Help compiling Genesis Plux GX to SD2SP2 use

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vsilvalopes
Posts: 4
Joined: Mon Mar 09, 2020 1:21 pm

Help compiling Genesis Plux GX to SD2SP2 use

Post by vsilvalopes » Mon Mar 09, 2020 1:35 pm

Hi!
I'm trying to compile Genesis Plus GX, to enable it to see SD2SP2.

I went to the Genesis Plus GX Github, and found this issue : https://github.com/ekeeke/Genesis-Plus-GX/issues/296
Basically, to be able to use SD2SP2, I need to compile the same code, using the last version of libogc.

So, I went, and installed Devkitpro on my Windows 10 professional.
Saw during the installation that it gets the latest libogc.

So, I've dowloaded the source code for Genesis Plux GX, and started the compile with

Code: Select all

make -f Makefile.gc
The compilation starts, but then stops with this error :

Code: Select all

C:/Users/vinicius.lopes/Downloads/Genesis-Plus-GX-master/gx/osd.h:20:10: fatal error: zlib.h: No such file or directory
I understand that the compiler, cannot find the zlib.h library that the code is needed to compile.
I also tried to setup DevkitPro on Ubuntu 18.04, but I hit the same error.

I'm not a developer, so I only have basic understanding on how to compile software using "make".

I would ask if someone could point me on how to compile Genesis Plus GX correctly.
Or, if someone already has a DOL supporting SD2SP2 and could send me, I will be glad!

I'm very new to the GameCube scene, but I'm loving it so far!
Moded my GameCube myself, and I'm using Swiss with XenoGC.

Thanks in advance!
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capzlk
Posts: 50
Joined: Tue Sep 15, 2015 9:18 pm

Re: Help compiling Genesis Plux GX to SD2SP2 use

Post by capzlk » Mon Mar 09, 2020 4:37 pm

had to hack it up a little bit can you try this build?
https://www.mediafire.com/file/0od5t85e ... e.dol/file
vsilvalopes
Posts: 4
Joined: Mon Mar 09, 2020 1:21 pm

Re: Help compiling Genesis Plux GX to SD2SP2 use

Post by vsilvalopes » Mon Mar 09, 2020 7:57 pm

Hi capzlk!
Sure thing! I will test it as soon I arrive home!
Thanks for this!
vsilvalopes
Posts: 4
Joined: Mon Mar 09, 2020 1:21 pm

Re: Help compiling Genesis Plux GX to SD2SP2 use

Post by vsilvalopes » Tue Mar 10, 2020 2:46 am

Hi capzlk!

Tried it and worked like a charm!
Loaded a Genesis game and a Master System one, without any trouble!

The emulator was able to see the entire SD Card file structure as usual!

Thanks for this!
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