113

Re: Goals for Swiss 0.4

BenoitRen if I active the progresive mode on Metroid Prime 2 (PAL version is 60Hz only) the Nintendo and Retro Studios, and the warning that the game is 60Hz only, are shown on 50Hz and 576p and when the game changes to 60Hz it´s shown on 60Hz and 480p. Same goes for PAL games with Hz selector. I c...
by Django
Fri Nov 16, 2012 5:23 pm
Forum: Swiss
Topic: Goals for Swiss 0.4
Replies: 242
Views: 189113

Re: Goals for Swiss 0.4

emu_kidid also fix the progresive moe for PAL games. on swiss 0.2 worked fine and games could be played on 576p and 480p (tested with both iso and retail) and since 0.3 added 480p and 576p 60Hz only PAL games cant be played beacuse the Nintendo and company logos are shown on 50Hz before the games t...
by Django
Sat Sep 01, 2012 12:01 pm
Forum: Swiss
Topic: SD Card Upgrade Help Needed
Replies: 5
Views: 4979

Re: SD Card Upgrade Help Needed

SD Geko of SD Media Launcher allows you to use SDHC, but the SD Media Launcher itself only detects SD cards up to 4GB so use your 1GB from SD Media Launcher to launch swiss and then swap to your choice card. I´m actualy using Sandisk SDHC 8GB class 4 and I can set up them to 32Mhz and play without p...
by Django
Sat Sep 01, 2012 11:59 am
Forum: Swiss
Topic: Slot B Issues
Replies: 3
Views: 4565

Re: Slot B Issues

I have SD Media Launcher too and the SD cardthey give with it is useless. Use it only to launch swiss and use SD like sandisk´s for backups.
by Django
Sun Jul 29, 2012 4:40 pm
Forum: Swiss
Topic: Swiss 0.3
Replies: 264
Views: 213795

Re: Swiss 0.3

emu_kidid the problem is that if I wan to play, for example, metroid prime 2, the PAL version is only 60Hz, but the nintendo and retro logos are on 50Hz so if I force 480p I get a black screen and the console block. If I select 567p I see the nintendo an retro logos, and after that a black screen an...
by Django
Sun Jul 29, 2012 1:29 pm
Forum: Swiss
Topic: Swiss 0.3
Replies: 264
Views: 213795

Re: Swiss 0.3

Yes, but in PAL games that have 60Hz mode I would like to being able to play on 480p if the game has the 60Hz option. If its possible you could keep 480p and 576p for only 60hz and 50hz games and the old progresive for PAL games with 50Hz/60Hz beacuse the Hz selector is in 50, and the few only 60Hz ...