Search found 54 matches

by FIX94
Sun Apr 10, 2016 11:22 pm
Forum: Homebrew & Utilities
Topic: GBA Link Cable Dumper
Replies: 35
Views: 129844

Re: GBA Link Cable Dumper

FerozElMejor wrote:Then there's no hope to mess with saves from GB/GBC without any mod?
you would have to probably modify its hardware yea, nothing we can do from software side alone.
by FIX94
Sun Apr 10, 2016 10:21 pm
Forum: Homebrew & Utilities
Topic: GBA Link Cable Dumper
Replies: 35
Views: 129844

Re: GBA Link Cable Dumper

It's possible to transfer/restore GB and GBC saves (or at least in the future). no, they are too different. I don't understand too much how does this work, but I can use it only with a Wii or I need a GameCube? it runs on both wii and gamecube, if you download it you'll see it contains releases for...
by FIX94
Sun Apr 10, 2016 2:19 pm
Forum: Homebrew & Utilities
Topic: GBA Link Cable Dumper
Replies: 35
Views: 129844

Re: GBA Link Cable Dumper

Ikewise wrote:For some reason, a few games launch anyways once you insert the cartridge (Fire Emblem TSS for example)
Wait, do you mean that it restarts the GBA even though you are in the dumper already? Never heard of something like that happening.
Also I just added in GBA BIOS dumping in v1.4 because why not ;)
by FIX94
Sat Apr 09, 2016 7:45 pm
Forum: Homebrew & Utilities
Topic: GBA Link Cable Dumper
Replies: 35
Views: 129844

Re: GBA Link Cable Dumper

Ikewise wrote: It opens up one question I'd like to ask, though. Would it also be possible to backup and restore savedata from/to GBA cartridges in a similar fashion?
already done, I made v1.1 and v1.2 already adding in save support ;)
by FIX94
Thu Apr 07, 2016 10:27 pm
Forum: Homebrew & Utilities
Topic: GBA Link Cable Dumper
Replies: 35
Views: 129844

GBA Link Cable Dumper

So I finished up work on a simple gba rom dumper through the gc gba link cable, while it does take quite a while depending on the game you dump (up to 48 minutes for 32mb) it is a usable method. Save and bios dumping is supported as well. You can use it on both wii and gamecube, download it on githu...
by FIX94
Sun Apr 03, 2016 4:55 pm
Forum: Homebrew & Utilities
Topic: GoombaSend - A gba link cable homebrew app
Replies: 20
Views: 39492

GoombaSend - A gba link cable homebrew app

After writing up the link cable code for GBI I wondered - what else can you actually do with the link cable? So I came up with this little app for both gamecube and wii which can send over gb and gbc roms to a gba using the link cable! This all works thanks to Goomba v2.30 which is a really nice and...
by FIX94
Sat Apr 02, 2016 4:04 pm
Forum: Softmods
Topic: Splinter Cell Game Exploit
Replies: 32
Views: 105375

Splinter Cell Game Exploit

THIS game, my god it really did not want to work out at all. After days and days of trying all combinations I think I found a working one, it works in dolphin, dios-mios lite and dios-mios so chances are good it'll actually work on a gamecube as well! Please let me know by grabbing the current relea...
by FIX94
Sat Mar 26, 2016 3:29 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3511556

Re: Game Boy Interface

if anyone is actually interested in how the GBA communication works you can check out my demo code on github.
by FIX94
Mon Mar 21, 2016 2:00 pm
Forum: Softmods
Topic: PokéLoad - A Colosseum/XD Exploit
Replies: 17
Views: 82119

Re: PokéLoad - A Colosseum/XD Exploit

oh well then, just converted the current nightly swiss_r342-compressed.dol to a gci which should work just fine.
by FIX94
Sun Mar 20, 2016 9:30 pm
Forum: Softmods
Topic: PokéLoad - A Colosseum/XD Exploit
Replies: 17
Views: 82119

Re: PokéLoad - A Colosseum/XD Exploit

arbazkool wrote:Every time it goes into battle it crashes, what do I do
which bool.dol did you install onto your memory card? I know certain files dont work too well.
by FIX94
Sun Mar 13, 2016 12:07 am
Forum: Homebrew & Utilities
Topic: ISO Tools
Replies: 44
Views: 126708

Re: ISO Tools

TGCtoGCM Version 0.2 - Zochwar & Plootid 2005
tgctogcm_v0.2.zip
(19.42 KiB) Downloaded 1226 times
GCMtoTGC Version 0.1 - Zochwar & Plootid 2005
gcmtotgc_v0.1.zip
(19.88 KiB) Downloaded 1327 times
by FIX94
Fri Mar 11, 2016 5:50 pm
Forum: Softmods
Topic: Exploit Under Fire - A 007 Agent Under Fire Exploit
Replies: 19
Views: 77065

Exploit Under Fire - A 007 Agent Under Fire Exploit

hey again, today I decided to write something up for this game simply because I've read that both PS2 and Xbox had a exploit for this game. Grab yourself the current release and install it with a softmodded Wii and GCMM . The exploit loads a boot.dol installed on your memory card converted with dol2...
by FIX94
Fri Feb 26, 2016 7:47 pm
Forum: Softmods
Topic: Wind Waker Hack for GC
Replies: 66
Views: 205158

Re: Wind Waker Hack for GC

just updated it to v1.1, now you only have to press start on the title screen on all releases to trigger it!
by FIX94
Thu Feb 25, 2016 5:56 pm
Forum: Softmods
Topic: PokéLoad - A Colosseum/XD Exploit
Replies: 17
Views: 82119

PokéLoad - A Colosseum/XD Exploit

I just finished up the work of the original POC exploit by TuxSH: http://www.gc-forever.com/forums/viewtopic.php?f=38&t=3131 Grab yourself the current release and install it with a softmodded Wii and GCMM . The exploit loads a boot.dol installed on your memory card converted with dol2gci (as fou...
by FIX94
Wed Feb 24, 2016 5:54 pm
Forum: Softmods
Topic: Twilight Hack for GameCube
Replies: 11
Views: 73186

Re: Twilight Hack for GameCube

Aressi wrote:is there a way to do it on Colosseum/XD buffer overflow exploit?
I dont own them but I can take a look at it in dolphin, you can probably write something up for them.
by FIX94
Sun Feb 21, 2016 4:53 pm
Forum: Softmods
Topic: Comparison of how long it takes to boot Swiss via Softmod
Replies: 5
Views: 8484

Comparison of how long it takes to boot Swiss via Softmod

So now with all these exploits I was wondering, which one is the fastest of them all? These times were measured on a PAL GC starting directly after the GameCube logo fully faded out and ending on the first frame of Swiss actually loaded up. 1st Place: 11.1 seconds with a SD Media Launcher (SD Gecko ...
by FIX94
Sat Feb 20, 2016 2:22 pm
Forum: Softmods
Topic: Wind Waker Hack for GC
Replies: 66
Views: 205158

Wind Waker Hack for GC

so here I am again, after looking at Wind Waker I found a good exploit in it, it will just load a boot.dol from your memory card. Grab yourself the current release and install it with a softmodded Wii and GCMM . The exploit loads a boot.dol installed on your memory card converted with dol2gci (as fo...
by FIX94
Thu Feb 18, 2016 9:19 pm
Forum: Softmods
Topic: Twilight Hack for GameCube
Replies: 11
Views: 73186

Twilight Hack for GameCube

I'm sure some of you remember the original Twilight Hack for Wii, well this is the exact same thing only that it runs on GC and loads a boot.dol from your memory card. Grab yourself the current release and install it with a softmodded Wii and GCMM . The exploit loads a boot.dol installed on your mem...
by FIX94
Sat Aug 29, 2015 6:04 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3511556

Re: Game Boy Interface

Yes I was referring to that, on swiss comments there's some notes about dol files needed to have 32 byte aligned sections and most homebrew not adhering to that rule, but swiss dol loading code makes up for that. I see, Well I didnt write it for other dols really, it all was very basic and hardcode...
by FIX94
Sat Aug 29, 2015 11:53 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3511556

Re: Game Boy Interface

suloku wrote:(found a dol not loading with FIX94's code, probably the dol's fault, but swiss's code makes sure to boot those "incorrect" dols).
wait, I wrote some code for dol loading? did I miss something? :P
by FIX94
Sun Aug 23, 2015 9:07 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3511556

Re: Game Boy Interface

As for tearing it seems to vary a lot from person to person. I believe you said at one point Extrems that it really shouldn't de-sync for hours? All I can offer is that it doesn't seem to tear on a CRT, not that that's helpful information. I do wonder if it maybe could be some PAL/NTSC thing, I hav...
by FIX94
Sun Aug 09, 2015 12:57 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3511556

Re: Game Boy Interface

Diminuendo wrote:Thanks
oh also fyi NUM_ARGS should be 7 for it to be proper.
by FIX94
Tue Jul 14, 2015 1:58 pm
Forum: Gaming
Topic: F-Zero AX (Triforce) language selection
Replies: 2
Views: 16131

Re: F-Zero AX (Triforce) language selection

most videos you see are from quadforce or nintendont which have this patch included and always activated:
https://github.com/FIX94/Nintendont/blo ... ch.c#L1632
by FIX94
Fri May 29, 2015 12:15 pm
Forum: Game Hacking
Topic: Egg Mania : Eggstreme Madness Codes
Replies: 3
Views: 3634

Re: Egg Mania : Eggstreme Madness Codes

Shinespriter7706 wrote:Thank you, so unbelievably much! :) Finally after 6 years of trying. :P
6 years? wow. glad to hear it works, I dont have any way of testing codes at the moment so I was not sure if the addresses were correct.
by FIX94
Thu May 28, 2015 10:36 pm
Forum: Game Hacking
Topic: Egg Mania : Eggstreme Madness Codes
Replies: 3
Views: 3634

Re: Egg Mania : Eggstreme Madness Codes

maybe try these, I couldnt find any existing codes for the ntsc version so I just used 000 as game id.
(m)
3PN9-GRUK-AFZ7B
UWR4-ZH9M-K6AVZ
P1 always have Spatula
DYAD-Y4VV-6ZM5H
TW20-5PG3-ADTK9
P1 wobbly wall meter always Empty
MZUT-8B95-7R960
7117-UDPK-K9W8G