US & PAL compatibility on JPN systems

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theclaw
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US & PAL compatibility on JPN systems

Post by theclaw » Thu Aug 20, 2015 4:43 am

To avoid derailing the other guy's topic... Was the possibility I raised hyperbole, or does Gamecube really have just two US titles and zero PAL titles with any form of in-game effect when run in Japan encoding? Considering Kirby Air Ride's effect is a menu needing cheat codes, calling that "in-game" is a stretch.
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capzlk
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Re: US & PAL compatibility on JPN systems

Post by capzlk » Fri Oct 30, 2015 8:46 pm

...what?
its best to play nstc games anyway due to their progressive scan capability
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OLD MAN
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Re: US & PAL compatibility on JPN systems

Post by OLD MAN » Wed Jan 20, 2016 6:08 pm

I have a different question, but is also about compatibility.

So I own DOL-001(EUR) GameCube and I want to purchase a GameBoy Player via Ebay. After some exploring I found out that some people GameBoy Players are tagged with US, AU, DE, FR, JAP etc (most of them aren't tagged with anything except DOL-017 which i found out is just Nintendos SN for the player). And that got me thinking - is my GameCube compatible with any of this players or should i search for a specific EU version of the player?

Thanks for the replys :)
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emu_kidid
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Re: US & PAL compatibility on JPN systems

Post by emu_kidid » Wed Jan 20, 2016 11:40 pm

I use a Japanese GameBoy player on a PAL console. The disc is region locked but if you're using Game Boy Interface or a way to boot imports you'll be fine.
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OLD MAN
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Re: US & PAL compatibility on JPN systems

Post by OLD MAN » Thu Jan 21, 2016 4:35 pm

I see, thank you.
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