VBA-GX SD2SP2 Support

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vsilvalopes
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VBA-GX SD2SP2 Support

Post by vsilvalopes » Wed Mar 25, 2020 8:52 pm

Hi !
I'm trying to run VBA-GX on my GameCube via SD2SP2 Adapter, but the emulator crashes right on the start.
I went to the Emulator GitHub, and noticed that it's not updated from a long time.

Anyone has a build of it, that supports SD2SP2?
Or, can anyone point me to a guide on How to Compile it, using the latest libs?

Last time I've got help on the same mater for GenesisPlusGX from user capzlk.

Again, thanks in advance!
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capzlk
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Re: VBA-GX SD2SP2 Support

Post by capzlk » Tue Apr 07, 2020 11:30 am

I've had a go, but a lot seems to have changed in devkitpro since the last release of vba-gx, and i have not been able to get it to build as of yet. maybe someone with more experience with devkitpro can give it 30 minutes of their time :(

my free time currently is consumed getting the official compiler toolchain for the gamecube up and running since devkitpro doesnt have the features that i need and nobody seems to care about the missing bits :cry:
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Papy.G
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Re: VBA-GX SD2SP2 Support

Post by Papy.G » Tue Apr 07, 2020 2:12 pm

Doesn't the VBA-Next in Retroarch supports SD2SP2?
Edit: As of last release, Retroarch doesn't support SD2SP2, that's a PR idea.

What are your special expectations from a GBA emulator you can't find in emGBA? (Not to force you to a choice, just curious about why.)
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
vsilvalopes
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Re: VBA-GX SD2SP2 Support

Post by vsilvalopes » Fri Apr 10, 2020 5:12 pm

Hi capzlk!
I've had a go, but a lot seems to have changed in devkitpro since the last release of vba-gx, and i have not been able to get it to build as of yet
No problem! Thanks for the help anyway. If you get it working, I will be glad anyway!

Hi Papy.G!
What are your special expectations from a GBA emulator you can't find in emGBA?
For real? The beauty interface! :D
As my GameCube is going to be used by my Kids.
I will try emGBA, and report back!
Didn't know that it was working with SD2SP2.
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Papy.G
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Re: VBA-GX SD2SP2 Support

Post by Papy.G » Fri Jan 29, 2021 12:20 pm

Bug found!

The three dborth emulators are ok with SD2SP2, but still, they are unable to create their own cofiguration file and folder, and it doesn't come in the archive too. Also the SD2SP2 can't be added as the default volume via the settings menu.

You can copy from one you have that works, as I did from Snes9x to FCEUGX, or you can download them from this link as long as there has been an upload for less than 30 days.

http://dl.free.fr/i3KMJGRBa

For VBAGX, it works by creating an appropriate folder (vbagx) and copying another's conf file into it!
DMG/MultiFreq OC/EDGB/EZF Jr, AGB/SC miniSD, NTR/NeoMK3, USG/flashme V8/SC miniSD
DOL001(EUR)/RGB/GCPlug/GBP/SD2SP2, RVL 001(EUR)/RGB/CMP/WiiSD

Zelda WW with Tingle Tuner in split screen was what the GC RF modulator was made for! (Video)
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