Search found 327 matches
- Mon Mar 26, 2012 9:37 pm
- Forum: IDE-EXI
- Topic: IDE-EXI Gerbers, Design Files, BOM, PDF and Program Files
- Replies: 57
- Views: 123789
Re: IDE-EXI Gerbers, Design Files, BOM, PDF and Program File
Okay, let's say we let them produce 60 here in germany for example. Then it would cost us about 700€ for the pcb's with both layers, coating, paint, and the smd components already soldered. Additionally we need to buy the chips and other hardware parts, which will cost about 300€. Then add some ship...
- Thu Mar 22, 2012 5:24 pm
- Forum: GameCube
- Topic: How do you burn Gamecube games?
- Replies: 16
- Views: 13820
Re: How do you burn Gamecube games?
The good one here is a TSST one (Toshiba/Samsung), the other a pioneer one, but as said it varies a lot.
- Thu Mar 22, 2012 5:19 pm
- Forum: GameCube
- Topic: How do you burn Gamecube games?
- Replies: 16
- Views: 13820
Re: How do you burn Gamecube games?
megalomaniac: it depends heavily on the burner and dvd medium, personally i wouldn't suggest so high speed.
lost43: linux.
EDIT: For example the burner in my working bench pc, does not burn them right even with 1x speed, whereas my main pc burner does the same dvd brand fine.
lost43: linux.
EDIT: For example the burner in my working bench pc, does not burn them right even with 1x speed, whereas my main pc burner does the same dvd brand fine.
- Thu Mar 22, 2012 5:12 pm
- Forum: Modchips
- Topic: Ripper 3 GC
- Replies: 2
- Views: 33078
Re: Ripper 3 GC
looks exactly like cobra, they literally "ripped" it.
btw. the new wayback machine has deleted the archived website.
btw. the new wayback machine has deleted the archived website.
- Thu Mar 22, 2012 5:09 pm
- Forum: GameCube
- Topic: How do you burn Gamecube games?
- Replies: 16
- Views: 13820
Re: How do you burn Gamecube games?
imgburn and max. 2x speed.
- Sat Mar 17, 2012 1:17 pm
- Forum: Wii64
- Topic: Wii64 2012
- Replies: 55
- Views: 59124
Re: Wii64 2012
@megalomaniac: just bump the version number and add "small improvements" to the changelog might also work. xD
- Tue Mar 06, 2012 8:31 am
- Forum: Wii
- Topic: Devolution - New GC loader for Wii with audio streaming!
- Replies: 15
- Views: 16414
Re: Devolution - New GC loader for Wii with audio streaming!
because you won't ever get usb loading in gc mode, that's why.
- Mon Mar 05, 2012 12:08 am
- Forum: Wii
- Topic: New Wii - what should be done.
- Replies: 7
- Views: 8285
Re: New Wii - what should be done.
That's fine.
- Sat Mar 03, 2012 1:17 pm
- Forum: GameCube
- Topic: Possible to connect gamecube to pc/laptop
- Replies: 19
- Views: 14248
Re: Possible to connect gamecube to pc/laptop
possible. you need a pc that has a video-in (some video cards have it) or a videograbber (usb).
- Fri Mar 02, 2012 12:12 am
- Forum: Swiss
- Topic: Audio Streaming Plan
- Replies: 14
- Views: 11369
Re: Audio Streaming Plan
Yep, unless we have a sdgecko with dma support.
Re: Swiss 0.2
good ol' pal 50Hz, eh?
- Wed Feb 29, 2012 8:51 pm
- Forum: IDE-EXI
- Topic: ide/exi doesnt work
- Replies: 13
- Views: 11446
Re: ide/exi doesnt work
sorry it this is a dumb question, but have you flashed the chip at all?
- Sat Feb 25, 2012 7:23 pm
- Forum: IDE-EXI
- Topic: Possible to make a BBA Style IDE-EXI?
- Replies: 45
- Views: 31720
Re: Possible to make a BBA Style IDE-EXI?
@yamaharacer: you need a special build of swiss for that (different hdd patch code, with other selected device)
- Sat Feb 25, 2012 7:21 pm
- Forum: Wii
- Topic: My Wiimote Shuts Off When I Load The Homebrew Channel
- Replies: 33
- Views: 33452
Re: My Wiimote Shuts Off When I Load The Homebrew Channel
you got me wrong. it was meant like this:
08:00:AA:BB:CC:DD == 08:00:AA:bB:cc:DD
08:00:AA:BB:CC:DD == 08:00:AA:bB:cc:DD
- Fri Feb 24, 2012 1:41 pm
- Forum: GC-Linux
- Topic: GC Linux - RootFS on SD + SDHC SUPPORT!!
- Replies: 48
- Views: 80829
Re: GC Linux - RootFS on SD + SDHC SUPPORT!!
The problem is, i dont know how a repository treats special files (device nodes, etc) and directory permissions. Currently i did it like that: Create a 2 gb file, and make it ext2 Debootstrap squeeze in it do some fiddeling with the config apt-get some stuff write it to sd and profit the benefits: i...
- Thu Feb 23, 2012 11:51 pm
- Forum: GC-Linux
- Topic: GC Linux - RootFS on SD + SDHC SUPPORT!!
- Replies: 48
- Views: 80829
Re: GC Linux - RootFS on SD + SDHC SUPPORT!!
I built a new debian squeeze rootfs (<200mb), but can't get it to work with your kernel. it seems you disabled all network related stuff, even sockets. EDIT: okay, i tried it with my kernel, compiled a couple of weeks (months? :lol:) ago and it works like a charm. will wikify my notes on building th...
Re: Swiss 0.2
It is common to include the needed header files in every file, so you can use a file (let's say framebuffer stuff or fat access) in an other project and dont need to bother. It wont hurt, because most files have a c pre-processor directive to be just included once.
- Wed Feb 22, 2012 10:24 pm
- Forum: GC-Linux
- Topic: GC Linux - RootFS on SD + SDHC SUPPORT!!
- Replies: 48
- Views: 80829
Re: GC Linux - RootFS on SD + SDHC SUPPORT!!
maybe, but i think it worked with my sd card before... have to retry it.
- Wed Feb 22, 2012 5:53 pm
- Forum: GC-Linux
- Topic: GC Linux - RootFS on SD + SDHC SUPPORT!!
- Replies: 48
- Views: 80829
Re: GC Linux - RootFS on SD + SDHC SUPPORT!!
My feedback:
SDHC works so far for me, but only when i reconnect the SDGecko, when the Kernel looks for the rootfs.
Maybe you forgot to initialize something, if it is already plugged in, but do it properly when it is connected at runtime?
SDHC works so far for me, but only when i reconnect the SDGecko, when the Kernel looks for the rootfs.
Maybe you forgot to initialize something, if it is already plugged in, but do it properly when it is connected at runtime?
- Wed Feb 22, 2012 2:19 pm
- Forum: Wii
- Topic: My Wiimote Shuts Off When I Load The Homebrew Channel
- Replies: 33
- Views: 33452
Re: My Wiimote Shuts Off When I Load The Homebrew Channel
Lowercase or uppercase does not matter MAC adresses are unique.
- Wed Feb 22, 2012 2:17 pm
- Forum: Handhelds
- Topic: Is DeSmuME Wii A Dead Project?
- Replies: 7
- Views: 20660
Re: Is DeSmuME Wii A Dead Project?
no problem, but would be slow i think
- Tue Feb 21, 2012 5:01 pm
- Forum: Wii
- Topic: My Wiimote Shuts Off When I Load The Homebrew Channel
- Replies: 33
- Views: 33452
- Tue Feb 21, 2012 8:57 am
- Forum: Handhelds
- Topic: Is DeSmuME Wii A Dead Project?
- Replies: 7
- Views: 20660
Re: Is DeSmuME Wii A Dead Project?
according to it's google code page it is still being worked on (last commit in sep. 2011)
http://code.google.com/p/desmumewii/updates/list
http://code.google.com/p/desmumewii/updates/list
- Sun Feb 19, 2012 6:44 pm
- Forum: Research & Development
- Topic: patching DOL Files?
- Replies: 2
- Views: 5644
Re: patching DOL Files?
dol files can be patched. dvdread commands can be patched (for example swiss does it). crediar is currently working on some patches, that allow booting of this game on wii. dolphin should run this game, too. there is currently no way, this game works on a gamecube. hope this helps.