SD-Boot Pal and NTSC

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Kaosu~Noko
Posts: 6
Joined: Tue Jun 15, 2010 2:20 am

SD-Boot Pal and NTSC

Post by Kaosu~Noko » Wed Jun 30, 2010 9:56 pm

my wii is ntsc and i want to play luigis mansion but it only works for pal version on 0.3 is there a way i can play pal games on NTSC wii with sd-boot
yamaharacer
Posts: 448
Joined: Mon Apr 05, 2010 4:11 pm
Location: Germany

Re: SD-Boot Pal and NTSC

Post by yamaharacer » Wed Jul 21, 2010 11:21 am

i have the same problem with my ntsc gamecube but there seems to be no solution. every pal game I want to play is black/white. that doesnt make fun.
WiiPower
Posts: 127
Joined: Sun May 23, 2010 5:57 pm

Re: SD-Boot Pal and NTSC

Post by WiiPower » Wed Jul 21, 2010 7:52 pm

emu_kidid already said that the next version will support video mode patching. I'm 100% sure it will allow to force video modes to begin with. But forcing video modes doesn't work on all games, and i think PAL Luigis Mansion happens to be one of them. I do have video mode patches in NeoGamma for GC games, but i don't remember if they worked for that game or not.

I guess only thing you can do is wait for the new version of SD-Boot and try it.
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slashpts
Posts: 40
Joined: Wed Mar 31, 2010 5:40 pm
Location: São Paulo - SP - Brasil

Re: SD-Boot Pal and NTSC

Post by slashpts » Wed Jul 21, 2010 9:52 pm

Sd-boot 0.4 final rc4 can run some PAL games if you force video mode to NTSC 480i.

I don't know about Luigi's Mansion but I did it, with International Superstar Soccer 3 (PAL) and run well, with colors... tested with CRT tv and composite (av) cable.

Oh yeah, my GC is NTSC

Today I have LCD tv and component cable, but not tested any PAL game before.
SlashPTS
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GC Silver DOL-001 | Component Cable | SD Media Launcher
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