867 is the version that all my codes work. Perhaps it is the solution to some related problem of yours. Maybe not.hdshipper19 wrote: ↑Fri Sep 17, 2021 2:43 pm867 is the newest stable revision you know which lets you use EVERY cheat you want? No need to go further back in time, right?
Search found 326 matches
- Fri Sep 17, 2021 5:04 pm
- Forum: Game Hacking
- Topic: Jimmy Neutron: Jet Fusion (GCN/WIIRD/NTSC-U)
- Replies: 3
- Views: 2588
Re: Jimmy Neutron: Jet Fusion (GCN/WIIRD/NTSC-U)
- Fri Sep 17, 2021 10:01 am
- Forum: Game Hacking
- Topic: Jimmy Neutron: Jet Fusion (GCN/WIIRD/NTSC-U)
- Replies: 3
- Views: 2588
Re: Jimmy Neutron: Jet Fusion (GCN/WIIRD/NTSC-U) Ralf, please help
...if one's required? Have you tested all the codes? Of all the 155 games I own in Swiss, only Metroid Prime needs Master Code. And only for a specific code. Swiss has some problems in this area... Some codes simply won't work or stop the game from working. That may be what happens to this game. A ...
- Wed Sep 15, 2021 9:21 am
- Forum: Game Hacking
- Topic: Midway Arcade Treasures 3 (GCN/WIIRD/NTSC-U)
- Replies: 3
- Views: 2384
- Wed Sep 15, 2021 9:19 am
- Forum: Game Hacking
- Topic: Midway Arcade Treasures 3 (GCN/AR/NTSC-U)
- Replies: 3
- Views: 2441
- Wed Sep 15, 2021 1:09 am
- Forum: Support
- Topic: How to Hex edit a US save of Sonic Mega Collection to a Japanese one
- Replies: 1
- Views: 3442
Re: How to Hex edit a US save of Sonic Mega Collection to a Japanese one
This is so easy that I suspect I have already found out. But let's go: The American version of this game is GSOE8P. The Japanese version should be GSOJ8P. Locate the ID with HEX and switch to the desired version. There are other methods involving the memory area or the save state in Dolphin. But I n...
- Mon Sep 13, 2021 8:31 pm
- Forum: Swiss
- Topic: Swiss settings: vertical offset
- Replies: 3
- Views: 11697
Re: Swiss settings: vertical offset
It is possible to see the Vertical Offset working on the Need for Speed Underground. This function helps to fix a position problem on one of the screens. At least, I consider it a problem. I think the new versions of Swiss still insist on keeping -3 globally even putting 0. Only reason I have all ga...
- Sat Sep 11, 2021 11:07 am
- Forum: Swiss
- Topic: Info how to create a banner...
- Replies: 5
- Views: 7454
Re: Info how to create a banner...
Hi everyone, i'm new but i've always loved the GameCube, i'm using SWISS with sp2sd, the F-Zero AX game appears "no banner" how to put the banner on the program? Thank you F-Zero AX already works on Swiss? Anyway, you can extract the Opening.bnr from an ISO and redo the AX with it. Or mak...
- Tue Jul 27, 2021 9:09 pm
- Forum: Swiss
- Topic: Would Wiird codes be compatible with a N64 Game port?
- Replies: 5
- Views: 10261
Re: Would Wiird codes be compatible with a N64 Game port?
Hi! NKit will NOT allow me to "recover an ISO" of SM64 that was generated by the builder. Yes, I have OOT and MQ from Redump, yes, it was in nkit format, all I had to do was to convert it to ISO... but the newly generated "Super Mario 64.nkit.iso" is different... so it seems. EV...
- Tue Jul 27, 2021 9:31 am
- Forum: Swiss
- Topic: Would Wiird codes be compatible with a N64 Game port?
- Replies: 5
- Views: 10261
Re: Would Wiird codes be compatible with a N64 Game port?
So, I've tried everything, but... each time I save after getting my 1st Star in SM64, the save file erases itself, no matter what I do. Save and continue = save file erased when GC is reebooted Save and quit = game resets, save file erases itself No matter what I do, my SM64 save file ALWAYS erases...
- Mon Jul 26, 2021 9:36 am
- Forum: Swiss
- Topic: Would Wiird codes be compatible with a N64 Game port?
- Replies: 5
- Views: 10261
Re: Would Wiird codes be compatible with a N64 Game port?
I deleted my old thread since I found my answer to my question, but I was wondering this... Super Mario 64 is the ONLY N64 game to be fully portable to Swiss due to its save feature being similar to the Zelda games. But if I extract the game from the Wii WAD, then port it into a random Zelda game f...
- Wed Jul 21, 2021 5:09 pm
- Forum: Game Hacking
- Topic: Guide to using cheats in Swiss
- Replies: 48
- Views: 177819
Re: Guide to using cheats in Swiss
Hi! Thanks for the help. The cheats shows up correctly when I press Y. It's when the game asks for a .DOL file that everything screw up. I tried the PAL version of the game, I can access the menu, but for some reason, a black screen appears when I'm loading a game... Also, the reason I wanted a NTS...
- Wed Jul 21, 2021 9:38 am
- Forum: Game Hacking
- Topic: Guide to using cheats in Swiss
- Replies: 48
- Views: 177819
Re: Guide to using cheats in Swiss
Hi! Sorry if I am at the wrong place, but I'm getting fed up with Zelda : Collector's Edition. I did everything mentioned in the OP (Cheats folder, .txt files, iso files) and when I load up the game both with cheats or no cheats, Swiss ask me to boot a particuliar .DOL file among many other .DOL fi...
- Mon Jul 12, 2021 9:44 am
- Forum: Wii64
- Topic: Can’t get wii64 to work
- Replies: 5
- Views: 11292
Re: Can’t get wii64 to work
I basically just wanna play Mario 64 have either of you tried the injection into Zelda collection? If so how does it perform? With the exception of the missing HUD, the game works very well. You manage to finish it without problems. You really should try. Search the internet for the version of ISO ...
- Tue Jun 29, 2021 8:57 pm
- Forum: GameCube
- Topic: NeoPop GX unofficial
- Replies: 2
- Views: 15062
Re: NeoPop GX unofficial
Has any user managed to save and load SRAM in this version? Or using some version that makes this possible?
- Sat Jun 19, 2021 12:48 pm
- Forum: General Discussion
- Topic: Can anyone help me answer a few questions about Swiss please?
- Replies: 2
- Views: 7421
Re: Can anyone help me answer a few questions about Swiss please?
The gcforever wiki compatibility list has Killer 7 highlighted in red not working but for me it works perfectly fine. Has this list not been updated? I think the list has not been updated for many years. And it takes a lot of time to test all the games again after a new version of Swiss is released...
- Tue May 18, 2021 9:29 am
- Forum: GameCube
- Topic: Inject N64 roms into the zelda collector disc?
- Replies: 10
- Views: 19069
Re: Inject N64 roms into the zelda collector disc?
Hi Can i inject some N64 roms into Zelda OOT & MM from the collector edition disc? Because there is no good N64 emulator on IOS and Zelda collector edition disc on Dolphin is running perfectly fine on IOS. Is it possible to do that? Yes. But I think the best version is the one found on the Mast...
- Sat May 15, 2021 12:13 pm
- Forum: Other Platforms
- Topic: PS3 MAPI Dynarec Lib
- Replies: 8
- Views: 33198
Re: PS3 MAPI Dynarec Lib
When I read the post of Papy.G I thought to write: "Where Are We: Other Platforms". But I thought only I interpreted it that way.
For sure "Other Platforms" means all other consoles.
- Thu May 06, 2021 3:19 pm
- Forum: Emulators
- Topic: Compiling Hu-Go! GX to SD2SP2 use
- Replies: 10
- Views: 20623
Re: Compiling Hu-Go! GX to SD2SP2 use
CD images(bin) work in a very limited way. I've done a tutorial here. Would like to ask that the function "Return to Loader" be implemented. Now that it is possible to return to the Swiss, it is quite useful. NeoCD Redux Unofficial too, if possible, since another user has shown interest in...
- Fri Apr 30, 2021 8:45 pm
- Forum: GameCube
- Topic: NeoCD Redux unofficial
- Replies: 112
- Views: 230481
Re: NeoCD Redux unofficial
This works for you? The SD is fat 32? Which size is your SD? Your filetree like this? 1: Root/neocd/bios/neocd.bin Root/neocd/roms Root/neocd/save.bin Root/neocd/neocd.dol Or 2 : Root/neocd/bios/neocd.bin Root/roms Root/save.bin Root/neocd.dol ? And does it matter whether it's named "neocd.dol...
- Fri Apr 30, 2021 7:53 pm
- Forum: GameCube
- Topic: NeoCD Redux unofficial
- Replies: 112
- Views: 230481
Re: NeoCD Redux unofficial
@Andross89: Would you mind to share the exact folder and file strucure that you use and which version of the emulator ? And maybe which crc your bios has? I will try this partition assistant. And What do you mean you gave up? Trying to get the emulator updated? :D Of course. It's like this: Root > ...
- Fri Apr 30, 2021 5:48 pm
- Forum: GameCube
- Topic: NeoCD Redux unofficial
- Replies: 112
- Views: 230481
Re: NeoCD Redux unofficial
Extraction and conversion to mp3 (and of course renaming correctly) is long done.. That's why I didn't mention it though I should have for completeness sake so that that can be ruled out. I have also tried with neocd folder and without (just putting the bios and the Rom folders directly into the ro...
- Fri Apr 30, 2021 9:25 am
- Forum: GameCube
- Topic: NeoCD Redux unofficial
- Replies: 112
- Views: 230481
Re: NeoCD Redux unofficial
My setup: Pal NGC.; GC Loader; sd2sp2 (I also have a WiSD memory adapter but I can't get it to work in anyway. The description or packaging of the adapter just gives me some random stuff that seems to be very bad translated from Chinese. No info about the required SD cards or how to load from it or...
- Mon Apr 05, 2021 8:39 pm
- Forum: Game Hacking
- Topic: GT Cube (GCN/WIIRD/NTSC-J)
- Replies: 0
- Views: 4063
GT Cube (GCN/WIIRD/NTSC-J)
If someone has already made some code with my name, the administrator can edit or delete the topic if necessary. M (andross89) C60AD8FC 800018A8 E2000002 80008000 Idiot A.I (andross89) 2899C596 00000079 0499CCA8 00000000 0499CFF4 00000000 0499D340 00000000 0499D68C 00000000 0499D9D8 00000000 0499DD2...
- Thu Mar 18, 2021 12:32 am
- Forum: Support
- Topic: Help to diagnose possible lens failure
- Replies: 17
- Views: 21449
Re: Help to diagnose possible lens failure
Reading the words of Papy.G for a second time made me doubt whether I was understood. When I said "war with the laser", I meant living with the worries and problems of a mechanical unit. Keeping the original design is a good reason to continue, for example. I'm just imagining that the auth...
- Wed Mar 17, 2021 11:45 pm
- Forum: Support
- Topic: Help to diagnose possible lens failure
- Replies: 17
- Views: 21449
Re: Help to diagnose possible lens failure
Spare the lens/console as much as possible is enough a good reason IMHO... I understand your point of view. But I would trade for the ODE as soon as possible. This is already functional and may become expensive in the future. I have always adjusted the potentiometer of various GameCube without tool...