Swiss Nightly Build

Discuss one of the most feature filled GameCube applications here :)
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Thu Dec 18, 2014 6:23 pm

ok i have formatted my 16gb sd card and put swiss r291 on it and cleanrip then dumped pso from original disc to the sd card then launched r291 and booted pso and still all i get is a black screen any ideas where im going wrong?

the pso info from cleanrip is:
Filename: GPOP8P
Internal Name: PHANTASY STAR ONLINE EPISODE I&II
MD5: 6E9FBBB2EC411E5FB8D044D96B686AB1
SHA-1: 1DCD2ECFB3E8200419738E94C80D755C024B567F
CRC32: F4548070
Version: 1.00
Verified: No
Seconds: 1059
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emu_kidid
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Re: Swiss Nightly Build

Post by emu_kidid » Thu Dec 18, 2014 9:38 pm

I need to take a look at PSO, it's a multi-dol game that has issues at the best of times.
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Thu Dec 18, 2014 9:54 pm

thank you if you need a copy of mine let me know
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emu_kidid
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Re: Swiss Nightly Build

Post by emu_kidid » Thu Dec 18, 2014 10:03 pm

No, that's fine, I have the disc somewhere.
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Thu Dec 18, 2014 10:07 pm

dont know if it matters but i have the uk version but i have a usa backup of it aswell and i just tryed that and get the same result also because its not working on this version does it mean when my megadrive v3 comes and i set it up with the wasp i have from badass consoles that it wont work on that either?
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emu_kidid
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Re: Swiss Nightly Build

Post by emu_kidid » Thu Dec 18, 2014 10:53 pm

Wasp is a disc drive simulator, no read redirection required which is where the issue most likely lies, so it'll work, it's also how I played the game recently so I know that works for sure.
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Thu Dec 18, 2014 10:58 pm

excellent thats what i wanted to hear, the reason im trying to get it running from sd gecko instead of from my original just incase you were wondering is because im modding it for fun just seeing what i can come up with im making tweaks to the browser files and quests and things of that nature but i cant test any of it until swiss is sorted but thats not a dig lol if need be i can just wait until ive got my wasp setup.


edit:
well i uploaded my pso to my mega account so if you cant find yours just let me know heres the info for it again:
Filename: GPOP8P
Internal Name: PHANTASY STAR ONLINE EPISODE I&II
MD5: 6E9FBBB2EC411E5FB8D044D96B686AB1
SHA-1: 1DCD2ECFB3E8200419738E94C80D755C024B567F
CRC32: F4548070
Version: 1.00
Verified: No
Seconds: 1059
BenoitRen
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Re: Swiss Nightly Build

Post by BenoitRen » Sun Dec 21, 2014 1:09 pm

Is Phantasy Star Online: Episode III also multi-DOL?

If cheats weren't disabled I wonder if it would be a good idea to activate the native 480p support through a cheat code that toggles the flag. Then again, I didn't have much luck with that method on PS2 games...
Hardware: Wii (PAL)
Hardware configuration: System Menu 4.1E, Priiloader
Swiss boot method: Modified Wii Swiss Booter provided by Extrems
Software medium: Retail discs
theclaw
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Re: Swiss Nightly Build

Post by theclaw » Sun Dec 21, 2014 9:57 pm

BenoitRen wrote:Is Phantasy Star Online: Episode III also multi-DOL?

If cheats weren't disabled I wonder if it would be a good idea to activate the native 480p support through a cheat code that toggles the flag. Then again, I didn't have much luck with that method on PS2 games...
I wouldn't be surprised if some games have even their fully programmed official 480p menu, but if so I've never seen codes to make it appear.
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Thu Dec 25, 2014 1:49 am

hey emu_kidd did you manage to find your phantasy star online?
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megalomaniac
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Re: Swiss Nightly Build

Post by megalomaniac » Thu Dec 25, 2014 3:21 am

holidays....might been a few weeks
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Thu Dec 25, 2014 11:38 am

i know, i wasnt expecting a reply straight away i was just curious :D
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emu_kidid
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Re: Swiss Nightly Build

Post by emu_kidid » Thu Dec 25, 2014 1:40 pm

RazorX2014, it's fixed in this revision: https://code.google.com/p/swiss-gc/source/detail?r=292

Wait for a newer nightly build.
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Thu Dec 25, 2014 4:55 pm

thanks emu_kidid your amazing also i can compile it myself so i will test it.

edit:
ok emu_kidid it wont compile unless i comment out:

_FAT_get_fragments(path, &_frag_append, fs);

on line 91 of frag.c and then it crashes on the gamecube otherwise it says:

c:/devkitPro/msys/home/RazorX/swiss-gc/cube/swiss/source/devices/fat/frag.c:91
undefined reference to `_FAT_get_fragments'
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megalomaniac
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Re: Swiss Nightly Build

Post by megalomaniac » Thu Dec 25, 2014 9:10 pm

you need to compile custom libfat
oh and also the compile will break in other areas unless you recompile libOGC to fix BBA and gecko io
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Thu Dec 25, 2014 9:39 pm

megalomaniac wrote:you need to compile custom libfat
oh and also the compile will break in other areas unless you recompile libOGC to fix BBA and gecko io
ah balls didnt know that oh well i will leave it in your capable hands and wait for the nightly build unless its an easy thing to do?
has it got something to do with the cube\patches\base\frag.c or is that for something else

i must seem like a total noob to you :P
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Sat Dec 27, 2014 2:41 am

is the nightly build a scheduled thing? because i couldnt get r294 compiled :( and cant wait for its release lol
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emu_kidid
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Re: Swiss Nightly Build

Post by emu_kidid » Sat Dec 27, 2014 11:44 am

It's supposed to be "nightly" but of course it's the holiday season or megalomaniac has other priorities
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Sat Dec 27, 2014 12:30 pm

i know i just want to get to testing lol.
BenoitRen
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Re: Swiss Nightly Build

Post by BenoitRen » Sat Dec 27, 2014 1:11 pm

Hardware: Wii (PAL)
Hardware configuration: System Menu 4.1E, Priiloader
Swiss boot method: Modified Wii Swiss Booter provided by Extrems
Software medium: Retail discs
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Sat Dec 27, 2014 3:47 pm

BenoitRen wrote:There are compilation instructions.
im still having issues compiling :cry:


i give up it should be run make run elf2dol swiss.elf swiss.dol run d0lz swiss.dol swiss-lz.dol -m then done oh well
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megalomaniac
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Re: Swiss Nightly Build

Post by megalomaniac » Sun Dec 28, 2014 1:44 am

BenoitRen wrote:There are compilation instructions.
those instructions are a good base to use for compiling older versions of swiss...
without compiling a customized / optimized libOGC, certain key features will never work properly due to the current and future direction swiss may be heading into....not my place to comment on whats coming up so ill leave it at that...
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Re: Swiss Nightly Build

Post by megalomaniac » Sun Dec 28, 2014 1:48 am

swiss_r294 posted
emu_kidid wrote: beer is like WD40 for megalomaniac's brain, gets the gears moving
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RazorX2014
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Re: Swiss Nightly Build

Post by RazorX2014 » Sun Dec 28, 2014 2:35 am

your the best :D
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MockyLock
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Re: Swiss Nightly Build

Post by MockyLock » Sun Dec 28, 2014 7:30 pm

Thank you !
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