Virtual Memory card per game?

Discuss one of the most feature filled GameCube applications here :)
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Kobeskillz
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Virtual Memory card per game?

Post by Kobeskillz » Mon Sep 13, 2021 2:08 am

I know we ask so much of you guys and Swiss is the most amazing software for a console I’ve ever used but this would be like the e last thing ever that would make this perfect.

Kind of like that PSone Memory pro card.

Every time you start a game there is a memory card assigned to it so no need to ever change memory cards or remember which name is on which one. It’s all automatic. This can fix the issue where the GameCube has a file limit that’s crazy annoying.
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Extrems
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Re: Virtual Memory card per game?

Post by Extrems » Mon Sep 13, 2021 5:35 am

This is planned, but first preformatting should be implemented, but before that we should implement the proper unlock sequence, but before that we need to make more space for code...
Kobeskillz
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Joined: Mon Nov 30, 2020 5:50 pm

Re: Virtual Memory card per game?

Post by Kobeskillz » Tue Jun 21, 2022 10:36 pm

Extrems wrote:
Mon Sep 13, 2021 5:35 am
This is planned, but first preformatting should be implemented, but before that we should implement the proper unlock sequence, but before that we need to make more space for code...
Hey Extrems hope all is good. Thanks for the amazing updates still. : )

This this still in the pipeline?

Thank you guys for all the hard work.
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Extrems
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Re: Virtual Memory card per game?

Post by Extrems » Tue Jun 21, 2022 10:48 pm

There are greater priorities, like solving the recursive mutex problem, and the new interrupt emulation is part of that.
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