Search found 262 matches

by BenoitRen
Tue Dec 09, 2014 9:05 am
Forum: Swiss
Topic: Goals for Swiss 0.4
Replies: 242
Views: 59450

Re: Goals for Swiss 0.4

Swiss works on Wii, so...
by BenoitRen
Mon Dec 08, 2014 2:26 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 806
Views: 298285

Re: Swiss Nightly Build

Tried r289, 480p forcing: The Legend of Zelda Collection: works, but games boot in interlaced Mega Man X Collection: works, but games are still letterboxed Metroid Prime: black screen Metroid Prime 2: Echoes: signal lost Phantasy Star Online: Episode I & II: insists on interlaced Phantasy Star Onlin...
by BenoitRen
Fri Nov 28, 2014 3:01 pm
Forum: Wii-U
Topic: Gamecube controllers can be used as pro controllers
Replies: 12
Views: 6107

Re: Gamecube controllers can be used as pro controllers

arricat wrote:petitions make me cringe a little
Self-fulfilling prophecy...
by BenoitRen
Mon Nov 03, 2014 9:30 pm
Forum: Wii
Topic: Mios Switcher
Replies: 12
Views: 3626

Re: Mios Switcher

Not really... It's almost as if you're describing the opposite situation.
by BenoitRen
Mon Nov 03, 2014 9:29 pm
Forum: Wii
Topic: Home Built SD Gecko Questions/Problems
Replies: 11
Views: 2302

Re: Home Built SD Gecko Questions/Problems

emu_kidid wrote:On a Wii? Nothing.
Oh, come on. You can boot GameCube homebrew and ISOs from Swiss.
by BenoitRen
Mon Nov 03, 2014 2:07 am
Forum: Wii
Topic: Mios Switcher
Replies: 12
Views: 3626

Re: Mios Switcher

What is meant with "this programming style"? Everything in main.c?
by BenoitRen
Wed Oct 08, 2014 1:05 pm
Forum: Wii-U
Topic: Gamecube controllers can be used as pro controllers
Replies: 12
Views: 6107

Re: Gamecube controllers can be used as pro controllers

The Wii U Controller Pro has clickable sticks? Because the Wii Classic Controller Pro sure doesn't.
by BenoitRen
Thu Oct 02, 2014 3:02 pm
Forum: Wii
Topic: Wii component quality across console revisions
Replies: 6
Views: 3152

Re: Wii component quality across console revisions

I've read the Saturn and PlayStation pages a couple months back, and as a result can't take the website seriously either. This is even after several threads by Saturn enthusiasts pointing out the errors, which he's taken note of at least a year ago, because he's posted in all of them. To name an exa...
by BenoitRen
Sat Aug 30, 2014 5:46 pm
Forum: Modchips
Topic: SunDriver IDE ATA
Replies: 21
Views: 4634

Re: SunDriver IDE ATA

badsector wrote:They seem to be lexar cards, that did not hit the high quality standards.
Last I heard Lexar wasn't that good of a brand to start with. At least not for PSP memory sticks.
by BenoitRen
Wed Aug 27, 2014 12:53 pm
Forum: Swiss
Topic: Goals for Swiss 0.4
Replies: 242
Views: 59450

Re: Goals for Swiss 0.4

emu_kidid wrote:I don't really have a Wii that can run Swiss easily in GC mode at the moment. What's broken exactly?
As soon as a game tries to use audio streaming, it either reports a problem and doesn't proceed (Super Monkey Ball, The Legend of Zelda: Master Quest) or crashes (Geist).
by BenoitRen
Wed Aug 27, 2014 12:48 pm
Forum: Research & Development
Topic: First steps to Wii development.
Replies: 4
Views: 3435

Re: First steps to Wii development.

If it's a small tool you're programming, C is fine. But as your project grows, it's easier to start thinking in objects, and at that point C++ will be your friend.
by BenoitRen
Mon Aug 25, 2014 1:17 pm
Forum: Swiss
Topic: Goals for Swiss 0.4
Replies: 242
Views: 59450

Re: Goals for Swiss 0.4

Don't widescreen monitors usually have a setting for the aspect ratio so they don't end up stretching the image? @emu_kidid: I reported some time back that audio streaming broke on the Wii. I do recall you fixing it, so I guess it broke again. Any idea when this would have happened, or should I do s...
by BenoitRen
Mon Aug 18, 2014 11:50 am
Forum: General Discussion
Topic: Nintendont hits version 2: now has working audio streaming!
Replies: 49
Views: 13967

Re: Nintendont hits version 2: now has working audio streami

No retail disc support? No memory card support? What the hell?
by BenoitRen
Sat Aug 09, 2014 10:42 pm
Forum: GameCube
Topic: Will NTSC GameCube games work on a PAL GameCube or Wii?
Replies: 4
Views: 2281

Re: Will NTSC GameCube games work on a PAL GameCube or Wii?

Most NTSC games work fine on a PAL GameCube.
by BenoitRen
Sat Aug 02, 2014 5:55 pm
Forum: Swiss
Topic: Custom textures with swiss-gc
Replies: 14
Views: 5100

Re: Custom textures with swiss-gc

Have you read what tueidj posted? "a real console wouldn't support it"
by BenoitRen
Tue Jul 29, 2014 12:35 am
Forum: Wii
Topic: Hack 480p support into Mega Man 9/10
Replies: 27
Views: 8136

Re: Hack 480p support into Mega Man 9/10

Bought Mega Man 10. No 480p support. Can't force it either. Damn it.
by BenoitRen
Wed Jul 23, 2014 11:10 pm
Forum: Swiss
Topic: Swapping to SDHC after booting, files don't show up
Replies: 32
Views: 7335

Re: Swapping to SDHC after booting, files don't show up

Wait, what? Master Quest behaves differently when it's on a SD Gecko?
by BenoitRen
Wed Jul 23, 2014 12:01 pm
Forum: Swiss
Topic: Swapping to SDHC after booting, files don't show up
Replies: 32
Views: 7335

Re: Swapping to SDHC after booting, files don't show up

emu_kidid wrote:Master Quest disc works here in its entirety from SDGecko (ok, maybe not the movies).
Yes, but 480p won't survive the loading of a game.

Not like I can try anymore anyway, as the loader crashes due to the returning audio streaming bug.
by BenoitRen
Sat Jul 19, 2014 6:09 pm
Forum: Swiss
Topic: Swapping to SDHC after booting, files don't show up
Replies: 32
Views: 7335

Re: Swapping to SDHC after booting, files don't show up

What about loading (and patching) a single DOL from a multi-DOL game disc, such as The Legend of Zelda: Ocarina of Time: Master Quest?
by BenoitRen
Wed Jul 16, 2014 10:15 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 806
Views: 298285

Re: Swiss Nightly Build

I don't have an SD Gecko, though. :/
by BenoitRen
Tue Jul 15, 2014 12:25 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 806
Views: 298285

Re: Swiss Nightly Build

iamdablasta wrote:Okay, so you mean to start a revision of swiss from swiss (older/newer)?
Yes.
Just put the second swiss in another folder and boot it from swiss by loading the 2nd swiss dol.
The problem is that the SD card isn't accessible in GameCube mode, so Swiss doesn't see it. Am I wrong?
by BenoitRen
Mon Jul 14, 2014 6:25 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 806
Views: 298285

Re: Swiss Nightly Build

Streetwalker wrote:Put the file at the root of the SD card and name it boot.dol. Done.
Was this directed at me? If so, I don't think you understood the question.
by BenoitRen
Sat Jul 12, 2014 6:48 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 806
Views: 298285

Re: Swiss Nightly Build

I know you can boot a different revision of Swiss if you use an SD card with your GameCube to read from. How would you accomplish this on a Wii that boots Swiss through a booter?
by BenoitRen
Thu Jul 03, 2014 11:56 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 806
Views: 298285

Re: Swiss Nightly Build

theclaw wrote:It happens, some games fail at forced 480p even when they have official support.
I meant that the wiki says that forcing 480p on Animal Crossing works. But it's not working for me.
by BenoitRen
Sat Jun 28, 2014 3:23 pm
Forum: Wii
Topic: Wii U Pro Controller drivers for the Wii?
Replies: 72
Views: 25135

Re: Wii U Pro Controller drivers for the Wii?

iamdablasta wrote:Rules are basically not to post; abusive, obscene, vulgar, slanderous, hateful, threatening, sexually-orientated, or illegal content.


I guess calling someone an idiot is allowed :^)
Calling someone an idiot is vulgar and can be argued to be hateful.