Snes9xGX 4.3.3 GameCube VM

Discuss emulation on the Gamecube here
User avatar
emu_kidid
Site Admin
Posts: 4373
Joined: Mon Mar 29, 2010 10:06 am
Location: Australia
Contact:

Snes9xGX 4.3.3 GameCube VM

Post by emu_kidid » Tue Apr 21, 2015 11:43 am

Snes9xGX for the Nintendo GameCube "4.3.3 VM" Unofficial by me

* 8MB ROM support
* Added tueidj's TLB VM (w/ ARAM storage) for ROM and other data storage
* Enabled menu audio
* Less out of memory crashes
* Free memory displayed on in game menu
* Compiled with LTO flag
* Compiled with powerpc-eabi-gcc (devkitPPC release 26) 4.6.3

Download DOL (Source patch included)
Download DOL (outdated)

Image
Image
Attachments
Snes9x GX 4.3.3 VM - GameCube.7z
(4.21 MiB) Downloaded 3331 times
Snes9x GX 4.3.2VM - GameCube.zip
(4.8 MiB) Downloaded 1430 times
s2.png
(139.92 KiB) Not downloaded yet
s1.png
(115.56 KiB) Not downloaded yet
Image
User avatar
Andross89
Posts: 104
Joined: Sun May 25, 2014 10:02 pm

Re: Snes9xGX 4.3.2 GameCube VM

Post by Andross89 » Sun Apr 26, 2015 12:28 pm

This version can save and load SRAM, SAVE STATE and preferences in MEMORY CARD SLOT B? The CHEATS file can be loaded by the DVD as well as ROMs? Thanks.
User avatar
emu_kidid
Site Admin
Posts: 4373
Joined: Mon Mar 29, 2010 10:06 am
Location: Australia
Contact:

Re: Snes9xGX 4.3.2 GameCube VM

Post by emu_kidid » Sun Apr 26, 2015 11:02 pm

Not sure, give it a shot.
Image
User avatar
Andross89
Posts: 104
Joined: Sun May 25, 2014 10:02 pm

Re: Snes9xGX 4.3.2 GameCube VM

Post by Andross89 » Mon Apr 27, 2015 1:21 am

I was unable to compress this DOL to send to Qoob Pro. The process hangs at 97%. I checked and only happens with this file. It will take a while until I write an executable ISO. Thanks for the answer.
User avatar
Streetwalker
Posts: 1647
Joined: Mon Dec 30, 2013 7:50 am
Location: Israel

Re: Snes9xGX 4.3.2 GameCube VM

Post by Streetwalker » Mon Apr 27, 2015 9:25 am

Why not put Swiss into your Qoob and start it from there ?
User avatar
Andross89
Posts: 104
Joined: Sun May 25, 2014 10:02 pm

Re: Snes9xGX 4.3.2 GameCube VM

Post by Andross89 » Mon Apr 27, 2015 10:53 am

Streetwalker wrote:Why not put Swiss into your Qoob and start it from there ?
I've never used Swiss because I only use my original dvds and 1 dvd with SNES Roms. Even putting the Swiss, I will still need to write an iso anyway. The SNES9X GX 4.1.1 is still the best option for me. Thank you for your help.
User avatar
badsector
Posts: 193
Joined: Tue Aug 20, 2013 12:42 pm
Location: Berlin

Re: Snes9xGX 4.3.2 GameCube VM

Post by badsector » Mon Apr 27, 2015 11:52 am

You could put your ROMs on a SD card, start the emulator via SWISS and load the ROMs via your Gecko in slot B.
Last edited by badsector on Mon Apr 27, 2015 12:39 pm, edited 1 time in total.
User avatar
Streetwalker
Posts: 1647
Joined: Mon Dec 30, 2013 7:50 am
Location: Israel

Re: Snes9xGX 4.3.2 GameCube VM

Post by Streetwalker » Mon Apr 27, 2015 12:09 pm

Swiss isn't just a backup launcher. I highly recommend using it even if you don't use backups.
User avatar
Andross89
Posts: 104
Joined: Sun May 25, 2014 10:02 pm

Re: Snes9xGX 4.3.2 GameCube VM

Post by Andross89 » Mon Apr 27, 2015 2:29 pm

I know all the capabilities of Swiss today. I just own a Gamecube with qoob Pro, 2 Memory cards (SNES saves / Games saves). Never needed more than that. I should have put it before. This DOL also did not work at the Dolphin here. I always test before burn.
User avatar
Streetwalker
Posts: 1647
Joined: Mon Dec 30, 2013 7:50 am
Location: Israel

Re: Snes9xGX 4.3.2 GameCube VM

Post by Streetwalker » Mon Apr 27, 2015 3:20 pm

As you wish. Loading homebrew from an SD card is extremely convenient though. No more discs to burn (which is a pain the the ass if you ask me :P).
User avatar
Andross89
Posts: 104
Joined: Sun May 25, 2014 10:02 pm

Re: Snes9xGX 4.3.2 GameCube VM

Post by Andross89 » Mon Apr 27, 2015 3:57 pm

I must be the only one here who loves burn discs. What I hate is the XenoGC (many problems in the past). I made a post about it in the section on modchips.
User avatar
Streetwalker
Posts: 1647
Joined: Mon Dec 30, 2013 7:50 am
Location: Israel

Re: Snes9xGX 4.3.2 GameCube VM

Post by Streetwalker » Mon Apr 27, 2015 8:59 pm

Eh, I use a XenoGC clone myself. :P
sindrik
Posts: 75
Joined: Tue Jun 10, 2014 8:13 am

Re: Snes9xGX 4.3.2 GameCube VM

Post by sindrik » Sun May 10, 2015 4:00 am

I finally tested this, works perfect. Thanks emu_kidid. It can't be compressed with dollz, though
User avatar
emu_kidid
Site Admin
Posts: 4373
Joined: Mon Mar 29, 2010 10:06 am
Location: Australia
Contact:

Re: Snes9xGX 4.3.3 GameCube VM

Post by emu_kidid » Mon Oct 05, 2015 11:07 am

Rebuilt this one too, should be better performance than the last one since it was built before the GCC version with regressions and I used LTO as well. Check the first post to grab it.
Image
User avatar
Andross89
Posts: 104
Joined: Sun May 25, 2014 10:02 pm

Re: Snes9xGX 4.3.3 GameCube VM

Post by Andross89 » Thu Oct 08, 2015 10:04 pm

The version 4.3.3 can be compressed perfectly. Too bad the file is too large (4.842KB) for qoob Pro. I tested other versions. 4.0.4 works well for me. It seems that starting from 4.0.0 there is a problem accessing the files after a while. I think that only happens to me. Thank you for this new version.
User avatar
emu_kidid
Site Admin
Posts: 4373
Joined: Mon Mar 29, 2010 10:06 am
Location: Australia
Contact:

Re: Snes9xGX 4.3.3 GameCube VM

Post by emu_kidid » Thu Oct 08, 2015 10:28 pm

File access starts to die cause I believe there are still out of memory issues happening sadly.
Image
User avatar
Andross89
Posts: 104
Joined: Sun May 25, 2014 10:02 pm

Re: Snes9xGX 4.3.3 GameCube VM

Post by Andross89 » Fri Oct 09, 2015 1:09 am

I did not expect an answer on this issue. 2 things happen here:

1 - I carry a ROM and after a while (+/- 1 hour) when I load another ROM, the disc is inaccessible. When I put the disc again it is not recognized. This does not happen with versions below 4.0.0. Perhaps related to the option "turn off disc"?

2 - When I save and load frequently (save state mostly) in the normal memory card, a black screen appears forcing me to reset. This is the problem of memory you quoted? Thanks.
User avatar
emu_kidid
Site Admin
Posts: 4373
Joined: Mon Mar 29, 2010 10:06 am
Location: Australia
Contact:

Re: Snes9xGX 4.3.3 GameCube VM

Post by emu_kidid » Fri Oct 09, 2015 2:45 am

1. Sounds like an issue with the disc drive not being started up again properly.
2. Yeah, memory leak somewhere.
Image
User avatar
Andross89
Posts: 104
Joined: Sun May 25, 2014 10:02 pm

Re: Snes9xGX 4.3.3 GameCube VM

Post by Andross89 » Mon Oct 12, 2015 8:46 pm

emu_kidid,

You already tested the version 2.0.1b8? I found in eurasia.nu. Great emulator. I solved my problem to load the ROMs after a while and automatically loads the SRAM(here I had to activate the save function also for work). The only problem I had was with the message of insufficient space. But I solved the problem by placing a file of 8 blocks of any game(I use a memory card only for SNES games). Sorry if I posted in the wrong place.
sindrik
Posts: 75
Joined: Tue Jun 10, 2014 8:13 am

Re: Snes9xGX 4.3.3 GameCube VM

Post by sindrik » Sun Oct 18, 2015 4:57 am

emu_kidid wrote:Rebuilt this one too, should be better performance than the last one since it was built before the GCC version with regressions and I used LTO as well. Check the first post to grab it.
Will test soon. As always, thanks!
powerpuffboysz
Posts: 2
Joined: Tue Aug 18, 2015 5:08 pm

Re: Snes9xGX 4.3.3 GameCube VM

Post by powerpuffboysz » Wed Oct 21, 2015 6:38 pm

will the 8mb rom support be ported to the wii version?
User avatar
emu_kidid
Site Admin
Posts: 4373
Joined: Mon Mar 29, 2010 10:06 am
Location: Australia
Contact:

Re: Snes9xGX 4.3.3 GameCube VM

Post by emu_kidid » Wed Oct 21, 2015 11:45 pm

Fairly sure it's already in the Wii version.
Image
powerpuffboysz
Posts: 2
Joined: Tue Aug 18, 2015 5:08 pm

Re: Snes9xGX 4.3.3 GameCube VM

Post by powerpuffboysz » Thu Oct 22, 2015 5:08 pm

its not or at least not in 4.3.2. it said invalid rom size
sindrik
Posts: 75
Joined: Tue Jun 10, 2014 8:13 am

Re: Snes9xGX 4.3.3 GameCube VM

Post by sindrik » Sat Oct 24, 2015 2:40 am

So far, so good! I couple of bugs i have found:

Performance is a bit better, not on the same level as 4.2.8/4.2.9 (SuperFX games are the best example as they can be decently played in those old versions) but it is better than 4.3.2

Image
Sometimes the background is lost when loading roms. After that even the white part is lost, visible in the file browser and any menu section. I did this by loading Star Ocean -> Tales of Phantasia -> Star Fox. Also happens when you load Star Fox 3-4 times consecutively.

Image

The selection in this screen is inverted (really old bug, by the way)

Small request, emu_kidid: can you add compatibilty for roms like Classic Kong (http://www.romhacking.net/homebrew/62/) and X / Nes Glider (Alpha) (https://www.youtube.com/watch?v=aCNt8EAIWGM). It says "Invalid File Size". This games can not be run on the Wii version either
powerpuffboysz wrote:its not or at least not in 4.3.2. it said invalid rom size
You sure? I tested Tales of Phantasia and Star Ocean, both run fine on my Wii
sindrik
Posts: 75
Joined: Tue Jun 10, 2014 8:13 am

Re: Snes9xGX 4.3.3 GameCube VM

Post by sindrik » Tue Nov 10, 2015 3:13 am

Mr emu_kidid, just a quick question, could you share which liboGC version you used when compiling your 4.3.3 version?
Post Reply