FCE Ultra GX unofficial

Discuss emulation on the Gamecube here
Post Reply
User avatar
megalomaniac
Posts: 2480
Joined: Sun Aug 21, 2011 5:33 am
Location: Drunk in Texas
Contact:

FCE Ultra GX unofficial

Post by megalomaniac » Fri Aug 02, 2013 6:30 am

Image

Code: Select all

08/01/2013: ( Official Version 0.0.1 release by megalomaniac )
--------------------------------------------------------------
based on FCE Ultra GX 3.3.4 source by tantric
http://code.google.com/p/fceugc/source/checkout
svn r607

[NGC]
- WKF support added
   . load roms from FAT formatted SD card in WKF slot
   . no write support: save settings and progress to other device
- NTSC widescreen (480i/480p autodetect)
   . default video display setting for gamecube
   . change setting in video menu if you dont like it
- EXIT Menu button now defaults to "reboot" not PSOload
   . WKF users: hit pin29 switch to avoid DRE on reboot

[NGC/Wii]
- IDE-EXI support added
   . load roms from HDD
   . SlotA or SlotB selectable device
   . write support not yet added, save settings and progress to other device
- Settings.xlm updated to allow selection for new devices
   . added devices include IDE-EXI and WKF
   . settings.xml cannot be saved to these devices

Thanks emu_kidid for borrowed swiss WKF & IDE-EXI code

Code: Select all

[NGC/Wii] - please delete your settings file from SD / USB / SAMBA or SD GECKO card before first boot
[NGC] - the config file "settings.xml" can only be saved and loaded to/from SD Gecko


IDE-EXI and WKF: see below
     FIRST BOOT OF THIS VERSION:
        1. if found, browser will default to display contents from SD Gecko slot
           else browser will default to device manager menu
        2. Go to "Settings"
        3. Configure settings options for Load Device
        4. "Go Back"
        5. "Go Back"
        6. EXIT

     SECOND BOOT
        1. if found, browser will default to display contents from PREFERRED LOAD DEVICE 
           else browser will default to device manager menu
fceugx-001-GC.7z
FCE Ultra GX v0.0.1 GC unofficial
(970 KiB) Downloaded 488 times
also:
FCE Ultra GX v0.0.1 Wii unofficial
Attachments
icon.png
(8.17 KiB) Not downloaded yet
emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
>>> BadAssConsoles.com <<<

Image Image Image
User avatar
keropi
Posts: 167
Joined: Sun Jun 16, 2013 9:41 pm

Re: FCE Ultra GX unofficial

Post by keropi » Fri Aug 02, 2013 10:32 am

thanks for all these emu builds megalomaniac! :D
User avatar
deckard
Posts: 67
Joined: Sat Jun 01, 2013 4:48 pm

Re: FCE Ultra GX unofficial

Post by deckard » Fri Aug 02, 2013 11:45 pm

Great stuff on the NES front as well!
User avatar
alzen
Posts: 180
Joined: Wed Aug 15, 2012 5:45 am
Location: Poland / UK(W.Yorkshire)

Re: FCE Ultra GX unofficial

Post by alzen » Tue Aug 06, 2013 3:06 pm

Is there ANY chance you will add demo recording support? Please...
Image Image Image
User avatar
megalomaniac
Posts: 2480
Joined: Sun Aug 21, 2011 5:33 am
Location: Drunk in Texas
Contact:

Re: FCE Ultra GX unofficial

Post by megalomaniac » Tue Aug 06, 2013 5:27 pm

Add what?
emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
>>> BadAssConsoles.com <<<

Image Image Image
User avatar
keropi
Posts: 167
Joined: Sun Jun 16, 2013 9:41 pm

Re: FCE Ultra GX unofficial

Post by keropi » Tue Aug 06, 2013 9:15 pm

I believe alzen wants a way to record his gameplay to a file and have it re-played at a later point... either a movie or user-input recording
User avatar
megalomaniac
Posts: 2480
Joined: Sun Aug 21, 2011 5:33 am
Location: Drunk in Texas
Contact:

Re: FCE Ultra GX unofficial

Post by megalomaniac » Wed Aug 07, 2013 1:48 am

I paid 8$ on ebay for a USB video grabber which allows avi, mpeg, DVD mpeg...
Works great...


As for dumping play to a file...no
emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
>>> BadAssConsoles.com <<<

Image Image Image
User avatar
keropi
Posts: 167
Joined: Sun Jun 16, 2013 9:41 pm

Re: FCE Ultra GX unofficial

Post by keropi » Thu Aug 08, 2013 7:59 pm

Just tried the build, it would not load for me from wkf + swiss r240 as menu.
Loading from SD-Gecho was working great, the emu is awesome! Kudos megalomaniac for the build!
User avatar
megalomaniac
Posts: 2480
Joined: Sun Aug 21, 2011 5:33 am
Location: Drunk in Texas
Contact:

Re: FCE Ultra GX unofficial

Post by megalomaniac » Thu Aug 08, 2013 11:43 pm

old config file on gecko, no SD card in gecko, no roms structure in WKF slot??

since the emulators need a bit of write ability to function, sd gecko is required for config files...and if an old config file is found, it might not work properly...
emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
>>> BadAssConsoles.com <<<

Image Image Image
User avatar
keropi
Posts: 167
Joined: Sun Jun 16, 2013 9:41 pm

Re: FCE Ultra GX unofficial

Post by keropi » Fri Aug 09, 2013 6:10 am

^ ah, I believe it was because I had no sd-gecko at all when I first try it...
sindrik
Posts: 75
Joined: Tue Jun 10, 2014 8:13 am

Re: FCE Ultra GX unofficial

Post by sindrik » Tue Apr 21, 2015 12:06 am

Working perfect here, sd reader on slot b, compressed with dollz 3, played Ninja Gaiden on the nes and then Burger Time on the famicom disk systen, no problem. Thanks for this needed update
Post Reply