Search found 1310 matches

by Extrems
Thu Mar 19, 2020 2:41 am
Forum: Swiss
Topic: Interchange between SP2SD and SD Gecko.
Replies: 14
Views: 10139

Re: Interchange between SP2SD and SD Gecko.

Boot through IPL will also fail, and so will resetting in many games.
by Extrems
Mon Mar 16, 2020 5:06 am
Forum: Swiss
Topic: Swiss Nightly Build
Replies: 822
Views: 932288

Re: Swiss Nightly Build

WODE is by far the least supported device all around.
by Extrems
Wed Mar 11, 2020 3:17 am
Forum: Support
Topic: GameCube tuns on, but no video, and drive doesn’t spin.
Replies: 8
Views: 7092

Re: GameCube tuns on, but no video, and drive doesn’t spin.

I think bad RAM is a more likely culprit, but who knows.
by Extrems
Sun Mar 08, 2020 9:22 pm
Forum: Swiss
Topic: Swiss and In-Game-Reset
Replies: 22
Views: 46170

Re: Swiss and In-Game-Reset

It is working, but it's never been reliable.
by Extrems
Sun Mar 08, 2020 3:41 am
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

igr.dol has to be on the patch device.
by Extrems
Tue Mar 03, 2020 1:30 am
Forum: Swiss
Topic: Swiss with Samba
Replies: 4
Views: 5515

Re: Swiss with Samba

We only support SMB 1.0, which is disabled by default in modern systems for security reasons.

If you're looking to copy disc images, use the File Service Protocol instead. You could play directly off your server.
by Extrems
Mon Mar 02, 2020 10:00 pm
Forum: News
Topic: Homebrew HDD adapter for Gamecube Tutorial
Replies: 172
Views: 322183

Re: Homebrew HDD adapter for Gamecube Tutorial

Fastest is the Hi Speed Port at 81 MB/s.
by Extrems
Mon Mar 02, 2020 2:43 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

The current workaround is disabling video patches.
by Extrems
Sun Mar 01, 2020 9:07 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

I've yet to figure out Medal of Honor: European Assault's issue. Most likely something with the virtual memory management.

I don't see any disc read error though, just a black screen.
by Extrems
Sat Feb 29, 2020 2:03 pm
Forum: Swiss
Topic: Swiss file formats
Replies: 8
Views: 16633

Re: Swiss file formats

by Extrems
Mon Feb 24, 2020 3:06 pm
Forum: Swiss
Topic: Swiss file formats
Replies: 8
Views: 16633

Re: Swiss file formats

Shrunk GCM has no real effect on performance when not using an optical medium. GCZ wouldn't help the problem cases of high bandwidth + high CPU usage FMVs, as they're incompressible.
by Extrems
Mon Feb 24, 2020 2:05 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

It wasn't an incompatibility, but a real bug.
by Extrems
Sat Feb 22, 2020 10:28 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

Those games are known to self-reload, and we don't currently patch the executables on the second disc.
by Extrems
Wed Feb 19, 2020 9:24 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

Papy.G wrote:
Tue Feb 18, 2020 3:30 pm
Zelda Collector NTSC original disc still doesn't load from SWISS as of release 785.
This is now fixed for the next.
by Extrems
Wed Feb 19, 2020 2:53 pm
Forum: Modchips
Topic: New IPL replacement modchip: HyperBoot
Replies: 32
Views: 50408

Re: New IPL replacement modchip: HyperBoot

Soon™.
by Extrems
Sun Feb 16, 2020 4:43 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

Neither the Alternate Read Patches nor Emulate Audio Streaming options did anything for the Wiikey Fusion.

Your issues are a side effect of read patches now always being applied, but the Wiikey Fusion is still stuck on the old code.
by Extrems
Sun Feb 09, 2020 1:54 pm
Forum: GameCube
Topic: Enhanced mGBA
Replies: 187
Views: 503186

Re: Enhanced mGBA

You should see if it happen in mGBA development builds and if it does, bisect and report there.
by Extrems
Sat Feb 08, 2020 11:44 pm
Forum: Swiss
Topic: Audio Streaming Plan
Replies: 14
Views: 11507

Re: Audio Streaming Plan

I'm telling you it has nothing to do with it.
by Extrems
Sat Feb 08, 2020 9:13 pm
Forum: Swiss
Topic: Audio Streaming Plan
Replies: 14
Views: 11507

Re: Audio Streaming Plan

Uh, that has nothing to do with the carousel mode or streaming audio.
by Extrems
Fri Feb 07, 2020 3:41 pm
Forum: Wii
Topic: NINTENDONT - Possible to force 576p mode?
Replies: 2
Views: 11721

Re: NINTENDONT - Possible to force 576p mode?

No, but Devolution can.
by Extrems
Fri Feb 07, 2020 1:45 pm
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

This isn't a PlayStation 2. The rendering load is already there.

That's normal for progressive segmented frame, as it's a 30Hz format.
by Extrems
Fri Feb 07, 2020 4:45 am
Forum: Swiss
Topic: Submit Compatibility Issues Here
Replies: 209
Views: 426017

Re: Submit Compatibility Issues Here

That Tales of Symphonia report is unfortunately useless as of r756.

Forcing progressive scan has no impact whatsoever. You can verify this yourself by doing it on a disc copy.
by Extrems
Sun Feb 02, 2020 12:55 am
Forum: Swiss
Topic: Swiss and In-Game-Reset
Replies: 22
Views: 46170

Re: Swiss and In-Game-Reset

A newer version of Calibrator with an integrated wiiload server, using the Broadband Adapter.
by Extrems
Sat Feb 01, 2020 3:38 am
Forum: Swiss
Topic: Swiss and In-Game-Reset
Replies: 22
Views: 46170

Re: Swiss and In-Game-Reset

I personally don't have Swiss as igr.dol and I put the most work into that feature. So, uh, yeah.

I probably also use it more than anyone, and if you think otherwise, you need to settle down and play a damn game already.
by Extrems
Wed Jan 29, 2020 3:29 pm
Forum: Swiss
Topic: How to change Swiss defaults for game-specific settings?
Replies: 29
Views: 29611

Re: How to change Swiss defaults for game-specific settings?

Double-strike is 240p. Field rendering is 480i rendered on a field basis rather than frames.