Search found 87 matches

by CosmoCortney
Thu Jul 31, 2014 4:41 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/WIIRD/NTSC-J)
Replies: 8
Views: 28614

miscellaneous codes by CosmoCortney

miscellaneous codes by CosmoCortney Engine Fire COLOR Modifiers P1 Engine Flame #1 Color Modifier Time Attack [CosmoCortney] 48000000 801B5A2C DE000000 80008180 1200124C 0000RRRR 12001250 0000GGGG 12001254 0000BBBB E0000000 80008000 P1 Engine Flame #2 Color Modifier Time Attack [CosmoCortney] 48000...
by CosmoCortney
Thu Jul 31, 2014 4:36 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/NTSC-J)
Replies: 6
Views: 12344

miscellaneous codes by CosmoCortney

miscellaneous codes by CosmoCortney Engine Fire COLOR Modifiers P1 Engine Flame #1 Color Modifier Time Attack [CosmoCortney] 421B5A2C 0926RRRR 421B5A2C 0928GGGG 421B5A2C 092ABBBB P1 Engine Flame #2 Color Modifier Time Attack [CosmoCortney] 421B5A2C 0b7cRRRR 421B5A2C 0b7EGGGG 421B5A2C 0b80BBBB P1 En...
by CosmoCortney
Thu Jul 31, 2014 4:18 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/WIIRD/NTSC-U)
Replies: 30
Views: 41981

miscellaneous codes by CosmoCortney

miscellaneous codes by CosmoCortney This post will be updated with more misc. codes. Engine Fire COLOR Modifiers P1 Engine Flame #1 Color Modifier (Time Attack) [CosmoCortney] 48000000 801B61AC DE000000 80008180 1200124C 0000RRRR 12001250 0000GGGG 12001254 0000BBBB E0000000 80008000 P1 Engine Flame...
by CosmoCortney
Thu Jul 31, 2014 4:14 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/NTSC-U)
Replies: 8
Views: 20529

miscellaneous codes by CosmoCortney

miscellaneous codes by CosmoCortney This post will be used to publicate more misc. codes later. so I'll update it. Engine Fire COLOR Modifiers P1 Engine Flame #1 Color Modifier Time Attack [CosmoCortney] 421B61AC 0926RRRR 421B61AC 0928GGGG 421B61AC 092ABBBB P1 Engine Flame #2 Color Modifier Time At...
by CosmoCortney
Thu Jul 31, 2014 2:01 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/WIIRD/PAL)
Replies: 5
Views: 16464

miscellaneous codes by CosmoCortney

Engine Fire COLOR Modifiers P1 Engine Flame #1 Color Modifier Race Modes [CosmoCortney] 48000000 801B96EC DE000000 80008180 1200124C 0000RRRR 12001250 0000GGGG 12001254 0000BBBB E0000000 80008000 P1 Engine Flame #2 Color Modifier Race Modes [CosmoCortney] 48000000 801B96EC DE000000 80008180 120016F...
by CosmoCortney
Sun Jul 27, 2014 5:48 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/WIIRD/PAL)
Replies: 5
Views: 16464

Hidden Stats Modifiers

Hidden Stats Modifiers For Player 1 MAX SPEED MODIFIER (Race Modes) [CosmoCortney] 48000000 800030C8 DE000000 80008180 14023188 60000000 E0000000 80008000 48000000 801B96EC DE000000 80008180 120001F0 0000XXXX E0000000 80008000 * Read Note 1 on the buttom of this post MAX SPEED MODIFIER (Story Mode)...
by CosmoCortney
Sun Jul 27, 2014 5:46 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/PAL)
Replies: 14
Views: 27161

Hidden Stats Modifiers

@Ralf, oh ok. Thanks for the information anyways Hidden Stats Modifiers These codes modify the Max Speed, Acceleration, boost duration, boost interval, body resistance, grip and so on Hidden Stats Modifiers for Player 1 MAX SPEED MODIFIER (Race Modes) [CosmoCortney] 400030c8 02318860 400030c8 023189...
by CosmoCortney
Sat Jul 26, 2014 8:59 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/NTSC-U)
Replies: 8
Views: 20529

Hidden Stats Modifiers

Hidden Stats Modifiers P1 Max Speed Modifier (Race Modes) [CosmoCortney] 400030c8 022fec60 400030c8 022fed00 400030c8 022fee00 400030c8 022fef00 421b61ac 00f8XXXX * Read Note 1 on the buttom of this post P1 Max Speed Modifier (Story Mode) [CosmoCortney] 400030c8 022fec60 400030c8 022fed00 400030c8 ...
by CosmoCortney
Sat Jul 26, 2014 8:56 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/WIIRD/NTSC-U)
Replies: 30
Views: 41981

Hidden Stats Modifiers

Hidden Stats Modifiers P1 Max Speed Modifier (Race Modes) [CosmoCortney] 48000000 800030C8 DE000000 80008180 14022FEC 60000000 E0000000 80008000 48000000 801B61AC DE000000 80008180 120001F0 0000XXXX E0000000 80008000 * Read Note 1 on the buttom of this post P1 Max Speed Modifier (Story Mode) [Cosmo...
by CosmoCortney
Fri Jul 25, 2014 3:11 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/PAL)
Replies: 14
Views: 27161

Re: F-Zero GX (GCN/AR/PAL)

@ Ralf
have you tried making a progressive scan/480p code for the pal game?
I have found some text about enabling progressive scan in the memory viewer. But i didn't figure out how to find the address that actually enables progressive scan, yet.
by CosmoCortney
Thu Jul 17, 2014 1:33 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/PAL)
Replies: 14
Views: 27161

Re: F-Zero GX (GCN/AR/PAL)

emu_kidid wrote:Also while we're at it, do you have a code for "stereoscopic 3D"

https://www.youtube.com/watch?v=C_DNgv5aYRg
You can find this code on GeckoCodes.org.
http://geckocodes.org/index.php?c=GFZP01#universal
by CosmoCortney
Mon Jun 16, 2014 5:48 am
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/PAL)
Replies: 14
Views: 27161

Texture modifiers

Wrecked/Crashed Vehicles Texture Modifiers Wrecked vehicles have Deathborn's Face Texture [CosmoCortney] AXYN-Z8QU-XU957 8JBH-B01N-P23BQ 6VEE-EDE8-BCB4W Wrecked vehicles have Mighty Gazelle's Face Texture [CosmoCortney] BTMG-EE9P-YPXTJ 7GFJ-8RP1-3CZ7K 6VEE-EDE8-BCB4W Wrecked vehicles have Jody Summ...
by CosmoCortney
Thu Jun 12, 2014 4:03 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/PAL)
Replies: 14
Views: 27161

Interview & Victory Ceremony stage modifiers

Interview & Victory Ceremony stage modifiers Interview and Victory Ceremony take place on Twist Road [CosmoCortney] C16Q-HGY4-WG8HA 7NTK-HWPP-G6M53 BJ91-H56Z-23Z1Y 89K8-A8P1-KEWEY XM5C-T1X1-RY5T9 RC8B-31H9-XB1E3 D68Q-MT28-FUBR7 7FQ1-AZ6R-7TCRN B4F3-501F-FDHTE Z8TR-XCRE-5UPMY KTTC-5ECJ-2642U GZ1...
by CosmoCortney
Mon Jun 09, 2014 12:44 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/WIIRD/PAL)
Replies: 5
Views: 16464

Re: F-Zero GX (GCN/WIIRD/PAL)

Save Replay even retired or a race is unfinished [CosmoCortney] 2815F5D0 00000c80 48000000 8015EE9C DE000000 80008180 100047B4 00000008 E0000000 80008000 Note: If you want to save the replay during a race, press the start button to pause the game and hold X + Y until the yellow text disappears. it ...
by CosmoCortney
Mon Jun 09, 2014 12:43 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/PAL)
Replies: 14
Views: 27161

miscellaneous codes by CosmoCortney

miscellaneous codes Save Replay even retired or a race is unfinished [CosmoCortney] 1M4Z-WRH4-4N519 G5Q3-5TVQ-24AFV 9T5W-FYM7-WX2NJ Note: If you want to save the replay during a race, press the start button to pause the game and hold X + Y until the yellow text disappears. it can take a few seconds...
by CosmoCortney
Sat May 31, 2014 8:10 pm
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/NTSC-J)
Replies: 6
Views: 12344

Re: F-Zero GX (GCN/AR/NTSC-J)

Chapter 7 modifiers Chapter 7 takes place on Mute City - Twist Road NDGW-CMHC-KGFHX JK31-56N5-JGHPB 15DY-0P98-F5D02 1Z25-F38D-END95 BTVD-0Y13-QQ9WN AH71-2NU0-ZZGJ9 20GV-GHER-BRXNV HZ5R-4QJX-V8M43 2VH1-VXK4-K170N RF2Y-CVCE-HDU9V UY95-PAPY-ME5KE Chapter 7 takes place on Casino Palace - Split Oval 5H25...
by CosmoCortney
Sat May 31, 2014 4:52 am
Forum: Game Hacking
Topic: AR codes - quick reference
Replies: 26
Views: 178416

Re: AR codes - quick reference

Shadow the Hedgehog [PAL] can be added to the list, now =)
by CosmoCortney
Fri May 30, 2014 8:44 am
Forum: Game Hacking
Topic: The Legend of Zelda: The Wind Waker (GCN/WIIRD/NTSC-U)
Replies: 68
Views: 75694

Re: The Legend of Zelda: The Wind Waker (GCN/WIIRD/NTSC-U)

Code: Select all

Super Seizur Linke [CosmoCortney]
48000000 806859E0
DE000000 80008180
1001DB0B 00000005
E0000000 80008000
by CosmoCortney
Fri May 30, 2014 8:41 am
Forum: Game Hacking
Topic: The Legend of Zelda: The Wind Waker (GCN/WIIRD/PAL)
Replies: 28
Views: 29919

Re: The Legend of Zelda: The Wind Waker (GCN/WIIRD/PAL)

Super Seizure Link [CosmoCortney] 05521C44 00000005 05523004 00000005 Boat Barrel Rolls, Back- & Front Flips [CosmoCortney] 283F5018 00000001 48000000 803D2084 DE000000 80008180 1200036E 00003F00 E0000000 80008000 283F5018 00000002 48000000 803D2084 DE000000 80008180 1200036E 0000BF00 E0000000 8...
by CosmoCortney
Fri May 30, 2014 8:27 am
Forum: Game Hacking
Topic: The Legend of Zelda: The Wind Waker (GCN/AR/PAL)
Replies: 27
Views: 80973

Re: The Legend of Zelda: The Wind Waker (GCN/AR/PAL)

@Ralf oh. thanks for this information ^^ ____ Super Seizure Link [CosmoCortney] B741-WETV-R6ZGT M7U9-A0X4-Q9QC2 A0QY-6ZQ0-MD2UV Boat Barrel Rolls, Back- & Front Flips [CosmoCortney] 8WUX-ECW7-2BNG6 ATUA-FMVA-8GHB7 CRKX-CEDU-PZ5G2 AQE9-10T5-V20RA 5BK3-UQP5-9FTBF 7FA4-0VUB-D4QGT N78B-14UV-7AH60 1H...
by CosmoCortney
Wed May 28, 2014 9:24 am
Forum: Emulators
Topic: Dolphin Emulator for the Metroid Prime 3 Prototype
Replies: 1
Views: 13991

Dolphin Emulator for the Metroid Prime 3 Prototype

Hi,
I've found a dump of the GCN Prototype of Metroid Prime 3 and i have seen a vid running it on a modified Dolphin revision with extended RAM.
But all download links to this emulator are invalid, now :(

does anyone have a valid link?

thanks
by CosmoCortney
Wed May 28, 2014 8:30 am
Forum: Game Hacking
Topic: Shadow the Hedgehog (PAL/AR/GUPP8P)
Replies: 2
Views: 7571

Shadow the Hedgehog (PAL/AR/GUPP8P)

NOTE: Codes are unencrypted because 2 Mastercodes for this game are actually present and cause confusion to people who want to add codes to their Action Replay. Character Modifiers: Sonic is Amy [CosmoCortney] 057E75C8 006400B8 057E75CC 0001940C Sonic is Maria [CosmoCortney] 057E75C8 006C094C 057E7...
by CosmoCortney
Tue May 27, 2014 9:38 am
Forum: Game Hacking
Topic: F-Zero GX (GCN/AR/NTSC-U)
Replies: 8
Views: 20529

Story Mode Stage Swaps/Modifiers

Chapter 7 takes place on Mute City - Twist Road KX92-729T-75QT8 Q4ZF-WBQU-UQT1M 7Y43-DHE6-DAC1J W0BV-KEQW-E8K0J ZQJ5-K7K6-6F298 M774-ZDBV-5MTAT KJBX-58Y2-P42U9 Q4U8-H2V9-BRPTK 45TG-DPDR-BHKBN Y41U-36X2-4QM26 AE3N-NTU4-WVB3Q 1WN7-ZW5Y-MYMAJ 5E2V-4J2A-J36RX Chapter 7 takes place on Casino Palace - Sp...
by CosmoCortney
Tue May 20, 2014 3:55 am
Forum: Software
Topic: GMA Filetype Breakdown
Replies: 11
Views: 21930

Re: GMA Filetype Breakdown

oh, i see. i was trying to modify the collision data on myself a few months ago. in the end you can find a list of all the bg_xxx.gma models loaded (and where they're placed?). I replaced these data with information of another collision-file. but no success, yet :( i was trying to recreate the Port ...
by CosmoCortney
Mon May 19, 2014 8:58 pm
Forum: Software
Topic: GMA Filetype Breakdown
Replies: 11
Views: 21930

Re: GMA Filetype Breakdown

Nice job!

Have you ever had a look at super monkey balls 2's GMA files? Maybe it could help you to get more information.

When will the breakdown thread about the collision files, gx-.lz files and ax-.lz files follow?