Search found 1310 matches

by Extrems
Wed Oct 26, 2016 11:13 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3505396

Re: Game Boy Interface

Added Scale2xEx and Scale2xPlus filters. Added oversample and box scalers. Optimized video rendering. Fixed IP fragment identifier. Scale2x(Plus): 7 TEV stages (was 8), 1 indirect lookup Scale2xEx: 1+16 TEV stages, 0+1 indirect lookup https://files.extremscorner.org/gamecube/screenshots/gbiscale2x....
by Extrems
Mon Oct 17, 2016 12:27 am
Forum: Softmods
Topic: GCN Syscalls?
Replies: 2
Views: 5709

Re: GCN Syscalls?

sc is only ever used for isync + sync with address broadcast enable.
by Extrems
Fri Oct 14, 2016 11:56 am
Forum: Softmods
Topic: Home Bros.
Replies: 66
Views: 268285

Re: Home Bros.

Kizul Emeraldfire wrote:I'll admit, Game Boy Interface is better than the GBP's official disc, but I couldn't get GBI to work the way I wanted it to, alas.
Can you expand on that?
by Extrems
Thu Oct 13, 2016 10:06 pm
Forum: Softmods
Topic: Home Bros.
Replies: 66
Views: 268285

Re: Home Bros.

GBI fits just fine on the smallest of memory cards, if that wasn't clear enough.
by Extrems
Sun Oct 09, 2016 11:48 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 806575

Re: Not64 Second Edition - an Hybrid Heaven emulator

Yes, that's the one I linked you to.
by Extrems
Wed Oct 05, 2016 12:49 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3505396

Re: Game Boy Interface

Added basic video streaming. Added Remote RetroPad support. WIILOAD=tcp:<GC IP> wiiload gbi.dol carda:/gbi.dol --stream=<PC IP> mpv udp://<GC IP>:1234/ --demuxer-lavf-format=png_pipe --demuxer-lavf-o=framerate=59.7275 Before you ask, the SD Card Adapter is far too slow for recording.
by Extrems
Mon Sep 12, 2016 10:35 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3505396

Re: Game Boy Interface

That's the framerate conversion, it only work as intended on non-strobed LCDs. It may be more bearable in 120 Hz.
by Extrems
Fri Sep 09, 2016 7:33 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3505396

Re: Game Boy Interface

I can't recall working save states on Wii, unless you're talking about regular save data.
by Extrems
Fri Sep 09, 2016 8:20 am
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3505396

Re: Game Boy Interface

So I always plan on using the settings of controls C and 240p60, is there a way to always default to that? A .cli file, the low latency version defaults to 240p60 regardless. I mean, ideally I would want it like on start up so I could swap games without the menus but like I doubt that would ever be...
by Extrems
Wed Sep 07, 2016 1:50 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3505396

Re: Game Boy Interface

For low latency version:
  • Added video options.
  • Added control schemes.
  • Added polling rate setting.
Use --poll=0 for compatibility with the raphnet N64 adapter.
Use --format=custom for 59.7276 Hz video.
by Extrems
Fri Sep 02, 2016 11:59 am
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 602068

Re: Cloning the GameCube component cable

Unseen wrote:Do you even use a capture device that puts the color samples in the correct location?
I've checked and it's indeed using left, oh well.
by Extrems
Fri Sep 02, 2016 9:33 am
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 602068

Re: Cloning the GameCube component cable

Unseen wrote:There are correct matrix coefficients and wrong matrix coefficients. Why do you want to use wrong ones?
So what if I want to output YCgCo, or something wacky like xvYCC?
by Extrems
Fri Sep 02, 2016 8:08 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 806575

Re: Not64 Second Edition - an Hybrid Heaven emulator

You can't realistically expect us to do better than PCs.
by Extrems
Fri Sep 02, 2016 1:05 am
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 602068

Re: Cloning the GameCube component cable

The conversion is lossy and limited. What if I want to upscale chroma using jinc or bilateral filtering, or the super-resolution algorithm of the year? What if I want to use different matrix coefficients? Can you at least add an unfiltered option? It'd reduce loss with Y'CbCr 4:2:2 capture devices, ...
by Extrems
Thu Sep 01, 2016 11:49 pm
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 602068

Re: Cloning the GameCube component cable

It's part of the HDMI 1.0 specification, is checking the EDID really necessary?
by Extrems
Thu Sep 01, 2016 10:10 pm
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 602068

Re: Cloning the GameCube component cable

When's Y'CbCr passthrough over HDMI?
by Extrems
Sat Aug 27, 2016 8:52 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3505396

Re: Game Boy Interface

SmokeMonster wrote:I'm running 480i60.
SmokeMonster wrote:

Code: Select all

--scan-mode=non-interlace
No you're not.
by Extrems
Sat Aug 27, 2016 8:20 pm
Forum: Homebrew & Utilities
Topic: Game Boy Interface
Replies: 1801
Views: 3505396

Re: Game Boy Interface

If you're running in 240p, scaling doesn't work properly. This is unavoidable.
by Extrems
Thu Aug 25, 2016 7:31 pm
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 806575

Re: Not64 Second Edition - an Hybrid Heaven emulator

I'm not interested in Wii U homebrew.
by Extrems
Thu Aug 25, 2016 2:57 am
Forum: Wii64
Topic: Not64 Second Edition - an Hybrid Heaven emulator
Replies: 368
Views: 806575

Re: Not64 Second Edition - an Hybrid Heaven emulator

There's a download link, labeled latest, on this very forum.
by Extrems
Wed Aug 17, 2016 5:48 am
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 602068

Re: Cloning the GameCube component cable

I've checked. NES is 256x232, main menu is 608x448 and the rest is 640x480.
by Extrems
Tue Aug 16, 2016 3:19 pm
Forum: Hardware / Modding
Topic: Cloning the GameCube component cable
Replies: 723
Views: 602068

Re: Cloning the GameCube component cable

tesla246 wrote:I was just going off of the "forced swiss compatibility" in the wiki. Was just speculating.
The resolution in the wiki is the resolution before scaling. It'd be useless data otherwise.
by Extrems
Sun Jul 31, 2016 9:51 am
Forum: Wii
Topic: Help understanding cryptic sentence about the Netflix app
Replies: 3
Views: 11507

Re: Help understanding cryptic sentence about the Netflix app

Those specs don't sound that impressive.
by Extrems
Thu Jul 28, 2016 12:05 pm
Forum: GameCube
Topic: Wii Or Gamecube
Replies: 22
Views: 16377

Re: Wii Or Gamecube

Even Wii composite looks better than GameCube composite, unless you're missing a 2D or 3D comb filter.