Search found 175 matches

by Andross89
Mon Sep 23, 2019 11:25 pm
Forum: Game Hacking
Topic: Question about GameCube game file replacement
Replies: 34
Views: 2922

Re: Question about GameCube game file replacement

I tried it with another ISO and Rebuld worked fine. But I need to modify this ISO. To be specific, the game is Lego Star Wars 2. I'm trying to access some test levels by replacing normally playable levels with the test levels. I did like this: 1 - I Extracted ISO with system files (header, apploade...
by Andross89
Mon Sep 23, 2019 9:55 pm
Forum: Game Hacking
Topic: Question about GameCube game file replacement
Replies: 34
Views: 2922

Re: Question about GameCube game file replacement

Okay, I did it again. I opened GCRebuilder, enabled both of those options, THEN did the rest. It's still giving me the same error. If I try and delete any files and then open the root folder, it says "[filename] cannot be found" then doesn't do anything. This is very strange ... If you enabled both...
by Andross89
Mon Sep 23, 2019 9:02 pm
Forum: Game Hacking
Topic: Question about GameCube game file replacement
Replies: 34
Views: 2922

Re: Question about GameCube game file replacement

I enabled "Modify System Files", but clicking "Rebuild" still causes the "Memory stream is not expandable" error. "Do not use game.toc" is greyed out and can't be selected. Also, the game I'm modifying can be extracted and modified properly. I made a YouTube video showing my issue: https://www.yout...
by Andross89
Mon Sep 23, 2019 7:53 pm
Forum: Game Hacking
Topic: Question about GameCube game file replacement
Replies: 34
Views: 2922

Re: Question about GameCube game file replacement

Larger ISO? If I delete any files and try to open the root, GCRebuilder will say there's missing files and will refuse to open anything. I'm fine with a larger ISO, I'm emulating it, however I don't see an "Allow Larger ISO Creation" option anywhere. Or I'm completely misunderstanding what you're s...
by Andross89
Mon Sep 23, 2019 6:23 pm
Forum: Game Hacking
Topic: Question about GameCube game file replacement
Replies: 34
Views: 2922

Re: Question about GameCube game file replacement

New issue - I followed that GCRebuilder tutorial, however when I click "Rebuild", it brings up an error message saying "Error - memory stream is not expandable". This error wasn't mentioned in the tutorial at all. Any ideas? This problem is caused by the file numbers contained in ISO. The alignment...
by Andross89
Sat Sep 07, 2019 6:33 pm
Forum: Support
Topic: Strange problem with controllers please help!!!
Replies: 1
Views: 861

Re: Strange problem with controllers please help!!!

:shock: Hello, greetings to everyone, my name is Daniel and I am from Spain. Ive recently started to experiment a very rare problem to me with my gamecube. Tried to search all over the web but I was unable to find a similar case to mine. The deal is as follows... I have two working gamecubes. One I...
by Andross89
Sun Sep 01, 2019 6:53 pm
Forum: Swiss
Topic: Is my issue with choppy loading related my SD card?
Replies: 7
Views: 2445

Re: Is my issue with choppy loading related my SD card?

ebj777 wrote:
Tue Aug 27, 2019 12:35 am
...I tried 007 Everything or Nothing and it worked fine...
Did you get to play? Everything or Nothing uses multiple DOLs that alternate during missions. If there were no problems between driving and walking missions, that's good news.
by Andross89
Mon Jul 29, 2019 9:37 pm
Forum: Swiss
Topic: file too fragmented?
Replies: 6
Views: 2474

Re: file too fragmented?

paper mario mario sunshine all zelda games and metroid prime All games work. I didn't check if the Paper Mario level bug was fixed in the latest version of Swiss. But using code to start at the maximum level solves this problem. I only have 2 more tips: Put each game in a folder. There may be a con...
by Andross89
Mon Jul 29, 2019 8:41 pm
Forum: Swiss
Topic: file too fragmented?
Replies: 6
Views: 2474

Re: file too fragmented?

Superfighter26 wrote:
Mon Jul 29, 2019 7:48 pm
didnt worked myabe the problem is the isos themselfes?
What games are you trying to start?
by Andross89
Mon Jul 29, 2019 7:06 pm
Forum: Swiss
Topic: file too fragmented?
Replies: 6
Views: 2474

Re: file too fragmented?

every game i try to boot in swiss showed me this: file too fragmented? i tried other sd cards i have one 128gb trancend then 64gb sandisk then 32gb sandisk.. everyone is formatted to fat32 and 32k allocation size and no matter what it keeps this message again and again... any solutions? Format card...
by Andross89
Sun Jul 14, 2019 6:30 pm
Forum: Swiss
Topic: Multi disc numbering issue.
Replies: 11
Views: 4965

Re: Multi disc numbering issue.

Geist, Future Perfect and Next Dimension and other games require ARP disabled. I am updating the list in the compatibility section.
by Andross89
Tue Jul 02, 2019 8:36 pm
Forum: Swiss
Topic: Multi disc numbering issue.
Replies: 11
Views: 4965

Re: Multi disc numbering issue.

...I'll try them when I find some time. Thank you. The 3 games are similar to the Rising Sun that works perfectly. Frontline works if I use the loader of Rising Sun. But the game restarts after completing the stage and can not be saved. I think if the ELF of the remaining two were smaller, the same...
by Andross89
Tue Jul 02, 2019 3:25 am
Forum: Swiss
Topic: Multi disc numbering issue.
Replies: 11
Views: 4965

Re: Multi disc numbering issue.

Alright, try r650: https://github.com/emukidid/swiss-gc/releases/tag/v0.4r650 Thank you very much. Was there any particular reason for the option to disable the new reading mode not being specific per game? Only Zero and Remake do not save. Battle Nexus and Mutant Nightmare can be a problem if auto...
by Andross89
Mon Jun 24, 2019 7:37 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 148
Views: 122598

Re: Enhanced mGBA

Even disabling the Super Game Boy function, games are not yet using the border space. In this case, could you enable the border of the Game Boy Color? Some games like Pokemon Trading Card and Link's Awakening DX have this function. Thank you.
by Andross89
Mon Jun 24, 2019 7:31 pm
Forum: Swiss
Topic: Multi disc numbering issue.
Replies: 11
Views: 4965

Re: Multi disc numbering issue.

Thanks Guys, r431 didn't like my 64gb card but when I put the ISOs on an old 4gb card suffixing with -disc1 & -disc2 it worked a treat - Info screen came up for a few seconds asking me to swap discs then ISO two booted up, sweet! Would be nice to see this re-implemented on the new revisions. Have a...
by Andross89
Mon Jun 17, 2019 8:18 pm
Forum: Swiss
Topic: Multi disc numbering issue.
Replies: 11
Views: 4965

Re: Multi disc numbering issue.

Firstly, my set up; Gamecube with Xeno chip Running Swiss from a DVD-R (just updated to r649 from r646) SanDisk 64gb SDXC card Carby HDMI adaptor Games are running great, I generally use full size 1.4gb ISOs. Secondly, the problem; Whenever I add "1", "disc1", "-disc1" etc to a multidisk game it wo...
by Andross89
Sun May 26, 2019 6:31 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 809
Views: 353491

Re: Swiss Nightly Build

Version 649 solved the problem of Resident Evil 4 (ntsc) and Skies of Arcadia - Legends (ntsc). And must have solved the random freezes of games like Geist (ntsc). But no game that uses 2 ISOS works due to naming.
by Andross89
Fri May 17, 2019 8:01 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 148
Views: 122598

Re: Enhanced mGBA

The Windows version has the lockAspectRatio = 0... I think this function only removes the black bars in GBA mode at Full. The Strech mode would not be necessary. I also think that Game Boy games are running in Super Game Boy mode. You could implement the options to choose from modes. How to start S...
by Andross89
Mon May 06, 2019 9:16 pm
Forum: Swiss
Topic: Is Swiss using WiiRD codes not AR codes?
Replies: 3
Views: 2490

Re: Is Swiss using WiiRD codes not AR codes?

64801965 wrote:
Mon May 06, 2019 4:10 pm
But even when I was using Action Replay codes decrypted, it didn't work for Swiss!
Some codes may:

1- Not working
2 - Prevent the game from starting
3 - Cause random freezing.

Some codes need the converted Master Code. Example:

C4289294 0000FF01 AR

C6289294 800018A8 WiiRD
E2000002 80008000
by Andross89
Fri Apr 26, 2019 1:34 pm
Forum: Support
Topic: Cause of Gamecube freezes with buzzing sound
Replies: 9
Views: 2984

Re: Cause of Gamecube freezes with buzzing sound

I was able to rip Star Wars Rogue Leader with no issues. The checksum was okay. That was the most scratched disk. So I'm thinking it's hardware, perhaps overheating... How many times have you repeated this process? My first GameCube used to have problems only after a while. I remember after playing...
by Andross89
Wed Apr 24, 2019 8:07 pm
Forum: Support
Topic: Cause of Gamecube freezes with buzzing sound
Replies: 9
Views: 2984

Re: Cause of Gamecube freezes with buzzing sound

... Metroid Prime... Could be wear and tear of mechanical parts. I had 3 GameCubes and it always happened. It was only solved when I started playing with Swiss and aligned in 2K. In that case, I would test with emulators or games that are loaded once. ...I did not think it was the disc because sure...
by Andross89
Tue Apr 16, 2019 8:23 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 148
Views: 122598

Re: Enhanced mGBA

The Windows version has the lockAspectRatio = 0 option that removes black bars from Gameboy games. Is it possible to implement this function in a future release? Thank you.

Off-topic

TheDimensioner, brasileiro aqui também.
by Andross89
Mon Apr 15, 2019 8:36 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 148
Views: 122598

Re: Enhanced mGBA

Thanks for this latest version. Finally an emulator with cheat support in the GameCube. The codes can not be turned on or off at any time. But the joker command in GBA helps solve this.
by Andross89
Wed Apr 03, 2019 6:41 pm
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 809
Views: 353491

Re: Swiss Nightly Build

I just wanted to post that this problem seems to be fixed as of .4 rev 634. Thanks for the great work guys. Are you using the NTSC version? PAL and NTSC versions have different structures. Ocarina and Majora's in PAL version starts with DOL. The NTSC version starts with the ELF. If you are using th...
by Andross89
Sat Mar 23, 2019 8:58 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 809
Views: 353491

Re: Swiss Nightly Build

No point doing such a thing, always go forward. I understand. But new versions seem to be more sensitive to ISO formats. A user was having problems with the Colosseum that was solved with version 431. I tested the version he used and the same game worked. But my ISO has been modified. There must be...